Player Matchup

Tiamat
Tiamat
BDBlake6
Tiamat
Level 95
God Stats
2W - 2L
1,580 SR
Queue Stats
21W - 28L
1,667 Elo+
Party 3
Atlas
Atlas
Gaulivant
Atlas
Level 102
God Stats
1W - 3L
1,197 SR
Queue Stats
306W - 270L
1,542 Elo+
Party 2
Skadi
Skadi
Kirimix
Skadi
Level 65
God Stats
5W - 1L
1,616 SR
Queue Stats
27W - 21L
1,548 Elo+
Party 2
Fenrir
Fenrir
Prodag
Fenrir
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 15L
1,745 Elo+
Solo
Mulan
Mulan
xMnLk SCORPIONx
Mulan
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 54L
1,630 Elo+
Party 3
Team Averages
Level 92
1,479 SR
1,626 Elo+

VS

Team Averages
Level 85
1,535 SR
1,534 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
BigMaxi
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,650 Elo+
Party 4
Skadi
Skadi
HeatRapid
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,650 Elo+
Party 4
Zhong Kui
Zhong Kui
PainFL
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,479 Elo+
Party 1
Mulan
Mulan
zachburst
Mulan
Level 57
God Stats
5W - 3L
1,674 SR
Queue Stats
43W - 51L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BDBlake6
Tiamat
19
5 / 4 / 8
11,961
570
18,067
13,243
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Gaulivant
Atlas
14
1 / 3 / 14
9,845
469
7,988
20,272
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Kirimix
Skadi
18
6 / 4 / 6
11,891
566
11,215
12,123
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Prodag
Fenrir
17
13 / 4 / 6
12,189
580
12,358
15,288
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 7
11,727
558
12,656
20,686
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 4 / 5
10,360
493
9,111
15,099
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
BigMaxi
Sylvanus
12
0 / 5 / 10
8,723
415
9,120
20,251
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
HeatRapid
Skadi
17
9 / 8 / 2
11,408
543
14,833
16,475
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
PainFL
Zhong Kui
16
1 / 7 / 7
9,545
455
10,875
14,042
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
zachburst
Mulan
18
5 / 5 / 3
11,157
531
14,768
21,178
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
29
Kills
20
20
Deaths
29
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
5
1.88
W
Tiamat
BDBlake6
Tiamat
5
4
8
2.25
L
Sylvanus
BigMaxi
Sylvanus
0
5
10
1
W
Atlas
Gaulivant
Atlas
1
3
14
2.67
L
Skadi
HeatRapid
Skadi
9
8
2
1.25
W
Skadi
Kirimix
Skadi
6
4
6
2.25
L
Zhong Kui
PainFL
Zhong Kui
1
7
7
0.64
W
Fenrir
Prodag
Fenrir
13
4
6
4
W
4
5
7
1.5
L
Mulan
zachburst
Mulan
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,284
Damage
58,707
81,612
Taken
87,045
55,695
Mitigated
58,366
22,770
Healing
27,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,111
2,108
0
4,564
15,099
5,085
0
3,972
10,872
0
76,759
W
Tiamat
BDBlake6
Tiamat
18,067
478
0
3,621
13,243
8,296
0
3,117
10,126
88,846
0
L
Sylvanus
BigMaxi
Sylvanus
9,120
2,264
4,378
6,096
20,251
21,210
30
7,887
12,060
23,927
2,159
W
Atlas
Gaulivant
Atlas
7,988
2,405
447
3,801
20,272
21,017
0
6,848
13,281
22,101
0
L
Skadi
HeatRapid
Skadi
14,833
6,766
0
1,397
16,475
5,414
928
5,665
10,648
0
67,251
W
Skadi
Kirimix
Skadi
11,215
5,480
0
2,064
12,123
3,915
1,111
2,207
9,732
0
70,096
L
Zhong Kui
PainFL
Zhong Kui
10,875
1,155
267
2,808
14,042
8,514
297
6,101
7,436
62,021
0
W
Fenrir
Prodag
Fenrir
12,358
2,249
0
5,960
15,288
6,414
0
3,174
11,973
0
67,797
W
12,656
1,184
0
6,877
20,686
16,053
1,788
7,233
12,561
485
64,379
L
Mulan
zachburst
Mulan
14,768
1,372
0
7,742
21,178
18,143
0
3,062
17,292
12,415
62,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,613
Gold Earned
51,193
518
Minions Killed
500
0
Camps Cleared
0
1,940,783
Distance Traveled
1,935,426
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,360
493
124
6
0
440,450
4
W
Tiamat
11,961
570
151
7
0
408,603
3
L
Sylvanus
8,723
415
33
2
0
356,625
3
W
Atlas
9,845
469
34
2
0
410,241
3
L
Skadi
11,408
543
88
4
0
385,794
4
W
Skadi
11,891
566
117
6
0
402,214
4
L
Zhong Kui
9,545
455
102
5
0
368,905
5
W
Fenrir
12,189
580
80
4
0
379,193
6
W
Mulan
11,727
558
136
6
0
340,532
3
L
Mulan
11,157
531
153
7
0
383,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role