Player Matchup

Cabrakan
Cabrakan
Al-pal28
Cabrakan
Level 78
God Stats
31W - 20L
1,541 SR
Queue Stats
85W - 71L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Circle-Of-Gaming
Ah Muzen Cab
Level 102
God Stats
14W - 6L
1,796 SR
Queue Stats
212W - 184L
1,613 Elo+
Party 1
Hercules
Hercules
GunPlay-Jay24
Hercules
Level 126
God Stats
9W - 9L
1,606 SR
Queue Stats
185W - 170L
1,445 Elo+
Party 1
Ganesha
Ganesha
Hmong_Daddy
Ganesha
Level 100
God Stats
2W - 1L
1,970 SR
Queue Stats
129W - 105L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
KeemLoc60
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,777 Elo+
Party 1
Team Averages
Level 83
1,683 SR
1,616 Elo+

VS

Team Averages
Level 93
1,432 SR
1,340 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TMT-DaVadOPoluS
Medusa
Level 102
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2
Thor
Thor
TMT-PoderM3XICAN
Thor
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,361 Elo+
Party 2
Artio
Artio
TMT-Ray938Man
Artio
Level 123
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Hera
Hera
abelguz24
Hera
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Al-pal28
Cabrakan
15
3 / 2 / 4
9,117
760
5,763
9,571
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Circle-Of-Gaming
Ah Muzen Cab
18
4 / 2 / 8
9,806
817
10,672
7,568
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
GunPlay-Jay24
Hercules
17
4 / 1 / 7
9,838
820
5,364
11,177
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Hmong_Daddy
Ganesha
15
0 / 3 / 15
9,327
777
8,097
9,877
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KeemLoc60
Kukulkan
18
8 / 3 / 8
10,222
852
12,369
8,503
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 5 / 3
9,904
825
10,134
13,776
5,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 1
8,300
692
5,869
8,555
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 3
9,399
783
7,197
10,472
4,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 4
8,560
713
2,342
14,531
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
13
0 / 3 / 3
7,586
632
6,789
5,418
2,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
19
Kills
11
11
Deaths
19
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
5
3
1.5
W
Cabrakan
Al-pal28
Cabrakan
3
2
4
2.5
W
Ah Muzen Cab
Circle-Of-Gaming
Ah Muzen Cab
4
2
8
4
W
Hercules
GunPlay-Jay24
Hercules
4
1
7
7.5
W
Ganesha
Hmong_Daddy
Ganesha
0
3
15
2.5
W
Kukulkan
KeemLoc60
Kukulkan
8
3
8
4
L
2
4
1
0.63
L
2
2
3
1.75
L
1
5
4
0.6
L
Hera
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
32,331
46,696
Taken
52,752
31,090
Mitigated
31,795
10,888
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,134
2,480
0
316
13,776
5,833
203
6,309
7,467
0
31,661
W
Cabrakan
Al-pal28
Cabrakan
5,763
591
0
414
9,571
7,081
27
1,912
7,659
19,179
0
W
Ah Muzen Cab
Circle-Of-Gaming
Ah Muzen Cab
10,672
4,125
0
3,003
7,568
3,005
1,956
880
6,688
276
41,693
W
Hercules
GunPlay-Jay24
Hercules
5,364
2,082
380
2,615
11,177
9,702
1,360
3,013
8,164
0
32,446
W
Ganesha
Hmong_Daddy
Ganesha
8,097
575
266
1,694
9,877
7,895
292
2,212
7,665
23,635
0
W
Kukulkan
KeemLoc60
Kukulkan
12,369
1,739
73
2,443
8,503
3,407
307
1,114
7,389
38,552
0
L
5,869
1,350
0
560
8,555
3,408
0
4,158
4,397
0
25,867
L
7,197
1,938
0
1,279
10,472
4,240
324
5,070
5,402
0
29,554
L
2,342
376
719
2,919
14,531
16,242
224
7,278
7,253
14,769
0
L
Hera
6,789
2,251
168
524
5,418
2,072
0
3,685
1,733
17,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
43,749
236
Minions Killed
211
0
Camps Cleared
0
1,185,375
Distance Traveled
1,037,090
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,904
825
46
4
0
237,092
0
W
Cabrakan
9,117
760
26
2
0
240,834
0
W
Ah Muzen Cab
9,806
817
64
5
0
227,732
0
W
Hercules
9,838
820
62
5
0
256,529
1
W
Ganesha
9,327
777
8
1
0
242,202
1
W
Kukulkan
10,222
852
76
6
0
218,078
1
L
Medusa
8,300
692
53
4
0
198,046
1
L
Thor
9,399
783
50
4
0
251,805
0
L
Artio
8,560
713
34
3
0
216,525
0
L
Hera
7,586
632
28
2
0
133,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role