Player Matchup

Ravana
Ravana
GucciMessia_h
Ravana
Level 117
God Stats
1W - 2L
1,466 SR
Queue Stats
65W - 69L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
PixelDonkey21
Zhong Kui
Level 37
God Stats
0W - 2L
1,531 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Horus
Horus
PumpkinCatto
Horus
Level 125
God Stats
17W - 14L
1,476 SR
Queue Stats
161W - 167L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SedyIsReady
Morgan Le Fay
Level 65
God Stats
12W - 3L
1,685 SR
Queue Stats
95W - 114L
1,422 Elo+
Party 1
Set
Set
radgoon
Set
Level 17
God Stats
0W - 3L
1,531 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Team Averages
Level 72
1,538 SR
1,445 Elo+

VS

Team Averages
Level 87
1,612 SR
1,725 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CoiledLeader63
Jormungandr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,781 Elo+
Party 3
Hou Yi
Hou Yi
DrLove4455
Hou Yi
Level 65
God Stats
3W - 0L
1,718 SR
Queue Stats
73W - 100L
1,781 Elo+
Party 3
Zeus
Zeus
I baller35 I
Zeus
Level 48
God Stats
1W - 3L
1,843 SR
Queue Stats
43W - 57L
1,781 Elo+
Party 3
Atlas
Atlas
xLIGHTxWARRIORv
Atlas
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 159L
1,781 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,460
445
7,702
11,055
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
PixelDonkey21
Zhong Kui
14
2 / 3 / 0
8,899
468
8,334
15,717
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 4
8,648
455
8,091
21,492
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
SedyIsReady
Morgan Le Fay
13
4 / 6 / 1
8,124
428
12,189
12,852
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
11
0 / 5 / 0
7,233
381
1,650
11,162
3,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 2 / 4
10,845
571
13,309
13,763
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
CoiledLeader63
Jormungandr
14
4 / 2 / 9
9,471
498
10,899
13,564
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
DrLove4455
Hou Yi
14
2 / 3 / 8
9,120
480
6,129
10,804
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 4
9,370
493
5,211
10,443
3,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 0 / 4
11,055
582
10,015
10,474
13,849
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
24
24
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
4
6
W
Jormungandr
CoiledLeader63
Jormungandr
4
2
9
4.25
W
Hou Yi
DrLove4455
Hou Yi
2
3
8
2
L
1
5
4
0.6
W
3
3
4
1.67
L
Zhong Kui
PixelDonkey21
Zhong Kui
2
3
0
0.67
L
2
5
4
0.8
L
Morgan Le Fay
SedyIsReady
Morgan Le Fay
4
6
1
0.75
L
Set
0
5
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
45,563
72,278
Taken
59,048
43,287
Mitigated
37,691
19,889
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,309
7,101
0
8,021
13,763
5,859
0
2,090
11,615
0
85,987
W
Jormungandr
CoiledLeader63
Jormungandr
10,899
1,770
884
3,613
13,564
10,951
287
6,588
6,164
36,424
0
W
Hou Yi
DrLove4455
Hou Yi
6,129
2,278
0
2,168
10,804
3,565
1,319
3,066
7,290
0
45,784
L
7,702
1,346
0
2,537
11,055
5,030
0
3,146
7,909
0
55,579
W
5,211
526
0
2,286
10,443
3,467
884
5,695
4,696
50,751
0
L
Zhong Kui
PixelDonkey21
Zhong Kui
8,334
925
0
5,453
15,717
9,189
583
5,916
9,801
58,567
0
L
8,091
3,150
898
6,387
21,492
18,935
52
6,116
15,376
0
28,637
L
Morgan Le Fay
SedyIsReady
Morgan Le Fay
12,189
2,045
388
3,417
12,852
6,156
140
4,660
8,192
41,852
0
L
Set
1,650
473
0
809
11,162
3,977
0
6,287
4,875
0
27,512
W
10,015
2,105
0
2,920
10,474
13,849
0
1,714
8,760
68,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
49,861
323
Minions Killed
496
0
Camps Cleared
0
1,643,267
Distance Traveled
1,745,639
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,845
571
136
7
0
368,588
0
W
Jormungandr
9,471
498
56
3
0
361,069
0
W
Hou Yi
9,120
480
88
5
0
340,232
2
L
Ravana
8,460
445
92
5
0
335,499
1
W
Zeus
9,370
493
86
5
0
325,136
0
L
Zhong Kui
8,899
468
100
5
0
336,870
1
L
Horus
8,648
455
25
1
0
313,606
3
L
Morgan Le Fay
8,124
428
55
3
0
320,462
4
L
Set
7,233
381
51
3
0
336,830
0
W
Atlas
11,055
582
130
7
0
350,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role