Player Matchup

Loki
Loki
ANinjaREX
Loki
Level 78
God Stats
14W - 15L
1,289 SR
Queue Stats
95W - 113L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
DamnationDragon
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,737 Elo+
Party 1
Izanami
Izanami
LaMeraVerga__
Izanami
Level 69
God Stats
12W - 7L
1,857 SR
Queue Stats
112W - 124L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
LordLugs
Baron Samedi
Level 94
God Stats
84W - 81L
1,500 SR
Queue Stats
558W - 594L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
Ryokas
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,856 Elo+
Solo
Team Averages
Level 72
1,529 SR
1,641 Elo+

VS

Team Averages
Level 50
1,501 SR
1,619 Elo+
Skadi
Skadi
Krishna_Venta-
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 56L
1,691 Elo+
Party 3
King Arthur
King Arthur
NINJAGATOR27
King Arthur
Level 79
God Stats
29W - 42L
1,505 SR
Queue Stats
312W - 278L
1,750 Elo+
Party 2
Nemesis
Nemesis
OGkush710
Nemesis
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 58L
1,691 Elo+
Party 3
Vulcan
Vulcan
dvpgolden
Vulcan
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 125L
1,500 Elo+
Party 2
Atlas
Atlas
sEvEnDeAdLySinZ
Atlas
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 61L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
9 / 0 / 1
7,112
711
3,230
5,061
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 3 / 5
5,313
531
3,723
8,594
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
11
5 / 1 / 4
6,457
646
7,557
6,161
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
LordLugs
Baron Samedi
10
3 / 1 / 4
6,343
634
2,394
5,048
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ryokas
Gilgamesh
11
0 / 0 / 4
6,575
658
2,062
4,077
2,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,129
413
4,598
5,456
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NINJAGATOR27
King Arthur
8
0 / 3 / 0
4,749
475
2,019
5,874
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
OGkush710
Nemesis
7
2 / 5 / 0
4,888
489
2,626
6,181
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
dvpgolden
Vulcan
8
0 / 3 / 0
4,658
466
1,419
3,582
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 3
4,911
491
2,713
7,905
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
3
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
9
0
1
9.5
W
1
3
5
1.17
L
0
3
2
0.33
W
Izanami
5
1
4
7
W
Baron Samedi
LordLugs
Baron Samedi
3
1
4
5
L
King Arthur
NINJAGATOR27
King Arthur
0
3
0
0
L
Nemesis
OGkush710
Nemesis
2
5
0
0.4
W
Gilgamesh
Ryokas
Gilgamesh
0
0
4
2
L
Vulcan
dvpgolden
Vulcan
0
3
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
13,375
28,941
Taken
28,998
11,481
Mitigated
10,392
9,686
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,230
776
0
694
5,061
1,434
0
0
5,025
0
35,616
W
3,723
472
295
2,087
8,594
3,815
192
2,020
6,532
9,014
0
L
4,598
2,219
0
737
5,456
880
250
1,595
3,861
0
17,858
W
Izanami
7,557
4,480
0
3,789
6,161
1,702
1,158
1,203
4,958
0
44,325
W
Baron Samedi
LordLugs
Baron Samedi
2,394
114
17
1,922
5,048
2,232
277
815
4,181
29,239
1,254
L
King Arthur
NINJAGATOR27
King Arthur
2,019
444
0
961
5,874
4,114
0
365
5,509
0
17,635
L
Nemesis
OGkush710
Nemesis
2,626
1,302
0
1,320
6,181
1,990
0
479
5,702
0
25,568
W
Gilgamesh
Ryokas
Gilgamesh
2,062
454
0
882
4,077
2,298
75
0
3,784
0
28,836
L
Vulcan
dvpgolden
Vulcan
1,419
466
0
1,000
3,582
869
0
1,213
2,369
15,912
0
L
2,713
1,519
106
1,869
7,905
2,539
0
2,414
5,491
12,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
23,335
296
Minions Killed
178
0
Camps Cleared
0
968,411
Distance Traveled
960,698
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,112
711
80
8
0
218,955
0
W
Cthulhu
5,313
531
14
1
0
171,036
2
L
Skadi
4,129
413
33
3
0
184,446
0
W
Izanami
6,457
646
82
8
0
184,708
4
W
Baron Samedi
6,343
634
51
5
0
183,492
3
L
King Arthur
4,749
475
46
5
0
185,127
2
L
Nemesis
4,888
489
52
5
0
211,424
0
W
Gilgamesh
6,575
658
69
7
0
210,220
1
L
Vulcan
4,658
466
35
4
0
201,652
3
L
Atlas
4,911
491
12
1
0
178,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role