Player Matchup

Cerberus
Cerberus
Charisprout
Cerberus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,546 Elo+
Party 1
Eset
Eset
DannielCp14
Eset
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
329W - 347L
1,360 Elo+
Party 2
Ao Kuang
Ao Kuang
L1ttleEeman
Ao Kuang
Level 85
God Stats
11W - 8L
1,702 SR
Queue Stats
65W - 57L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
hernan6103
Cernunnos
Level 107
God Stats
44W - 57L
1,329 SR
Queue Stats
283W - 318L
1,358 Elo+
Party 2
Achilles
Achilles
renyag93
Achilles
Level 51
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 40L
1,670 Elo+
Party 2
Team Averages
Level 84
1,506 SR
1,499 Elo+

VS

Team Averages
Level 102
1,633 SR
1,522 Elo+
Achilles
Achilles
Meatpurse
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,495 Elo+
Party 3
Bastet
Bastet
Ninsaga
Bastet
Level 73
God Stats
6W - 1L
1,822 SR
Queue Stats
25W - 18L
1,528 Elo+
Solo
Skadi
Skadi
kafaya1
Skadi
Level 126
God Stats
230W - 222L
1,475 SR
Queue Stats
1,369W - 1,459L
1,422 Elo+
Solo
Sylvanus
Sylvanus
simpsauce
Sylvanus
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 118L
1,810 Elo+
Solo
Agni
Agni
xTHEWORMGODx
Agni
Level 83
God Stats
4W - 1L
1,868 SR
Queue Stats
6W - 4L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Charisprout
Cerberus
13
0 / 4 / 7
8,674
457
6,388
17,490
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 0
8,622
454
3,269
10,662
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
L1ttleEeman
Ao Kuang
13
2 / 7 / 1
8,678
457
6,573
14,607
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
hernan6103
Cernunnos
15
6 / 6 / 2
9,498
500
15,715
16,022
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
renyag93
Achilles
13
0 / 4 / 0
7,819
412
2,663
13,227
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Meatpurse
Achilles
16
8 / 1 / 3
10,454
550
14,277
14,121
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Ninsaga
Bastet
17
11 / 0 / 7
11,179
588
15,378
10,789
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
kafaya1
Skadi
15
4 / 3 / 5
9,733
512
10,934
10,786
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
simpsauce
Sylvanus
14
1 / 3 / 7
8,941
471
6,569
14,133
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 2
10,533
554
3,805
7,471
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
27
27
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Charisprout
Cerberus
0
4
7
0.88
L
0
6
0
0
L
Ao Kuang
L1ttleEeman
Ao Kuang
2
7
1
0.36
W
Achilles
Meatpurse
Achilles
8
1
3
9.5
W
Bastet
Ninsaga
Bastet
11
0
7
14.5
L
Cernunnos
hernan6103
Cernunnos
6
6
2
1.17
W
Skadi
kafaya1
Skadi
4
3
5
2.17
L
Achilles
renyag93
Achilles
0
4
0
0
W
Sylvanus
simpsauce
Sylvanus
1
3
7
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,608
Damage
50,963
72,008
Taken
57,300
34,860
Mitigated
38,919
15,186
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Charisprout
Cerberus
6,388
253
0
4,561
17,490
12,900
0
4,075
13,242
30,765
0
L
3,269
70
0
825
10,662
2,611
0
907
9,599
61,427
0
L
Ao Kuang
L1ttleEeman
Ao Kuang
6,573
1,225
0
3,770
14,607
4,216
392
3,480
10,810
35,926
0
W
Achilles
Meatpurse
Achilles
14,277
1,464
460
3,646
14,121
17,280
208
3,407
10,129
15,078
44,463
W
Bastet
Ninsaga
Bastet
15,378
4,876
0
6,517
10,789
3,625
299
2,689
8,100
0
72,253
L
Cernunnos
hernan6103
Cernunnos
15,715
6,879
0
4,587
16,022
5,313
809
2,849
12,883
0
68,363
W
Skadi
kafaya1
Skadi
10,934
6,021
0
4,766
10,786
2,980
1,538
2,881
7,905
0
64,438
L
Achilles
renyag93
Achilles
2,663
551
0
1,443
13,227
9,820
734
1,036
11,459
0
38,850
W
Sylvanus
simpsauce
Sylvanus
6,569
1,829
1,596
4,769
14,133
12,533
198
5,017
9,116
25,717
0
W
3,805
52
0
1,466
7,471
2,501
168
2,236
5,235
62,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
50,840
461
Minions Killed
495
0
Camps Cleared
0
1,655,564
Distance Traveled
1,821,496
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,674
457
70
4
0
345,594
3
L
Eset
8,622
454
119
6
0
332,766
5
L
Ao Kuang
8,678
457
76
4
0
370,455
0
W
Achilles
10,454
550
100
5
0
375,318
3
W
Bastet
11,179
588
111
6
0
422,677
6
L
Cernunnos
9,498
500
126
7
0
301,423
6
W
Skadi
9,733
512
102
5
0
335,785
8
L
Achilles
7,819
412
70
4
0
305,326
0
W
Sylvanus
8,941
471
43
2
0
326,683
5
W
Agni
10,533
554
139
7
0
361,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role