Player Matchup

Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Bundy Is Alive
Da Ji
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
27W - 23L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
Delinquintt
Zhong Kui
Level 124
God Stats
4W - 3L
1,381 SR
Queue Stats
33W - 29L
1,611 Elo+
Party 2
Geb
Geb
NotSoSlimShady79
Geb
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 6L
1,298 Elo+
Party 2
Fenrir
Fenrir
T00_SHl3STY-_-
Fenrir
Level 27
God Stats
4W - 2L
1,736 SR
Queue Stats
47W - 51L
1,838 Elo+
Party 3
Team Averages
Level 75
1,523 SR
1,571 Elo+

VS

Team Averages
Level 74
1,489 SR
1,415 Elo+
Cerberus
Cerberus
KnotAFurry98
Cerberus
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 30L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
TheHeckShow
Hou Yi
Level 46
God Stats
0W - 5L
1,213 SR
Queue Stats
143W - 165L
1,098 Elo+
Party 4
Anubis
Anubis
Y0ungKip
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,445 Elo+
Party 4
Kali
Kali
YmirBestGirl
Kali
Level 146
God Stats
2W - 2L
1,728 SR
Queue Stats
115W - 122L
1,542 Elo+
Party 1
Sol
Sol
xdweller
Sol
Level 58
God Stats
29W - 19L
1,506 SR
Queue Stats
97W - 83L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 4 / 5
9,638
482
11,574
12,461
3,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 10
11,083
554
14,211
16,265
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Delinquintt
Zhong Kui
20
13 / 0 / 3
13,137
657
20,046
12,384
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 7
10,003
500
8,791
15,486
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 1 / 3
12,013
601
9,980
17,117
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KnotAFurry98
Cerberus
14
1 / 4 / 4
8,787
439
4,169
17,637
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
15
2 / 5 / 2
9,065
453
11,853
16,806
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Y0ungKip
Anubis
14
2 / 8 / 0
8,628
431
7,654
16,551
5,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
9,797
490
7,067
17,338
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 1
9,336
467
11,080
15,859
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
29
Kills
8
8
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
4
5
1.13
W
4
2
10
4.5
W
Zhong Kui
Delinquintt
Zhong Kui
13
0
3
14.5
L
Cerberus
KnotAFurry98
Cerberus
1
4
4
0.75
W
2
1
7
5.5
W
8
1
3
9.5
L
Hou Yi
2
5
2
0.6
L
Anubis
Y0ungKip
Anubis
2
8
0
0.25
L
2
3
1
0.83
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,602
Damage
41,823
73,713
Taken
84,191
40,437
Mitigated
33,084
29,355
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,574
3,966
1,045
4,425
12,461
3,418
1,463
2,909
9,552
0
64,229
W
14,211
2,719
0
1,257
16,265
6,726
357
6,004
10,261
0
85,563
W
Zhong Kui
Delinquintt
Zhong Kui
20,046
1,189
0
7,188
12,384
9,198
972
3,477
8,907
113,356
0
L
Cerberus
KnotAFurry98
Cerberus
4,169
63
462
3,619
17,637
14,425
0
6,444
11,144
30,022
0
W
8,791
683
0
6,248
15,486
11,675
661
4,605
10,881
33,564
0
W
9,980
1,877
0
9,192
17,117
9,420
0
5,908
11,209
0
60,168
L
Hou Yi
11,853
6,003
657
6,630
16,806
4,413
482
5,619
11,187
0
78,576
L
Anubis
Y0ungKip
Anubis
7,654
51
288
3,662
16,551
5,366
288
9,161
7,341
51,077
0
L
7,067
3,184
0
2,886
17,338
5,375
0
3,960
13,238
0
67,125
L
11,080
4,169
0
4,740
15,859
3,505
0
3,653
11,814
51,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
45,613
611
Minions Killed
465
0
Camps Cleared
0
2,003,732
Distance Traveled
1,836,398
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,638
482
120
6
0
379,749
3
W
Da Ji
11,083
554
127
6
0
426,572
5
W
Zhong Kui
13,137
657
194
10
0
404,583
5
L
Cerberus
8,787
439
70
4
0
382,164
0
W
Geb
10,003
500
34
2
0
415,786
0
W
Fenrir
12,013
601
136
7
0
377,042
5
L
Hou Yi
9,065
453
120
6
0
340,205
2
L
Anubis
8,628
431
91
5
0
337,663
0
L
Kali
9,797
490
105
5
0
446,583
1
L
Sol
9,336
467
79
4
0
329,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role