Player Matchup

Medusa
Medusa
Jiggities
Medusa
Level 27
God Stats
2W - 1L
1,483 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Thoth
Thoth
Xion3446
Thoth
Level 86
God Stats
3W - 8L
1,323 SR
Queue Stats
10W - 14L
1,269 Elo+
Party 1
Geb
Geb
iZSicKOne
Geb
Level 145
God Stats
3W - 2L
1,217 SR
Queue Stats
15W - 11L
1,269 Elo+
Party 1
Team Averages
Level 86
1,341 SR
1,269 Elo+

VS

Team Averages
Level 78
1,717 SR
1,544 Elo+
Ganesha
Ganesha
NinjaSnurtle
Ganesha
Level 122
God Stats
7W - 2L
1,500 SR
Queue Stats
396W - 372L
1,559 Elo+
Party 2
Horus
Horus
evolvedcreeper
Horus
Level 27
God Stats
5W - 3L
1,797 SR
Queue Stats
13W - 5L
1,585 Elo+
Party 2
Izanami
Izanami
xMrxFolgersx
Izanami
Level 84
God Stats
31W - 24L
1,855 SR
Queue Stats
96W - 85L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jiggities
Medusa
14
2 / 12 / 3
10,568
587
13,469
17,169
3,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Xion3446
Thoth
15
1 / 6 / 5
11,296
628
13,497
11,679
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 3
11,830
657
13,584
17,126
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NinjaSnurtle
Ganesha
17
1 / 4 / 18
12,906
717
13,074
21,318
25,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 9
12,917
718
6,686
13,715
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xMrxFolgersx
Izanami
19
8 / 1 / 9
13,289
738
14,479
15,394
11,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
19
20
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jiggities
Medusa
2
12
3
0.29
L
Ganesha
NinjaSnurtle
Ganesha
1
4
18
2.5
W
Thoth
Xion3446
Thoth
1
6
5
0.58
L
10
1
9
14.5
W
3
2
3
2.25
L
Izanami
xMrxFolgersx
Izanami
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
34,239
45,974
Taken
50,427
28,384
Mitigated
50,719
5,572
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jiggities
Medusa
13,469
4,467
176
1,390
17,169
3,787
929
6,784
10,385
0
37,343
L
Ganesha
NinjaSnurtle
Ganesha
13,074
691
1,012
6,343
21,318
25,091
236
9,331
11,987
35,633
0
W
Thoth
Xion3446
Thoth
13,497
545
152
1,306
11,679
2,559
345
2,759
8,920
47,092
0
L
6,686
1,557
4,666
4,871
13,715
14,539
530
8,980
4,735
0
17,173
W
13,584
1,169
0
2,548
17,126
22,038
156
4,563
12,563
41,006
0
L
Izanami
xMrxFolgersx
Izanami
14,479
10,345
0
2,476
15,394
11,089
2,331
9,194
6,200
0
84,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
39,112
170
Minions Killed
179
6
Camps Cleared
8
857,480
Distance Traveled
956,450
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,568
587
51
3
1
253,795
0
L
Ganesha
12,906
717
2
0
0
313,111
0
W
Thoth
11,296
628
90
5
3
289,362
1
L
Horus
12,917
718
34
2
3
331,672
1
W
Geb
11,830
657
29
2
2
314,323
1
L
Izanami
13,289
738
143
8
5
311,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role