Player Matchup

Anhur
Anhur
AllSTRANGERHD
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 1
Camazotz
Camazotz
Piwe13
Camazotz
Level 139
God Stats
8W - 2L
1,733 SR
Queue Stats
311W - 270L
1,647 Elo+
Party 1
Vulcan
Vulcan
Tankest123
Vulcan
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 72L
1,642 Elo+
Solo
Agni
Agni
W1L3Y801
Agni
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
320W - 285L
1,647 Elo+
Party 1
Bacchus
Bacchus
l1lshadow3
Bacchus
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
294W - 252L
1,647 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,616 Elo+

VS

Team Averages
Level 99
1,500 SR
1,353 Elo+
Nox
Nox
Danni_AtTAGirl
Nox
Level 138
God Stats
1W - 9L
1,500 SR
Queue Stats
210W - 252L
1,568 Elo+
Solo
Vulcan
Vulcan
HairyPoppinss
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,210 Elo+
Party 2
Nike
Nike
MeatyPRINCE16
Nike
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 348L
1,204 Elo+
Party 2
Sobek
Sobek
STShort10
Sobek
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 22L
1,477 Elo+
Solo
Neith
Neith
Xilak00
Neith
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 49L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
9,775
752
12,524
10,265
3,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Piwe13
Camazotz
16
6 / 2 / 14
10,322
794
12,456
18,682
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Tankest123
Vulcan
20
11 / 1 / 12
11,876
914
19,296
8,775
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
18
8 / 3 / 13
10,731
825
12,288
11,881
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
l1lshadow3
Bacchus
16
1 / 4 / 20
10,343
796
16,941
13,975
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
11,020
848
8,485
11,498
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 7 / 5
9,575
737
11,460
13,047
5,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
8,344
642
8,828
13,125
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
STShort10
Sobek
16
1 / 4 / 7
9,289
715
9,300
27,833
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Xilak00
Neith
14
1 / 6 / 8
8,313
639
5,645
12,796
4,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
29
Kills
13
13
Deaths
29
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
6
5
4
1.6
L
4
7
5
0.93
L
1
7
4
0.43
W
Camazotz
Piwe13
Camazotz
6
2
14
6.5
L
Sobek
STShort10
Sobek
1
4
7
1.13
W
Vulcan
Tankest123
Vulcan
11
1
12
17
W
Agni
8
3
13
4.83
L
Neith
Xilak00
Neith
1
6
8
0.83
W
Bacchus
l1lshadow3
Bacchus
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,505
Damage
43,718
63,578
Taken
78,299
40,491
Mitigated
44,161
35,010
Healing
28,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,524
5,930
855
1,984
10,265
3,705
230
7,663
2,524
0
25,709
L
8,485
208
1,252
2,573
11,498
4,307
0
8,516
2,782
26,031
0
L
11,460
4,674
1,354
1,670
13,047
5,494
0
9,234
3,619
31,157
0
L
8,828
896
1,915
2,585
13,125
6,912
0
8,599
4,387
0
13,618
W
Camazotz
Piwe13
Camazotz
12,456
2,185
3,235
12,240
18,682
13,471
796
7,534
10,715
0
18,025
L
Sobek
STShort10
Sobek
9,300
351
482
12,135
27,833
23,026
0
13,519
13,697
18,648
0
W
Vulcan
Tankest123
Vulcan
19,296
10,772
1,136
1,511
8,775
3,863
532
5,235
3,540
46,718
0
W
Agni
12,288
968
2,307
2,806
11,881
4,626
951
3,943
7,824
20,565
0
L
Neith
Xilak00
Neith
5,645
627
543
4,036
12,796
4,422
141
8,657
3,994
0
17,834
W
Bacchus
l1lshadow3
Bacchus
16,941
874
5,206
3,730
13,975
14,826
300
4,870
8,908
26,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
46,541
145
Minions Killed
148
0
Camps Cleared
0
1,318,813
Distance Traveled
1,125,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,775
752
29
2
0
220,119
0
L
Nox
11,020
848
51
4
0
225,456
0
L
Vulcan
9,575
737
44
3
0
208,520
0
L
Nike
8,344
642
5
0
0
224,198
0
W
Camazotz
10,322
794
10
1
0
281,981
0
L
Sobek
9,289
715
17
1
0
244,739
0
W
Vulcan
11,876
914
70
5
0
285,159
0
W
Agni
10,731
825
18
1
0
251,494
0
L
Neith
8,313
639
31
2
0
222,325
1
W
Bacchus
10,343
796
18
1
0
280,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role