Player Matchup

Kuzenbo
Kuzenbo
F3ARS0M3 GAM3R
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,787 Elo+
Party 2
Baron Samedi
Baron Samedi
Toru Oikawa2318
Baron Samedi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,787 Elo+
Party 2
Danzaburou
Danzaburou
xBanananator
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,787 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,787 Elo+

VS

Team Averages
Level 71
1,715 SR
1,540 Elo+
Sobek
Sobek
DirtyKiegs
Sobek
Level 25
God Stats
10W - 3L
1,715 SR
Queue Stats
16W - 8L
1,559 Elo+
Party 1
He Bo
He Bo
MyGodzThunder
He Bo
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 15L
1,542 Elo+
Party 1
Awilix
Awilix
barrio67
Awilix
Level 104
God Stats
4W - 3L
1,715 SR
Queue Stats
60W - 48L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
9,384
587
3,757
14,582
18,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Toru Oikawa2318
Baron Samedi
13
2 / 8 / 3
9,421
589
7,948
14,702
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xBanananator
Danzaburou
15
2 / 4 / 3
10,786
674
11,633
11,869
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 1 / 14
11,650
728
6,247
18,716
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 9
11,043
690
11,680
8,305
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
barrio67
Awilix
17
9 / 1 / 7
12,079
755
18,810
12,079
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
16
16
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
14
9
L
1
4
4
0.75
W
5
3
9
3.17
L
Baron Samedi
Toru Oikawa2318
Baron Samedi
2
8
3
0.44
W
Awilix
barrio67
Awilix
9
1
7
12.5
L
Danzaburou
xBanananator
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
36,737
41,153
Taken
39,100
28,195
Mitigated
31,860
3,516
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,247
654
0
5,233
18,716
22,253
296
4,308
14,408
14,263
0
L
3,757
1,719
0
0
14,582
18,502
85
6,602
7,671
9,978
0
W
11,680
858
133
1,578
8,305
3,034
989
3,505
4,800
57,662
0
L
Baron Samedi
Toru Oikawa2318
Baron Samedi
7,948
384
248
1,517
14,702
5,655
34
7,153
7,253
22,733
0
W
Awilix
barrio67
Awilix
18,810
7,146
1,140
2,051
12,079
6,573
1,312
4,611
7,468
0
43,897
L
Danzaburou
xBanananator
Danzaburou
11,633
5,321
0
1,751
11,869
4,038
96
4,426
7,149
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
34,772
118
Minions Killed
157
3
Camps Cleared
9
780,425
Distance Traveled
842,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,650
728
10
1
0
283,510
2
L
Kuzenbo
9,384
587
8
1
0
288,170
0
W
He Bo
11,043
690
83
5
3
281,819
4
L
Baron Samedi
9,421
589
32
2
0
230,144
3
W
Awilix
12,079
755
64
4
6
277,223
0
L
Danzaburou
10,786
674
78
5
3
262,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role