Player Matchup

Bastet
Bastet
Dyerlion
Bastet
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
106W - 125L
1,500 Elo+
Party 3
Tiamat
Tiamat
ErickDamp72
Tiamat
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 170L
1,732 Elo+
Party 2
Cerberus
Cerberus
SmitePlayer9235
Cerberus
Level 76
God Stats
5W - 3L
1,670 SR
Queue Stats
94W - 76L
1,750 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fyfsnake
Kumbhakarna
Level 145
God Stats
5W - 7L
1,500 SR
Queue Stats
331W - 372L
1,583 Elo+
Party 3
Heimdallr
Heimdallr
no dolphins
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,500 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,613 Elo+

VS

Team Averages
Level 93
1,467 SR
1,514 Elo+
Geb
Geb
BigFatHeavyNuts
Geb
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 34L
1,346 Elo+
Party 1
Osiris
Osiris
Taco manson
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,725 Elo+
Solo
Thanatos
Thanatos
Thecentchibi
Thanatos
Level 68
God Stats
1W - 0L
1,334 SR
Queue Stats
27W - 30L
1,843 Elo+
Solo
Medusa
Medusa
UR_MERKED23
Medusa
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 78L
1,395 Elo+
Party 1
Poseidon
Poseidon
YCI_YCI
Poseidon
Level 128
God Stats
12W - 6L
1,500 SR
Queue Stats
313W - 301L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dyerlion
Bastet
17
3 / 6 / 2
10,728
488
7,334
17,091
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
17
3 / 6 / 1
10,570
480
7,321
14,610
5,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
1 / 3 / 2
10,716
487
13,414
23,820
18,961
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
fyfsnake
Kumbhakarna
15
3 / 3 / 4
10,295
468
5,747
22,762
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
no dolphins
Heimdallr
14
0 / 4 / 5
9,125
415
10,096
13,397
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,960
453
5,748
18,726
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
2 / 2 / 3
10,843
493
10,672
14,850
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Thecentchibi
Thanatos
16
2 / 2 / 5
10,376
472
7,064
15,133
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
9 / 3 / 1
13,274
603
23,593
16,867
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
YCI_YCI
Poseidon
20
9 / 1 / 3
12,521
569
23,540
9,841
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
22
22
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Bastet
Dyerlion
Bastet
3
6
2
0.67
L
Tiamat
3
6
1
0.58
L
Cerberus
1
3
2
0.67
W
Osiris
2
2
3
1.75
W
Thanatos
Thecentchibi
Thanatos
2
2
5
2.25
W
Medusa
9
3
1
3.17
W
Poseidon
YCI_YCI
Poseidon
9
1
3
10.5
L
Kumbhakarna
fyfsnake
Kumbhakarna
3
3
4
1.67
L
Heimdallr
no dolphins
Heimdallr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
70,617
91,680
Taken
75,417
49,659
Mitigated
41,028
30,500
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,748
1,025
1,353
5,362
18,726
13,858
312
4,283
14,443
24,317
0
L
Bastet
Dyerlion
Bastet
7,334
2,163
0
5,473
17,091
4,462
0
7,878
8,825
0
69,579
L
Tiamat
7,321
362
0
3,293
14,610
5,999
0
7,214
7,148
55,891
0
L
Cerberus
13,414
560
0
10,096
23,820
18,961
553
6,672
15,773
84,606
0
W
Osiris
10,672
2,944
663
2,838
14,850
11,786
998
8,382
6,468
0
57,247
W
Thanatos
Thecentchibi
Thanatos
7,064
711
0
11,509
15,133
5,489
58
5,223
9,910
0
79,427
W
Medusa
23,593
9,741
55
4,833
16,867
6,006
4,300
2,884
13,211
0
118,308
W
Poseidon
YCI_YCI
Poseidon
23,540
3,496
0
874
9,841
3,889
1,290
5,710
4,131
113,862
0
L
Kumbhakarna
fyfsnake
Kumbhakarna
5,747
839
713
7,260
22,762
15,943
0
5,571
16,852
22,554
0
L
Heimdallr
no dolphins
Heimdallr
10,096
3,976
0
3,665
13,397
4,294
0
1,084
12,267
0
65,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
56,974
572
Minions Killed
641
0
Camps Cleared
0
1,941,314
Distance Traveled
2,164,598
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,960
453
38
2
0
458,993
8
L
Bastet
10,728
488
127
6
0
415,589
5
L
Tiamat
10,570
480
100
5
0
391,471
8
L
Cerberus
10,716
487
211
10
0
391,200
1
W
Osiris
10,843
493
106
5
0
423,368
4
W
Thanatos
10,376
472
100
5
0
467,232
3
W
Medusa
13,274
603
194
9
0
378,152
3
W
Poseidon
12,521
569
203
9
0
436,853
4
L
Kumbhakarna
10,295
468
24
1
0
431,604
7
L
Heimdallr
9,125
415
110
5
0
311,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role