Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ATALAYO-CR
Ah Muzen Cab
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
503W - 498L
1,602 Elo+
Solo
Horus
Horus
Boriprfl727
Horus
Level 127
God Stats
7W - 11L
1,466 SR
Queue Stats
132W - 140L
1,586 Elo+
Solo
Persephone
Persephone
DAS-EFX
Persephone
Level 158
God Stats
5W - 11L
1,400 SR
Queue Stats
560W - 571L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sasuke3095
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,173 SR
Queue Stats
10W - 5L
1,698 Elo+
Solo
Tsukuyomi
Tsukuyomi
m0n0xcide
Tsukuyomi
Level 145
God Stats
3W - 5L
1,334 SR
Queue Stats
30W - 35L
1,301 Elo+
Solo
Team Averages
Level 129
1,375 SR
1,526 Elo+

VS

Team Averages
Level 84
1,500 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Catastrophic33
Danzaburou
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 34L
1,371 Elo+
Party 1
Discordia
Discordia
ExhumedEvil
Discordia
Level 69
God Stats
5W - 2L
1,573 SR
Queue Stats
135W - 133L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jb Avy
Tsukuyomi
Level 83
God Stats
11W - 9L
1,481 SR
Queue Stats
25W - 20L
1,500 Elo+
Solo
Ymir
Ymir
snidelotuz
Ymir
Level 73
God Stats
4W - 4L
1,445 SR
Queue Stats
44W - 59L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ATALAYO-CR
Ah Muzen Cab
20
2 / 5 / 11
15,213
1,014
19,106
23,249
11,926
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 12 / 12
15,289
1,019
9,410
38,750
43,049
Persephone
DAS-EFX
Persephone
20
3 / 1 / 7
15,804
1,054
13,558
7,940
2,039
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Sasuke3095
Morgan Le Fay
20
4 / 9 / 9
15,994
1,066
24,915
26,707
9,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
m0n0xcide
Tsukuyomi
20
9 / 8 / 7
16,919
1,128
20,363
23,713
8,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 6 / 14
16,552
1,103
38,862
13,628
4,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Catastrophic33
Danzaburou
20
4 / 4 / 18
16,511
1,101
16,011
20,211
9,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
ExhumedEvil
Discordia
20
3 / 6 / 17
15,940
1,063
19,665
16,253
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jb Avy
Tsukuyomi
20
16 / 2 / 12
18,975
1,265
31,669
18,866
7,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 19
15,529
1,035
8,693
25,417
33,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
20
Kills
35
35
Deaths
20
46
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
6
14
2.67
L
Ah Muzen Cab
ATALAYO-CR
Ah Muzen Cab
2
5
11
1.5
L
2
12
12
0.67
W
Danzaburou
Catastrophic33
Danzaburou
4
4
18
3.25
L
Persephone
DAS-EFX
Persephone
3
1
7
6.5
W
Discordia
ExhumedEvil
Discordia
3
6
17
1.92
W
Tsukuyomi
Jb Avy
Tsukuyomi
16
2
12
11
L
Morgan Le Fay
Sasuke3095
Morgan Le Fay
4
9
9
0.94
L
Tsukuyomi
m0n0xcide
Tsukuyomi
9
8
7
1.56
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,352
Damage
114,900
120,359
Taken
94,375
74,486
Mitigated
59,087
15,089
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
38,862
1,782
0
600
13,628
4,299
0
5,615
7,953
57,536
0
L
Ah Muzen Cab
ATALAYO-CR
Ah Muzen Cab
19,106
2,989
0
3,241
23,249
11,926
0
12,131
11,118
0
41,943
L
9,410
4,665
3,168
3,626
38,750
43,049
0
22,949
15,801
0
19,920
W
Danzaburou
Catastrophic33
Danzaburou
16,011
7,509
869
5,166
20,211
9,158
0
6,120
13,599
0
48,651
L
Persephone
DAS-EFX
Persephone
13,558
299
0
835
7,940
2,039
0
3,269
4,670
48,549
0
W
Discordia
ExhumedEvil
Discordia
19,665
479
300
1,034
16,253
5,542
0
4,448
11,557
58,189
0
W
Tsukuyomi
Jb Avy
Tsukuyomi
31,669
8,078
0
7,231
18,866
7,070
0
8,269
9,585
0
60,857
L
Morgan Le Fay
Sasuke3095
Morgan Le Fay
24,915
1,797
327
3,371
26,707
9,372
0
15,994
10,713
48,879
0
L
Tsukuyomi
m0n0xcide
Tsukuyomi
20,363
4,825
0
521
23,713
8,100
0
12,877
10,836
0
51,877
W
8,693
668
0
875
25,417
33,018
0
12,940
11,833
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,219
Gold Earned
83,507
286
Minions Killed
344
8
Camps Cleared
10
1,334,128
Distance Traveled
1,415,478
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,552
1,103
40
3
7
273,801
0
L
Ah Muzen Cab
15,213
1,014
41
3
1
302,624
0
L
Horus
15,289
1,019
18
1
4
226,233
4
W
Danzaburou
16,511
1,101
84
6
0
249,300
0
L
Persephone
15,804
1,054
91
6
0
228,145
1
W
Discordia
15,940
1,063
116
8
0
281,204
0
W
Tsukuyomi
18,975
1,265
58
4
3
329,665
2
L
Morgan Le Fay
15,994
1,066
64
4
0
255,837
0
L
Tsukuyomi
16,919
1,128
72
5
3
321,289
1
W
Ymir
15,529
1,035
46
3
0
281,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role