Player Matchup

Kukulkan
Kukulkan
BanMeFlaggots
Kukulkan
Level 6
God Stats
1W - 2L
1,888 SR
Queue Stats
7W - 4L
1,794 Elo+
Party 2
Geb
Geb
Cheeckou
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,297 Elo+
Party 2
Neith
Neith
KaedeAkamatsu
Neith
Level 123
God Stats
2W - 0L
1,403 SR
Queue Stats
16W - 14L
1,594 Elo+
Party 2
Team Averages
Level 93
1,597 SR
1,562 Elo+

VS

Team Averages
Level 77
1,605 SR
1,457 Elo+
Sobek
Sobek
ChInO_WaRfArE_PR
Sobek
Level 29
God Stats
7W - 5L
1,608 SR
Queue Stats
18W - 26L
1,435 Elo+
Party 1
Charybdis
Charybdis
ForciblyGlitch
Charybdis
Level 120
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
TREEATS
Freya
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 52L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BanMeFlaggots
Kukulkan
8
2 / 0 / 7
4,744
949
3,789
1,182
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 6
5,003
1,001
1,324
2,987
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
5 / 0 / 4
5,282
1,056
5,015
2,698
871
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,730
746
801
7,125
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ForciblyGlitch
Charybdis
4
1 / 2 / 0
3,800
760
714
1,660
573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
TREEATS
Freya
7
0 / 3 / 1
3,765
753
1,575
4,322
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BanMeFlaggots
Kukulkan
2
0
7
5.5
L
0
4
0
0
W
2
1
6
5
L
Charybdis
ForciblyGlitch
Charybdis
1
2
0
0.5
W
5
0
4
7
L
Freya
TREEATS
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,128
Damage
3,090
6,867
Taken
13,107
2,683
Mitigated
6,827
1,469
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BanMeFlaggots
Kukulkan
3,789
524
0
340
1,182
379
229
328
854
11,932
0
L
801
33
102
1,256
7,125
4,756
0
2,266
4,859
3,097
0
W
1,324
65
0
381
2,987
1,433
161
1,149
1,838
5,213
0
L
Charybdis
ForciblyGlitch
Charybdis
714
464
0
140
1,660
573
0
487
1,173
0
4,094
W
5,015
3,282
0
748
2,698
871
790
1,358
1,340
0
14,245
L
Freya
TREEATS
Freya
1,575
810
0
612
4,322
1,498
0
2,360
1,962
7,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,029
Gold Earned
11,295
56
Minions Killed
28
4
Camps Cleared
0
264,706
Distance Traveled
199,797
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,744
949
28
6
0
87,940
1
L
Sobek
3,730
746
10
2
0
89,148
1
W
Geb
5,003
1,001
3
1
1
91,236
0
L
Charybdis
3,800
760
6
1
0
26,022
1
W
Neith
5,282
1,056
25
5
3
85,530
0
L
Freya
3,765
753
12
2
0
84,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role