Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IJustCantEvenRN
Cerberus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 71L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inc4rn
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,509 Elo+
Solo
Da Ji
Da Ji
bonecaliber15
Da Ji
Level 143
God Stats
5W - 7L
1,500 SR
Queue Stats
304W - 332L
1,511 Elo+
Solo
Mercury
Mercury
elmac77
Mercury
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 118L
1,709 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,543 Elo+

VS

Team Averages
Level 125
1,546 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KatzeMaximale
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,342 Elo+
Solo
Bacchus
Bacchus
LuNtap
Bacchus
Level 129
God Stats
4W - 4L
1,732 SR
Queue Stats
78W - 57L
1,633 Elo+
Solo
Hun Batz
Hun Batz
xBenjaM
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,349 Elo+
Party 1
Scylla
Scylla
xBolita
Scylla
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 93L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 4 / 9
12,163
715
15,856
18,220
30,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
12
0 / 6 / 9
9,129
537
4,324
15,196
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Inc4rn
Ah Muzen Cab
20
7 / 4 / 5
12,343
726
16,721
11,169
4,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 6 / 7
11,086
652
10,660
13,646
7,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
elmac77
Mercury
18
4 / 8 / 8
11,132
655
12,060
16,366
7,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
2 / 4 / 12
11,137
655
8,090
12,122
5,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KatzeMaximale
Danzaburou
20
10 / 3 / 9
13,698
806
21,140
13,988
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LuNtap
Bacchus
16
2 / 5 / 12
10,886
640
6,706
26,101
43,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
xBenjaM
Hun Batz
20
8 / 4 / 14
12,629
743
14,262
15,300
7,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
xBolita
Scylla
20
6 / 3 / 18
13,222
778
13,264
12,375
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
18
Kills
28
28
Deaths
19
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
9
1.88
W
Thanatos
 
Thanatos
2
4
12
2
L
Cerberus
0
6
9
0.75
L
Ah Muzen Cab
Inc4rn
Ah Muzen Cab
7
4
5
2.38
W
Danzaburou
KatzeMaximale
Danzaburou
10
3
9
4.83
W
Bacchus
LuNtap
Bacchus
2
5
12
1.6
L
4
6
7
1.25
L
Mercury
elmac77
Mercury
4
8
8
1
W
Hun Batz
xBenjaM
Hun Batz
8
4
14
3.75
W
Scylla
xBolita
Scylla
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
63,462
74,597
Taken
79,886
66,758
Mitigated
67,815
16,535
Healing
32,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,856
2,987
2,441
3,823
18,220
30,429
0
3,490
14,730
47,546
0
W
Thanatos
 
Thanatos
8,090
955
1,761
5,509
12,122
5,859
614
3,242
8,880
0
10,843
L
Cerberus
4,324
197
364
2,532
15,196
16,183
0
3,287
11,909
13,650
0
L
Ah Muzen Cab
Inc4rn
Ah Muzen Cab
16,721
7,531
232
1,549
11,169
4,959
0
3,604
7,565
0
29,209
W
Danzaburou
KatzeMaximale
Danzaburou
21,140
7,434
2,318
4,114
13,988
6,526
2,130
5,095
8,893
0
52,926
W
Bacchus
LuNtap
Bacchus
6,706
804
2,680
5,784
26,101
43,016
238
4,397
21,704
10,700
0
L
10,660
2,087
578
1,824
13,646
7,842
0
4,763
8,883
0
16,747
L
Mercury
elmac77
Mercury
12,060
4,223
1,128
2,064
16,366
7,345
0
4,826
11,540
0
25,937
W
Hun Batz
xBenjaM
Hun Batz
14,262
5,199
1,007
3,423
15,300
7,310
1,076
3,711
11,541
0
31,823
W
Scylla
xBolita
Scylla
13,264
1,181
1,859
3,688
12,375
5,104
1,649
3,735
8,640
43,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
61,572
159
Minions Killed
195
0
Camps Cleared
0
1,236,601
Distance Traveled
1,612,138
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,163
715
62
4
0
250,965
1
W
Thanatos
11,137
655
7
0
0
369,296
1
L
Cerberus
9,129
537
32
2
0
135,946
0
L
Ah Muzen Cab
12,343
726
24
1
0
292,993
0
W
Danzaburou
13,698
806
69
4
0
313,741
0
W
Bacchus
10,886
640
9
1
0
292,522
0
L
Da Ji
11,086
652
12
1
0
280,511
0
L
Mercury
11,132
655
29
2
0
276,186
0
W
Hun Batz
12,629
743
45
3
0
331,253
1
W
Scylla
13,222
778
65
4
0
305,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role