Player Matchup

Khepri
Khepri
BLITZKREG7468
Khepri
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 20L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Nottebarto
Gilgamesh
Level 56
God Stats
13W - 7L
1,669 SR
Queue Stats
16W - 15L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
YoshidaCalled1st
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
caughtmedead
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,320 SR
Queue Stats
7W - 9L
1,244 Elo+
Party 2
Neith
Neith
むはよぬ
Neith
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 26L
1,635 Elo+
Party 2
Team Averages
Level 39
1,498 SR
1,545 Elo+

VS

Team Averages
Level 20
1,492 SR
1,554 Elo+
Ares
Ares
 
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CadaverCarnival
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Skadi
Skadi
MTNDEW412
Skadi
Level 15
God Stats
1W - 2L
1,460 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Bellona
Bellona
PureAnimalClout
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,725 Elo+
Solo
Ne Zha
Ne Zha
SpartanRiot5057
Ne Zha
Level 47
God Stats
10W - 15L
1,500 SR
Queue Stats
247W - 271L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,064
790
7,306
15,471
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Nottebarto
Gilgamesh
17
2 / 3 / 12
10,256
733
15,321
16,536
15,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baron Samedi
YoshidaCalled1st
Baron Samedi
17
2 / 2 / 9
10,127
723
8,560
9,212
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
caughtmedead
Morgan Le Fay
17
6 / 2 / 5
10,443
746
14,019
9,677
4,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 8
11,316
808
15,620
6,380
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 1 / 4
10,087
721
6,791
14,816
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 8 / 7
8,707
622
9,283
16,702
12,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
MTNDEW412
Skadi
16
3 / 4 / 3
9,398
671
8,233
10,321
6,995
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 4
8,831
631
7,648
18,362
13,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
3 / 0 / 6
10,144
725
13,888
12,875
9,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
19
Kills
10
10
Deaths
19
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
1
4
5
W
4
2
9
4.25
L
0
8
7
0.44
L
Skadi
MTNDEW412
Skadi
3
4
3
1.13
W
Gilgamesh
Nottebarto
Gilgamesh
2
3
12
2.67
L
1
6
4
0.5
L
3
0
6
6
W
Baron Samedi
YoshidaCalled1st
Baron Samedi
2
2
9
3.25
W
Morgan Le Fay
caughtmedead
Morgan Le Fay
6
2
5
4.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
45,843
57,276
Taken
73,076
40,707
Mitigated
57,458
13,889
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,791
163
0
1,124
14,816
14,979
0
4,090
10,726
31,686
0
W
7,306
581
66
2,425
15,471
12,391
0
2,994
12,403
27,902
0
L
9,283
749
1,773
3,380
16,702
12,450
44
6,170
10,532
20,466
0
L
Skadi
MTNDEW412
Skadi
8,233
3,104
208
365
10,321
6,995
18
4,784
5,537
0
24,743
W
Gilgamesh
Nottebarto
Gilgamesh
15,321
4,193
0
4,140
16,536
15,991
284
4,636
11,782
0
37,134
L
7,648
3,291
492
4,417
18,362
13,819
0
8,294
10,068
0
18,986
L
13,888
3,107
0
2,822
12,875
9,215
0
6,547
6,328
0
43,608
W
Baron Samedi
YoshidaCalled1st
Baron Samedi
8,560
111
894
1,627
9,212
4,821
1,196
3,191
5,877
25,564
0
W
Morgan Le Fay
caughtmedead
Morgan Le Fay
14,019
979
226
2,730
9,677
4,541
852
1,639
7,882
31,789
0
W
15,620
10,898
0
1,781
6,380
2,963
3,189
3,005
3,258
0
48,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
47,167
258
Minions Killed
198
0
Camps Cleared
0
1,340,944
Distance Traveled
1,262,777
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,087
721
52
4
0
248,015
1
W
Khepri
11,064
790
46
3
0
290,693
0
L
Hades
8,707
622
27
2
0
239,967
0
L
Skadi
9,398
671
29
2
0
219,134
0
W
Gilgamesh
10,256
733
32
2
0
301,014
0
L
Bellona
8,831
631
23
2
0
238,406
1
L
Ne Zha
10,144
725
67
5
0
317,255
0
W
Baron Samedi
10,127
723
33
2
0
241,651
2
W
Morgan Le Fay
10,443
746
39
3
0
283,011
0
W
Neith
11,316
808
108
8
0
224,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role