Player Matchup

Geb
Geb
BIG DADDY KUMBA
Geb
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,770 Elo+
Party 1
Nox
Nox
ClearForkColts03
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 176L
1,470 Elo+
Party 1
Skadi
Skadi
HEADHUNTER20
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 203L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
PapaC95
Zhong Kui
Level 154
God Stats
2W - 1L
1,315 SR
Queue Stats
41W - 36L
1,539 Elo+
Party 1
Thanatos
Thanatos
chans54
Thanatos
Level 95
God Stats
12W - 6L
1,500 SR
Queue Stats
91W - 99L
1,770 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,623 Elo+

VS

Team Averages
Level 120
1,500 SR
1,558 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ARAB x SYCHO
Horus
Level 102
God Stats
5W - 6L
1,361 SR
Queue Stats
350W - 308L
1,630 Elo+
Party 2
Hel
Hel
Myst Nifty
Hel
Level 154
God Stats
5W - 5L
1,685 SR
Queue Stats
450W - 387L
1,578 Elo+
Party 2
Fenrir
Fenrir
StRaiGHtUpxDoWn
Fenrir
Level 106
God Stats
12W - 10L
1,388 SR
Queue Stats
354W - 322L
1,540 Elo+
Party 2
Thoth
Thoth
Tzambone69
Thoth
Level 91
God Stats
7W - 6L
1,567 SR
Queue Stats
13W - 11L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,398
840
2,990
6,428
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 7
7,879
788
6,248
6,303
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 6
8,397
840
7,133
6,249
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
PapaC95
Zhong Kui
15
3 / 0 / 4
8,417
842
5,864
5,586
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
chans54
Thanatos
15
4 / 0 / 3
8,362
836
8,092
7,175
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 2 / 0
6,909
691
4,545
3,968
1,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
6,649
665
3,570
13,349
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 0
7,388
739
8,401
8,777
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,624
662
2,071
6,133
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
14
0 / 1 / 0
7,466
747
4,929
3,927
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
11
Kills
0
0
Deaths
11
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
0
4
0
0
W
2
0
6
5
W
0
0
7
3.5
W
2
0
6
5
L
0
2
0
0
W
Zhong Kui
PapaC95
Zhong Kui
3
0
4
5
L
0
2
0
0
L
Thoth
0
1
0
0
W
Thanatos
chans54
Thanatos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
23,516
31,741
Taken
36,154
20,528
Mitigated
19,743
15,141
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,545
687
0
16
3,968
1,658
1,725
1,846
2,088
0
13,810
L
3,570
1,246
607
1,654
13,349
10,510
0
5,249
7,681
0
6,815
W
2,990
48
0
1,305
6,428
7,292
513
2,801
3,502
12,968
0
W
6,248
221
56
1,383
6,303
2,604
540
1,252
5,029
35,323
0
W
7,133
3,730
0
1,251
6,249
2,504
3,602
3,702
2,468
0
28,444
L
8,401
124
3,271
4,735
8,777
3,948
0
3,179
5,564
34,287
0
W
Zhong Kui
PapaC95
Zhong Kui
5,864
1,557
0
1,972
5,586
4,664
1,437
3,041
2,506
24,280
4,352
L
2,071
137
0
112
6,133
2,319
0
3,076
2,905
0
9,941
L
Thoth
4,929
0
0
410
3,927
1,308
0
1,182
2,617
34,358
0
W
Thanatos
chans54
Thanatos
8,092
768
519
8,655
7,175
3,464
1,065
2,534
4,496
0
20,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
35,036
225
Minions Killed
201
0
Camps Cleared
0
1,116,526
Distance Traveled
962,923
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,909
691
24
2
0
182,336
1
L
Horus
6,649
665
7
1
0
206,720
0
W
Geb
8,398
840
10
1
0
230,953
0
W
Nox
7,879
788
45
5
0
223,702
0
W
Skadi
8,397
840
62
6
0
204,627
1
L
Hel
7,388
739
75
8
0
196,270
1
W
Zhong Kui
8,417
842
69
7
0
220,328
3
L
Fenrir
6,624
662
15
2
0
155,682
0
L
Thoth
7,466
747
80
8
0
221,915
1
W
Thanatos
8,362
836
39
4
0
236,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role