Player Matchup

Atlas
Atlas
Balthazaar1410
Atlas
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,805 Elo+
Party 2
Charybdis
Charybdis
Gunfortunate
Charybdis
Level 15
God Stats
4W - 7L
1,715 SR
Queue Stats
5W - 7L
1,805 Elo+
Party 2
Olorun
Olorun
da_boss_assasin
Olorun
Level 64
God Stats
3W - 3L
1,826 SR
Queue Stats
8W - 14L
1,805 Elo+
Party 2
Gilgamesh
Gilgamesh
itsumcmuffin69
Gilgamesh
Level 36
God Stats
4W - 1L
1,553 SR
Queue Stats
10W - 14L
1,805 Elo+
Party 2
Persephone
Persephone
necronomikat
Persephone
Level 20
God Stats
8W - 14L
1,715 SR
Queue Stats
8W - 14L
1,715 Elo+
Party 2
Team Averages
Level 44
1,662 SR
1,787 Elo+

VS

Team Averages
Level 33
1,457 SR
1,526 Elo+
Anhur
Anhur
EatDatPuppy445
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
HamY0Y0
Merlin
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
LordOutLawGaming
Gilgamesh
Level 47
God Stats
0W - 6L
1,285 SR
Queue Stats
5W - 12L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OnielGemini
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
balls4
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,626
784
8,831
14,362
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Gunfortunate
Charybdis
13
0 / 3 / 4
7,411
674
3,720
7,843
3,786
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 6
9,120
829
7,545
11,139
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
itsumcmuffin69
Gilgamesh
16
8 / 3 / 9
9,394
854
11,703
13,698
8,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
necronomikat
Persephone
16
4 / 4 / 3
9,666
879
4,641
6,416
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 12
7,956
723
6,091
11,113
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HamY0Y0
Merlin
15
4 / 1 / 7
8,537
776
9,411
9,007
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
14
4 / 5 / 8
8,152
741
7,547
12,197
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
OnielGemini
Morgan Le Fay
14
4 / 4 / 10
8,359
760
11,656
8,236
3,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
balls4
Medusa
15
6 / 3 / 7
8,840
804
10,293
8,090
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
18
Kills
19
19
Deaths
19
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
1
6
12
1.17
W
Charybdis
Gunfortunate
Charybdis
0
3
4
0.67
L
Merlin
HamY0Y0
Merlin
4
1
7
7.5
L
Gilgamesh
4
5
8
1.6
L
Morgan Le Fay
OnielGemini
Morgan Le Fay
4
4
10
2.25
L
Medusa
balls4
Medusa
6
3
7
3.17
W
5
5
6
1.6
W
Gilgamesh
itsumcmuffin69
Gilgamesh
8
3
9
4.17
W
Persephone
necronomikat
Persephone
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
44,998
53,458
Taken
48,643
28,484
Mitigated
21,988
11,005
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,831
2,977
328
2,900
14,362
10,474
0
4,209
9,932
20,203
0
L
6,091
2,771
473
2,011
11,113
4,491
306
4,806
6,307
0
18,176
W
Charybdis
Gunfortunate
Charybdis
3,720
1,907
0
222
7,843
3,786
0
2,798
4,927
0
14,186
L
Merlin
HamY0Y0
Merlin
9,411
630
70
1,974
9,007
3,376
0
3,539
5,468
26,929
0
L
Gilgamesh
7,547
1,842
0
1,190
12,197
7,346
0
4,845
7,352
0
13,319
L
Morgan Le Fay
OnielGemini
Morgan Le Fay
11,656
639
244
1,676
8,236
3,123
0
4,435
3,801
16,374
0
L
Medusa
balls4
Medusa
10,293
4,830
264
1,520
8,090
3,652
476
3,392
4,698
0
29,696
W
7,545
3,050
214
2,502
11,139
3,839
1,120
5,640
5,393
26,560
0
W
Gilgamesh
itsumcmuffin69
Gilgamesh
11,703
2,436
913
3,201
13,698
8,532
0
5,305
8,131
0
15,447
W
Persephone
necronomikat
Persephone
4,641
258
0
725
6,416
1,853
717
3,113
3,299
35,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
41,844
180
Minions Killed
145
0
Camps Cleared
0
1,188,935
Distance Traveled
1,152,384
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,626
784
13
1
0
240,481
0
L
Anhur
7,956
723
27
2
0
201,124
0
W
Charybdis
7,411
674
25
2
0
215,774
0
L
Merlin
8,537
776
42
4
0
243,160
5
L
Gilgamesh
8,152
741
12
1
0
238,894
1
L
Morgan Le Fay
8,359
760
9
1
0
225,528
0
L
Medusa
8,840
804
55
5
0
243,678
0
W
Olorun
9,120
829
49
4
0
229,327
1
W
Gilgamesh
9,394
854
11
1
0
261,942
0
W
Persephone
9,666
879
82
7
0
241,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role