Player Matchup

Guan Yu
Guan Yu
Joewillkill
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,583 Elo+
Party 2
Scylla
Scylla
MNC93
Scylla
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,659 Elo+
Party 2
Xing Tian
Xing Tian
Rowanboats
Xing Tian
Level 61
God Stats
7W - 2L
1,588 SR
Queue Stats
22W - 22L
1,600 Elo+
Party 2
Olorun
Olorun
SlickNick7
Olorun
Level 8
God Stats
5W - 2L
1,789 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 2
Cupid
Cupid
kingandrew45
Cupid
Level 14
God Stats
3W - 0L
2,002 SR
Queue Stats
13W - 12L
1,546 Elo+
Party 2
Team Averages
Level 20
1,676 SR
1,587 Elo+

VS

Team Averages
Level 43
1,402 SR
1,199 Elo+
Sun Wukong
Sun Wukong
Cdub Pain
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,207 Elo+
Party 1
Tiamat
Tiamat
ItzJustGrim
Tiamat
Level 4
God Stats
9W - 20L
1,128 SR
Queue Stats
50W - 65L
1,207 Elo+
Party 1
Chaac
Chaac
M0NSTAR88
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,218 Elo+
Party 1
Set
Set
MetaMega
Set
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 155L
1,200 Elo+
Party 3
Discordia
Discordia
ObscuriteAngel
Discordia
Level 8
God Stats
7W - 14L
1,380 SR
Queue Stats
24W - 51L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joewillkill
Guan Yu
18
0 / 1 / 25
11,174
1,117
5,196
10,333
8,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MNC93
Scylla
18
7 / 0 / 22
12,834
1,283
25,200
6,506
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Rowanboats
Xing Tian
18
3 / 0 / 26
12,435
1,244
11,483
12,350
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
SlickNick7
Olorun
18
8 / 2 / 21
12,773
1,277
10,388
10,916
6,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
15 / 0 / 14
13,708
1,371
25,354
10,303
4,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cdub Pain
Sun Wukong
15
0 / 5 / 1
10,021
1,002
5,192
15,738
7,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
15
1 / 4 / 2
10,355
1,036
8,194
14,792
6,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
M0NSTAR88
Chaac
15
0 / 8 / 3
10,107
1,011
7,904
16,749
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 8 / 1
10,417
1,042
5,382
18,700
8,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ObscuriteAngel
Discordia
15
0 / 8 / 1
9,904
990
11,799
14,671
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
11
33
Kills
3
3
Deaths
33
108
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cdub Pain
Sun Wukong
0
5
1
0.1
L
Tiamat
1
4
2
0.5
W
Guan Yu
Joewillkill
Guan Yu
0
1
25
12.5
L
Chaac
M0NSTAR88
Chaac
0
8
3
0.19
W
Scylla
MNC93
Scylla
7
0
22
18
L
2
8
1
0.31
L
Discordia
ObscuriteAngel
Discordia
0
8
1
0.06
W
Xing Tian
Rowanboats
Xing Tian
3
0
26
16
W
Olorun
SlickNick7
Olorun
8
2
21
9.25
W
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,621
Damage
38,471
50,408
Taken
80,650
34,548
Mitigated
34,485
23,859
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cdub Pain
Sun Wukong
5,192
599
0
80
15,738
7,864
0
9,525
6,213
793
18,451
L
Tiamat
8,194
110
0
776
14,792
6,263
0
9,381
5,411
16,978
0
W
Guan Yu
Joewillkill
Guan Yu
5,196
1,075
7,262
3,314
10,333
8,137
0
2,967
7,366
0
14,656
L
Chaac
M0NSTAR88
Chaac
7,904
1,366
0
1,438
16,749
7,368
0
8,460
8,289
0
14,077
W
Scylla
MNC93
Scylla
25,200
1,852
0
746
6,506
2,429
0
3,173
3,303
43,868
0
L
5,382
2,710
0
534
18,700
8,270
0
12,108
6,592
0
13,154
L
Discordia
ObscuriteAngel
Discordia
11,799
957
0
85
14,671
4,720
0
7,597
7,074
21,309
0
W
Xing Tian
Rowanboats
Xing Tian
11,483
694
882
1,310
12,350
13,002
0
4,365
6,839
26,745
0
W
Olorun
SlickNick7
Olorun
10,388
4,077
828
3,667
10,916
6,467
0
5,398
5,436
29,294
0
W
25,354
18,920
385
5,465
10,303
4,513
0
4,239
6,064
0
45,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
50,804
191
Minions Killed
105
7
Camps Cleared
4
1,053,289
Distance Traveled
836,334
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,021
1,002
31
3
2
177,434
0
L
Tiamat
10,355
1,036
22
2
0
178,112
1
W
Guan Yu
11,174
1,117
20
2
1
228,776
1
L
Chaac
10,107
1,011
17
2
1
152,636
1
W
Scylla
12,834
1,283
50
5
1
198,562
0
L
Set
10,417
1,042
10
1
0
132,228
1
L
Discordia
9,904
990
25
3
1
195,924
0
W
Xing Tian
12,435
1,244
36
4
0
239,911
0
W
Olorun
12,773
1,277
41
4
1
178,437
0
W
Cupid
13,708
1,371
44
4
4
207,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role