Player Matchup

Baron Samedi
Baron Samedi
FranHeir66
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,208 Elo+
Party 1
Bacchus
Bacchus
Jalamonte
Bacchus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,208 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MondoTalks
Tsukuyomi
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 20L
1,281 Elo+
Party 3
Izanami
Izanami
SmollGurl
Izanami
Level 39
God Stats
10W - 10L
1,500 SR
Queue Stats
14W - 21L
1,281 Elo+
Party 3
Chaac
Chaac
yisus1997
Chaac
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,296 Elo+

VS

Team Averages
Level 58
1,464 SR
1,295 Elo+
Izanami
Izanami
AZGardenofMe
Izanami
Level 45
God Stats
10W - 6L
1,500 SR
Queue Stats
47W - 83L
1,243 Elo+
Party 2
Bakasura
Bakasura
Galedia
Bakasura
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
78W - 100L
1,431 Elo+
Party 2
Athena
Athena
GeekoftheGreek
Athena
Level 59
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 26L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
SocksieWocksie
Gilgamesh
Level 64
God Stats
5W - 6L
1,328 SR
Queue Stats
63W - 94L
1,335 Elo+
Party 2
Vulcan
Vulcan
zGAT0Rz
Vulcan
Level 32
God Stats
8W - 11L
1,290 SR
Queue Stats
21W - 40L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FranHeir66
Baron Samedi
20
9 / 6 / 10
12,875
805
13,609
17,566
10,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
Jalamonte
Bacchus
19
2 / 2 / 13
11,784
737
11,281
17,186
28,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
MondoTalks
Tsukuyomi
20
18 / 3 / 9
14,078
880
33,752
16,060
10,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SmollGurl
Izanami
19
3 / 2 / 9
11,772
736
9,380
10,738
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
yisus1997
Chaac
19
1 / 2 / 19
11,672
730
14,417
18,527
23,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZGardenofMe
Izanami
17
0 / 4 / 4
10,331
646
7,246
14,597
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Galedia
Bakasura
20
8 / 8 / 4
12,748
797
17,400
20,774
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 11
11,072
692
6,011
25,656
31,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SocksieWocksie
Gilgamesh
17
3 / 7 / 10
11,126
695
17,475
23,795
19,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
zGAT0Rz
Vulcan
17
3 / 7 / 4
10,522
658
13,589
11,518
7,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
33
Kills
15
15
Deaths
33
60
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AZGardenofMe
Izanami
0
4
4
0.5
W
Baron Samedi
FranHeir66
Baron Samedi
9
6
10
2.33
L
Bakasura
Galedia
Bakasura
8
8
4
1.25
L
1
7
11
0.93
W
Bacchus
Jalamonte
Bacchus
2
2
13
4.25
W
Tsukuyomi
MondoTalks
Tsukuyomi
18
3
9
7.5
W
Izanami
SmollGurl
Izanami
3
2
9
3.75
L
Gilgamesh
SocksieWocksie
Gilgamesh
3
7
10
1.14
W
Chaac
yisus1997
Chaac
1
2
19
5.25
L
Vulcan
zGAT0Rz
Vulcan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,439
Damage
61,721
80,077
Taken
96,340
77,598
Mitigated
75,246
22,808
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AZGardenofMe
Izanami
7,246
4,577
0
2,336
14,597
4,777
680
2,242
12,253
0
41,100
W
Baron Samedi
FranHeir66
Baron Samedi
13,609
1,167
1,597
5,444
17,566
10,479
1,566
2,443
14,173
39,880
0
L
Bakasura
Galedia
Bakasura
17,400
12,501
849
5,296
20,774
12,396
0
5,360
15,016
0
64,618
L
6,011
1,744
1,724
3,216
25,656
31,047
0
8,059
17,041
19,047
0
W
Bacchus
Jalamonte
Bacchus
11,281
1,493
0
2,239
17,186
28,810
113
5,220
11,508
44,312
0
W
Tsukuyomi
MondoTalks
Tsukuyomi
33,752
9,205
0
2,741
16,060
10,341
98
4,039
11,451
43
77,046
W
Izanami
SmollGurl
Izanami
9,380
4,972
0
2,578
10,738
4,244
1,756
2,886
7,681
0
40,384
L
Gilgamesh
SocksieWocksie
Gilgamesh
17,475
4,925
1,024
2,036
23,795
19,874
0
6,743
16,627
0
26,637
W
Chaac
yisus1997
Chaac
14,417
1,315
925
7,284
18,527
23,724
747
5,012
12,941
605
45,332
L
Vulcan
zGAT0Rz
Vulcan
13,589
3,020
322
859
11,518
7,152
490
2,354
8,965
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,181
Gold Earned
55,799
308
Minions Killed
244
0
Camps Cleared
0
1,673,763
Distance Traveled
1,528,954
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,331
646
76
5
0
289,855
2
W
Baron Samedi
12,875
805
60
4
0
292,884
0
L
Bakasura
12,748
797
105
7
0
355,662
1
L
Athena
11,072
692
8
1
0
300,686
1
W
Bacchus
11,784
737
48
3
0
329,172
0
W
Tsukuyomi
14,078
880
73
5
0
390,899
2
W
Izanami
11,772
736
62
4
0
317,120
0
L
Gilgamesh
11,126
695
18
1
0
294,958
0
W
Chaac
11,672
730
65
4
0
343,688
0
L
Vulcan
10,522
658
37
2
0
287,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role