Player Matchup

Sol
Sol
CoolCatCal2
Sol
Level 137
God Stats
2W - 1L
1,925 SR
Queue Stats
94W - 90L
1,541 Elo+
Party 1
Loki
Loki
Dfec
Loki
Level 129
God Stats
10W - 5L
1,261 SR
Queue Stats
182W - 153L
1,792 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Narsil46
Kumbhakarna
Level 126
God Stats
5W - 3L
1,738 SR
Queue Stats
164W - 143L
1,756 Elo+
Party 2
Gilgamesh
Gilgamesh
SilverBurrito
Gilgamesh
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Uncalmed Bush
Danzaburou
Level 116
God Stats
29W - 23L
1,978 SR
Queue Stats
110W - 96L
1,497 Elo+
Party 1
Team Averages
Level 115
1,680 SR
1,620 Elo+

VS

Team Averages
Level 129
1,517 SR
1,498 Elo+
Thoth
Thoth
BigFatHeavyNuts
Thoth
Level 89
God Stats
0W - 4L
1,305 SR
Queue Stats
37W - 34L
1,370 Elo+
Party 4
Amaterasu
Amaterasu
Bullet_Clip__
Amaterasu
Level 148
God Stats
7W - 4L
1,782 SR
Queue Stats
264W - 262L
1,571 Elo+
Party 3
Bastet
Bastet
D_bust_a_scrub45
Bastet
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 287L
1,592 Elo+
Party 3
Ymir
Ymir
PapaVoodoo313
Ymir
Level 157
God Stats
17W - 16L
1,500 SR
Queue Stats
135W - 143L
1,536 Elo+
Party 3
Chernobog
Chernobog
UR_MERKED23
Chernobog
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 78L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,653
536
10,479
11,517
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Dfec
Loki
16
6 / 3 / 4
9,813
545
8,093
14,495
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Narsil46
Kumbhakarna
12
1 / 1 / 8
8,313
462
3,591
11,668
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SilverBurrito
Gilgamesh
15
2 / 2 / 1
9,217
512
14,474
11,800
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Uncalmed Bush
Danzaburou
16
8 / 3 / 5
10,900
606
17,771
14,642
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,553
475
4,806
8,925
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Bullet_Clip__
Amaterasu
15
3 / 4 / 2
9,223
512
7,187
19,687
13,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 8
8,173
454
9,800
14,999
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 4
8,096
450
6,848
13,333
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
UR_MERKED23
Chernobog
15
3 / 5 / 5
9,365
520
13,487
14,800
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
22
Kills
13
13
Deaths
22
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Amaterasu
Bullet_Clip__
Amaterasu
3
4
2
1
W
5
4
4
1.75
L
2
5
8
1.2
W
Loki
Dfec
Loki
6
3
4
2.67
W
Kumbhakarna
Narsil46
Kumbhakarna
1
1
8
5
L
2
4
4
1
W
Gilgamesh
SilverBurrito
Gilgamesh
2
2
1
1.25
L
Chernobog
UR_MERKED23
Chernobog
3
5
5
1.1
W
Danzaburou
Uncalmed Bush
Danzaburou
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,408
Damage
42,128
64,122
Taken
71,744
32,064
Mitigated
38,046
24,741
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,806
116
0
1,250
8,925
2,950
195
3,589
5,296
42,137
0
L
Amaterasu
Bullet_Clip__
Amaterasu
7,187
3,087
0
8,793
19,687
13,796
0
1,423
17,329
0
48,609
W
10,479
3,465
0
4,764
11,517
2,933
1,112
2,890
8,627
55,952
0
L
9,800
2,774
0
5,388
14,999
4,278
164
3,234
11,712
0
37,302
W
Loki
Dfec
Loki
8,093
1,685
0
5,926
14,495
4,320
0
1,683
12,663
0
68,326
W
Kumbhakarna
Narsil46
Kumbhakarna
3,591
498
85
2,669
11,668
10,362
0
2,366
9,302
13,441
0
L
6,848
1,903
964
2,663
13,333
13,524
0
2,655
10,503
27,094
0
W
Gilgamesh
SilverBurrito
Gilgamesh
14,474
3,507
18
4,006
11,800
9,693
366
2,496
9,304
0
56,261
L
Chernobog
UR_MERKED23
Chernobog
13,487
8,701
0
4,813
14,800
3,498
900
3,169
11,495
0
61,630
W
Danzaburou
Uncalmed Bush
Danzaburou
17,771
10,724
0
7,273
14,642
4,756
0
2,219
12,423
0
82,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
43,410
462
Minions Killed
401
0
Camps Cleared
0
1,711,552
Distance Traveled
1,667,228
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,553
475
79
4
0
324,330
4
L
Amaterasu
9,223
512
120
7
0
337,211
1
W
Sol
9,653
536
104
6
0
313,084
0
L
Bastet
8,173
454
60
3
0
355,914
1
W
Loki
9,813
545
112
6
0
370,045
4
W
Kumbhakarna
8,313
462
18
1
0
372,040
6
L
Ymir
8,096
450
32
2
0
333,268
5
W
Gilgamesh
9,217
512
101
6
0
331,225
6
L
Chernobog
9,365
520
110
6
0
316,505
3
W
Danzaburou
10,900
606
127
7
0
325,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role