Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
IB ii IB IL IE
Cliodhna
Level 151
God Stats
23W - 25L
1,746 SR
Queue Stats
78W - 129L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
OGDaddyClean
Sylvanus
Level 43
God Stats
12W - 17L
1,522 SR
Queue Stats
13W - 17L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
PillarmanFo
Erlang Shen
Level 146
God Stats
7W - 8L
1,648 SR
Queue Stats
111W - 173L
1,726 Elo+
Party 2
Izanami
Izanami
rengokuhogeki
Izanami
Level 63
God Stats
28W - 17L
1,715 SR
Queue Stats
149W - 150L
1,549 Elo+
Party 1
Team Averages
Level 110
1,626 SR
1,584 Elo+

VS

Team Averages
Level 55
1,513 SR
1,754 Elo+
Thor
Thor
ChimiMerc
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,897 Elo+
Party 3
Bacchus
Bacchus
Crux
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
LongLiveRock
Zhong Kui
Level 26
God Stats
1W - 3L
1,341 SR
Queue Stats
28W - 32L
1,581 Elo+
Solo
Ne Zha
Ne Zha
sixheartprince
Ne Zha
Level 30
God Stats
9W - 0L
1,723 SR
Queue Stats
99W - 44L
1,897 Elo+
Party 3
Neith
Neith
yeetusfetus69420
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,897 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 6
8,392
763
9,304
8,830
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
14
3 / 2 / 6
8,358
760
6,922
10,582
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
OGDaddyClean
Sylvanus
13
1 / 6 / 4
7,277
662
4,562
14,799
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
PillarmanFo
Erlang Shen
14
2 / 3 / 6
8,009
728
2,331
12,136
10,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
15
1 / 7 / 5
8,385
762
6,394
13,111
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
9 / 3 / 8
9,517
865
14,408
11,127
5,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Crux
Bacchus
15
1 / 1 / 14
8,568
779
6,357
10,847
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
LongLiveRock
Zhong Kui
16
6 / 2 / 6
8,740
795
8,044
9,173
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 6
8,350
759
8,757
6,286
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 1 / 10
9,314
847
13,654
5,686
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
9
Kills
22
22
Deaths
9
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
6
1.25
W
Thor
9
3
8
4.33
W
Bacchus
Crux
Bacchus
1
1
14
8
L
Cliodhna
3
2
6
3
W
Zhong Kui
LongLiveRock
Zhong Kui
6
2
6
4.5
L
Sylvanus
OGDaddyClean
Sylvanus
1
6
4
0.5
L
Erlang Shen
PillarmanFo
Erlang Shen
2
3
6
1.67
L
Izanami
1
7
5
0.5
W
1
2
6
2
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
51,220
59,458
Taken
43,119
31,399
Mitigated
28,150
12,742
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,304
435
0
1,130
8,830
2,857
108
2,737
6,093
28,978
0
W
Thor
14,408
2,593
0
944
11,127
5,214
0
4,633
6,324
0
34,540
W
Bacchus
Crux
Bacchus
6,357
266
367
1,733
10,847
12,071
64
3,258
7,392
8,269
0
L
Cliodhna
6,922
510
0
1,990
10,582
4,462
0
2,318
8,264
0
19,727
W
Zhong Kui
LongLiveRock
Zhong Kui
8,044
166
55
4,582
9,173
6,202
493
2,674
6,465
26,800
0
L
Sylvanus
OGDaddyClean
Sylvanus
4,562
919
187
2,447
14,799
9,227
77
4,222
10,577
7,295
1,108
L
Erlang Shen
PillarmanFo
Erlang Shen
2,331
687
405
3,535
12,136
10,671
223
2,461
9,675
0
10,542
L
Izanami
6,394
4,105
0
3,048
13,111
4,182
1,252
2,663
10,448
0
33,016
W
8,757
1,303
0
730
6,286
2,451
40
985
5,233
0
39,752
W
13,654
5,892
0
1,759
5,686
2,212
53
1,961
3,683
0
42,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
44,489
159
Minions Killed
231
0
Camps Cleared
0
1,079,387
Distance Traveled
1,171,476
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,392
763
48
4
0
216,283
4
W
Thor
9,517
865
44
4
0
232,620
2
W
Bacchus
8,568
779
12
1
0
262,015
0
L
Cliodhna
8,358
760
23
2
0
249,156
1
W
Zhong Kui
8,740
795
44
4
0
234,418
2
L
Sylvanus
7,277
662
10
1
0
186,328
3
L
Erlang Shen
8,009
728
11
1
0
229,612
2
L
Izanami
8,385
762
67
6
0
198,008
3
W
Ne Zha
8,350
759
63
6
0
245,095
0
W
Neith
9,314
847
68
6
0
197,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role