Player Matchup

Discordia
Discordia
Bandit4952
Discordia
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 7L
1,052 Elo+
Party 2
Kukulkan
Kukulkan
Charwheels
Kukulkan
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2
Achilles
Achilles
Illside
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,073 Elo+
Party 2
Artio
Artio
KhakiPear24
Artio
Level 14
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 2
Medusa
Medusa
chpit 402
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,375 SR
1,189 Elo+

VS

Team Averages
Level 58
1,512 SR
1,412 Elo+
Hercules
Hercules
ItsAllSticky
Hercules
Level 7
God Stats
8W - 8L
1,500 SR
Queue Stats
227W - 188L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
JulioCaves13
Cernunnos
Level 11
God Stats
5W - 3L
1,229 SR
Queue Stats
18W - 15L
1,117 Elo+
Solo
Zeus
Zeus
Ziljaeden
Zeus
Level 133
God Stats
128W - 67L
1,778 SR
Queue Stats
414W - 354L
1,523 Elo+
Party 1
Sol
Sol
erikscrazy
Sol
Level 102
God Stats
13W - 7L
1,500 SR
Queue Stats
377W - 302L
1,492 Elo+
Party 1
Susano
Susano
redrider923
Susano
Level 36
God Stats
20W - 23L
1,551 SR
Queue Stats
444W - 425L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bandit4952
Discordia
16
3 / 7 / 4
9,663
690
10,420
13,521
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Charwheels
Kukulkan
15
0 / 7 / 1
8,535
610
7,922
12,242
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Illside
Achilles
17
5 / 3 / 1
10,498
750
9,986
17,450
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 5 / 3
8,745
625
2,523
17,186
14,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
chpit 402
Medusa
16
2 / 6 / 4
9,678
691
8,052
16,626
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsAllSticky
Hercules
16
2 / 1 / 10
10,150
725
5,835
15,218
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
JulioCaves13
Cernunnos
19
2 / 0 / 14
11,306
808
10,276
6,189
2,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
16 / 2 / 5
12,039
860
28,395
6,551
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 8
11,227
802
16,651
12,025
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
16
3 / 4 / 9
10,049
718
8,294
14,490
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
28
28
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bandit4952
Discordia
3
7
4
0.71
L
Kukulkan
Charwheels
Kukulkan
0
7
1
0.07
L
Achilles
Illside
Achilles
5
3
1
1.83
W
Hercules
ItsAllSticky
Hercules
2
1
10
7
W
Cernunnos
JulioCaves13
Cernunnos
2
0
14
9
L
0
5
3
0.3
W
Zeus
16
2
5
9.25
L
Medusa
chpit 402
Medusa
2
6
4
0.67
W
5
3
8
3
W
Susano
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
69,451
77,025
Taken
54,473
47,539
Mitigated
25,781
11,013
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bandit4952
Discordia
10,420
107
485
1,397
13,521
4,309
0
9,938
3,374
28,893
0
L
Kukulkan
Charwheels
Kukulkan
7,922
705
235
871
12,242
4,358
0
8,685
3,433
27,079
0
L
Achilles
Illside
Achilles
9,986
2,123
0
1,816
17,450
18,518
0
9,008
7,998
0
21,289
W
Hercules
ItsAllSticky
Hercules
5,835
861
0
5,582
15,218
9,878
39
5,234
9,765
3,473
15,907
W
Cernunnos
JulioCaves13
Cernunnos
10,276
4,379
0
4,150
6,189
2,394
1,906
2,210
3,940
0
51,126
L
2,523
81
1,459
2,572
17,186
14,171
0
6,591
10,198
12,086
0
W
Zeus
28,395
355
0
2,074
6,551
2,322
1,305
2,234
4,221
53,655
0
L
Medusa
chpit 402
Medusa
8,052
3,111
0
2,178
16,626
6,183
335
11,222
5,197
0
39,769
W
16,651
5,456
0
5,117
12,025
4,270
6,254
3,568
8,181
52,642
0
W
Susano
8,294
1,361
0
3,178
14,490
6,917
632
7,619
6,727
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
54,771
178
Minions Killed
288
0
Camps Cleared
0
1,348,574
Distance Traveled
1,481,949
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,663
690
40
3
0
272,415
2
L
Kukulkan
8,535
610
41
3
0
251,586
0
L
Achilles
10,498
750
24
2
0
292,078
0
W
Hercules
10,150
725
22
2
0
302,868
0
W
Cernunnos
11,306
808
102
7
0
299,601
5
L
Artio
8,745
625
25
2
0
269,673
1
W
Zeus
12,039
860
57
4
0
293,371
4
L
Medusa
9,678
691
48
3
0
262,822
1
W
Sol
11,227
802
82
6
0
287,108
2
W
Susano
10,049
718
25
2
0
299,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role