Player Matchup

Discordia
Discordia
BiggDadyCain
Discordia
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 141L
1,576 Elo+
Solo
Rama
Rama
CrazedCanadian22
Rama
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,241 Elo+
Party 1
Mulan
Mulan
JIXON77
Mulan
Level 81
God Stats
1W - 0L
1,802 SR
Queue Stats
42W - 46L
1,237 Elo+
Solo
He Bo
He Bo
OrangeBookshelf
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Skadi
Skadi
Podeus69
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,241 Elo+
Party 1
Team Averages
Level 119
1,560 SR
1,359 Elo+

VS

Team Averages
Level 79
1,550 SR
1,508 Elo+
Fenrir
Fenrir
GHOSTS5223
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Muffinstuffer64
Mulan
Level 92
God Stats
7W - 7L
1,750 SR
Queue Stats
436W - 448L
1,490 Elo+
Solo
Sol
Sol
NoNameRick
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
This ls Epic
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,550 Elo+
Party 2
Chernobog
Chernobog
slockwosh
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiggDadyCain
Discordia
19
6 / 5 / 22
12,336
822
24,161
11,782
5,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 2 / 26
11,609
774
12,285
11,700
4,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
JIXON77
Mulan
19
5 / 5 / 25
11,498
767
11,497
16,973
19,395
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
13 / 6 / 13
12,644
843
16,779
15,215
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Podeus69
Skadi
19
8 / 4 / 20
11,697
780
18,113
14,076
5,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GHOSTS5223
Fenrir
14
1 / 13 / 12
9,070
605
7,043
18,742
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 7 / 12
10,187
679
9,541
22,212
20,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 6 / 7
11,821
788
18,425
17,494
6,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
This ls Epic
Zhong Kui
18
9 / 8 / 12
11,501
767
14,651
22,211
13,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
slockwosh
Chernobog
17
5 / 4 / 11
10,737
716
10,393
14,297
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
76
38
Kills
22
22
Deaths
38
106
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Discordia
BiggDadyCain
Discordia
6
5
22
3.4
W
6
2
26
9.5
L
Fenrir
GHOSTS5223
Fenrir
1
13
12
0.54
W
Mulan
JIXON77
Mulan
5
5
25
3.5
L
3
7
12
1.29
L
4
6
7
1.25
W
13
6
13
3.25
W
Skadi
Podeus69
Skadi
8
4
20
4.5
L
Zhong Kui
This ls Epic
Zhong Kui
9
8
12
1.88
L
Chernobog
slockwosh
Chernobog
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,835
Damage
60,053
69,746
Taken
94,956
40,598
Mitigated
55,206
31,287
Healing
29,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BiggDadyCain
Discordia
24,161
713
440
3,080
11,782
5,264
726
5,873
5,909
34,776
0
W
12,285
8,716
1,074
3,667
11,700
4,812
2,152
5,320
6,380
0
33,920
L
Fenrir
GHOSTS5223
Fenrir
7,043
987
0
723
18,742
7,834
144
6,270
12,472
0
9,456
W
Mulan
JIXON77
Mulan
11,497
1,611
4,008
5,035
16,973
19,395
85
6,421
10,552
0
23,160
L
9,541
957
2,505
4,568
22,212
20,468
52
8,606
13,606
0
17,819
L
18,425
4,396
1,269
6,424
17,494
6,632
1,136
10,096
7,398
36,540
0
W
16,779
1,608
4,091
5,934
15,215
5,844
662
7,776
7,439
27,526
0
W
Skadi
Podeus69
Skadi
18,113
9,152
64
3,894
14,076
5,283
1,787
7,686
6,390
0
39,477
L
Zhong Kui
This ls Epic
Zhong Kui
14,651
527
1,876
7,557
22,211
13,295
172
8,885
13,326
27,928
0
L
Chernobog
slockwosh
Chernobog
10,393
4,139
1,671
3,117
14,297
6,977
287
7,083
7,214
0
29,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,784
Gold Earned
53,316
157
Minions Killed
137
0
Camps Cleared
0
1,303,998
Distance Traveled
1,199,515
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,336
822
30
2
0
255,168
1
W
Rama
11,609
774
44
3
0
263,475
0
L
Fenrir
9,070
605
3
0
0
221,344
0
W
Mulan
11,498
767
18
1
0
264,363
0
L
Mulan
10,187
679
17
1
0
239,356
4
L
Sol
11,821
788
47
3
0
256,256
0
W
He Bo
12,644
843
24
2
0
256,476
0
W
Skadi
11,697
780
41
3
0
264,516
0
L
Zhong Kui
11,501
767
36
2
0
208,540
0
L
Chernobog
10,737
716
34
2
0
274,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role