Player Matchup

Janus
Janus
Ballinknife
Janus
Level 43
God Stats
1W - 1L
1,203 SR
Queue Stats
3W - 4L
1,713 Elo+
Party 2
Odin
Odin
NickFrostyy
Odin
Level 44
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
SylarLL
Cupid
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 7L
1,695 Elo+
Party 2
Hel
Hel
jewstin4
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 2
Hachiman
Hachiman
oHarvey
Hachiman
Level 15
God Stats
2W - 2L
1,351 SR
Queue Stats
7W - 15L
1,390 Elo+
Party 2
Team Averages
Level 28
1,508 SR
1,599 Elo+

VS

Team Averages
Level 88
1,526 SR
1,359 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
B Wet B Wet B
Zhong Kui
Level 116
God Stats
25W - 31L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Party 1
Bacchus
Bacchus
SNiTCH PiGGy
Bacchus
Level 28
God Stats
8W - 6L
1,285 SR
Queue Stats
34W - 32L
1,110 Elo+
Party 1
Hercules
Hercules
THE 0G ZHINNY
Hercules
Level 119
God Stats
7W - 4L
1,844 SR
Queue Stats
90W - 74L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Theole FATSACK
Jing Wei
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 161L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
7,942
794
10,468
9,998
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 2
6,840
684
7,384
11,871
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
SylarLL
Cupid
13
1 / 7 / 2
7,311
731
5,586
10,776
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 7 / 1
7,533
753
3,756
9,884
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
oHarvey
Hachiman
12
1 / 7 / 3
7,021
702
5,407
10,506
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 2 / 14
8,786
879
8,413
6,894
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
B Wet B Wet B
Zhong Kui
16
10 / 4 / 12
9,136
914
12,591
9,855
6,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
SNiTCH PiGGy
Bacchus
15
4 / 0 / 22
9,027
903
9,582
11,276
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
THE 0G ZHINNY
Hercules
16
5 / 0 / 18
8,880
888
10,739
15,294
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
16
8 / 1 / 19
8,931
893
5,982
8,405
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
7
Kills
34
34
Deaths
7
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
14
7
W
Zhong Kui
B Wet B Wet B
Zhong Kui
10
4
12
4
L
2
7
3
0.5
L
1
6
2
0.33
W
Bacchus
SNiTCH PiGGy
Bacchus
4
0
22
15
L
Cupid
SylarLL
Cupid
1
7
2
0.29
W
Hercules
THE 0G ZHINNY
Hercules
5
0
18
14
W
Jing Wei
8
1
19
17.5
L
2
7
1
0.36
L
Hachiman
oHarvey
Hachiman
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
47,307
53,035
Taken
51,724
23,435
Mitigated
39,524
7,663
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,413
2,244
0
1,382
6,894
2,794
346
3,193
3,589
0
24,256
W
Zhong Kui
B Wet B Wet B
Zhong Kui
12,591
822
0
2,463
9,855
6,985
403
3,025
6,830
26,334
0
L
10,468
1,281
48
940
9,998
3,542
792
4,573
5,392
34,204
0
L
7,384
794
0
748
11,871
8,053
0
4,961
6,754
3,272
9,000
W
Bacchus
SNiTCH PiGGy
Bacchus
9,582
596
727
2,176
11,276
13,946
339
3,948
6,840
18,006
0
L
Cupid
SylarLL
Cupid
5,586
3,790
288
1,253
10,776
3,906
0
4,651
5,913
0
15,620
W
Hercules
THE 0G ZHINNY
Hercules
10,739
2,209
678
5,535
15,294
12,559
485
2,986
12,274
4,020
28,446
W
Jing Wei
5,982
3,468
0
2,079
8,405
3,240
2,563
2,668
5,596
0
22,375
L
3,756
648
2,066
1,605
9,884
4,220
0
4,443
5,218
8,725
0
L
Hachiman
oHarvey
Hachiman
5,407
2,745
0
715
10,506
3,714
0
4,526
5,768
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
44,760
132
Minions Killed
187
0
Camps Cleared
0
860,355
Distance Traveled
1,098,949
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,786
879
43
4
0
231,661
2
W
Zhong Kui
9,136
914
39
4
0
186,640
4
L
Janus
7,942
794
52
5
0
181,063
2
L
Odin
6,840
684
10
1
0
176,274
0
W
Bacchus
9,027
903
15
2
0
221,918
3
L
Cupid
7,311
731
34
3
0
174,439
1
W
Hercules
8,880
888
50
5
0
235,445
1
W
Jing Wei
8,931
893
40
4
0
223,285
2
L
Hel
7,533
753
19
2
0
165,206
1
L
Hachiman
7,021
702
17
2
0
163,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role