Player Matchup

Hades
Hades
Arbayk
Hades
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 111L
1,500 Elo+
Party 2
Yemoja
Yemoja
FrizziRizzi2013
Yemoja
Level 69
God Stats
3W - 11L
1,740 SR
Queue Stats
239W - 230L
1,717 Elo+
Party 2
Kali
Kali
JonOssim
Kali
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 222L
1,285 Elo+
Party 2
Anhur
Anhur
Mirespike
Anhur
Level 29
God Stats
7W - 14L
1,520 SR
Queue Stats
30W - 39L
1,742 Elo+
Party 2
Vamana
Vamana
MoreBeks
Vamana
Level 29
God Stats
5W - 8L
1,614 SR
Queue Stats
84W - 90L
1,672 Elo+
Party 2
Team Averages
Level 47
1,575 SR
1,583 Elo+

VS

Team Averages
Level 72
1,618 SR
1,754 Elo+
Odin
Odin
GummybearLPG
Odin
Level 64
God Stats
6W - 2L
1,829 SR
Queue Stats
14W - 10L
1,893 Elo+
Party 3
Yemoja
Yemoja
L05T15
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
Lem786
Cupid
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,893 Elo+
Party 3
Nemesis
Nemesis
Rahkayo
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,753 Elo+
Party 1
Janus
Janus
TH3RDWAVE
Janus
Level 122
God Stats
4W - 1L
1,762 SR
Queue Stats
20W - 15L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arbayk
Hades
12
0 / 3 / 1
7,225
452
4,116
13,306
5,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 1
7,812
488
3,498
13,844
10,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
12
0 / 4 / 2
7,205
450
4,437
13,140
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Mirespike
Anhur
13
0 / 5 / 3
7,558
472
3,562
10,524
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
MoreBeks
Vamana
14
2 / 2 / 0
8,170
511
6,588
15,956
16,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,482
593
7,069
10,723
6,651
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
L05T15
Yemoja
13
2 / 0 / 7
9,046
565
5,680
8,771
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Lem786
Cupid
18
10 / 0 / 4
11,539
721
17,252
10,075
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Rahkayo
Nemesis
15
1 / 4 / 3
9,124
570
5,300
12,602
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
TH3RDWAVE
Janus
15
3 / 1 / 3
9,807
613
12,886
5,870
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
18
18
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
Arbayk
Hades
0
3
1
0.17
L
2
4
1
0.63
W
2
0
2
3
L
Kali
0
4
2
0.25
W
Yemoja
L05T15
Yemoja
2
0
7
5.5
W
Cupid
Lem786
Cupid
10
0
4
12
L
Anhur
Mirespike
Anhur
0
5
3
0.3
L
Vamana
MoreBeks
Vamana
2
2
0
1
W
Nemesis
Rahkayo
Nemesis
1
4
3
0.63
W
Janus
TH3RDWAVE
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
48,187
66,770
Taken
48,041
40,675
Mitigated
24,282
26,767
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arbayk
Hades
4,116
300
168
4,370
13,306
5,645
0
7,369
5,937
45,398
0
L
3,498
1,720
4,785
3,518
13,844
10,685
0
4,710
9,134
11,497
0
W
7,069
2,304
0
3,210
10,723
6,651
0
2,347
8,376
0
48,702
L
Kali
4,437
1,503
0
5,768
13,140
5,215
0
3,691
9,449
0
42,280
W
Yemoja
L05T15
Yemoja
5,680
768
1,687
3,076
8,771
7,477
311
2,104
6,667
21,889
0
W
Cupid
Lem786
Cupid
17,252
12,092
303
6,792
10,075
3,501
3,279
880
8,875
0
102,547
L
Anhur
Mirespike
Anhur
3,562
1,692
0
2,114
10,524
2,695
0
1,733
8,791
0
44,876
L
Vamana
MoreBeks
Vamana
6,588
2,925
0
6,044
15,956
16,435
506
1,063
14,893
211
43,436
W
Nemesis
Rahkayo
Nemesis
5,300
2,754
0
1,062
12,602
4,537
927
1,368
11,234
0
68,760
W
Janus
TH3RDWAVE
Janus
12,886
527
0
1,789
5,870
2,116
1,173
1,114
4,756
68,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
48,998
392
Minions Killed
514
0
Camps Cleared
0
1,435,795
Distance Traveled
1,591,791
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,225
452
96
6
0
289,927
3
L
Yemoja
7,812
488
17
1
0
293,706
7
W
Odin
9,482
593
102
6
0
285,373
0
L
Kali
7,205
450
92
6
0
309,982
0
W
Yemoja
9,046
565
22
1
0
321,725
3
W
Cupid
11,539
721
164
10
0
310,207
4
L
Anhur
7,558
472
100
6
0
283,209
5
L
Vamana
8,170
511
87
5
0
258,971
3
W
Nemesis
9,124
570
113
7
0
320,175
5
W
Janus
9,807
613
113
7
0
354,311
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role