Player Matchup

Tsukuyomi
Tsukuyomi
AsPIXz
Tsukuyomi
Level 8
God Stats
4W - 6L
1,357 SR
Queue Stats
18W - 18L
1,338 Elo+
Party 3
Eset
Eset
Robo1475
Eset
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,369 Elo+
Party 3
Cerberus
Cerberus
cunstar97
Cerberus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,377 Elo+
Party 2
Thoth
Thoth
king2savage
Thoth
Level 8
God Stats
1W - 3L
1,464 SR
Queue Stats
41W - 43L
1,338 Elo+
Party 3
Izanami
Izanami
oigrizzlyio
Izanami
Level 86
God Stats
13W - 19L
1,711 SR
Queue Stats
51W - 61L
1,351 Elo+
Party 2
Team Averages
Level 41
1,506 SR
1,355 Elo+

VS

Team Averages
Level 62
1,515 SR
1,500 Elo+
Cerberus
Cerberus
BDB x JDATCH
Cerberus
Level 69
God Stats
20W - 18L
1,540 SR
Queue Stats
176W - 194L
1,481 Elo+
Party 1
Zeus
Zeus
BDB x SOL
Zeus
Level 28
God Stats
68W - 66L
1,507 SR
Queue Stats
149W - 186L
1,493 Elo+
Party 1
Janus
Janus
New York Sebb
Janus
Level 66
God Stats
14W - 11L
1,617 SR
Queue Stats
69W - 75L
1,550 Elo+
Party 1
Izanami
Izanami
OnoiTzJoe
Izanami
Level 81
God Stats
31W - 21L
1,458 SR
Queue Stats
37W - 26L
1,478 Elo+
Party 1
Bellona
Bellona
PythonXL3547
Bellona
Level 65
God Stats
2W - 3L
1,454 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsPIXz
Tsukuyomi
14
2 / 8 / 3
8,341
695
7,969
12,345
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
14
0 / 5 / 6
7,720
643
9,144
11,726
3,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
cunstar97
Cerberus
13
1 / 7 / 4
8,030
669
6,976
21,344
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 7 / 2
8,055
671
6,685
9,528
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
oigrizzlyio
Izanami
16
7 / 4 / 0
9,115
760
6,792
10,478
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BDB x JDATCH
Cerberus
16
5 / 2 / 14
9,914
826
8,391
13,405
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
15
4 / 3 / 11
9,072
756
12,864
8,662
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 12
9,573
798
14,454
9,940
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OnoiTzJoe
Izanami
18
16 / 0 / 6
11,156
930
19,029
10,037
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
PythonXL3547
Bellona
14
0 / 1 / 8
8,257
688
3,084
7,605
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
11
Kills
31
31
Deaths
11
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AsPIXz
Tsukuyomi
2
8
3
0.44
W
Cerberus
BDB x JDATCH
Cerberus
5
2
14
6
W
Zeus
4
3
11
3.17
W
6
5
12
2.4
W
Izanami
OnoiTzJoe
Izanami
16
0
6
19
W
Bellona
PythonXL3547
Bellona
0
1
8
4
L
Eset
0
5
6
0.6
L
Cerberus
cunstar97
Cerberus
1
7
4
0.43
L
1
7
2
0.29
L
Izanami
oigrizzlyio
Izanami
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
57,822
65,421
Taken
49,649
30,074
Mitigated
29,179
6,409
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AsPIXz
Tsukuyomi
7,969
2,191
0
874
12,345
3,128
0
5,251
6,928
0
12,656
W
Cerberus
BDB x JDATCH
Cerberus
8,391
247
225
3,217
13,405
14,815
0
5,745
7,346
20,563
0
W
Zeus
12,864
835
0
872
8,662
2,775
153
5,092
3,386
34,503
0
W
14,454
806
79
1,442
9,940
2,947
0
4,943
4,790
40,908
0
W
Izanami
OnoiTzJoe
Izanami
19,029
13,950
889
1,592
10,037
3,856
1,240
3,514
6,415
0
43,551
W
Bellona
PythonXL3547
Bellona
3,084
659
0
78
7,605
4,786
1,016
2,674
4,907
0
18,537
L
Eset
9,144
1,359
260
2,525
11,726
3,910
0
8,716
2,856
17,861
0
L
Cerberus
cunstar97
Cerberus
6,976
504
0
920
21,344
18,287
0
11,181
9,919
13,923
0
L
6,685
710
0
129
9,528
2,097
74
4,982
4,332
14,682
0
L
Izanami
oigrizzlyio
Izanami
6,792
4,057
0
1,701
10,478
2,652
293
4,639
5,677
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
47,972
113
Minions Killed
218
0
Camps Cleared
0
1,034,182
Distance Traveled
1,123,019
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,341
695
17
1
0
203,483
2
W
Cerberus
9,914
826
43
4
0
258,885
0
W
Zeus
9,072
756
39
3
0
233,718
1
W
Janus
9,573
798
55
5
0
226,327
0
W
Izanami
11,156
930
43
4
0
233,349
0
W
Bellona
8,257
688
38
3
0
170,740
0
L
Eset
7,720
643
16
1
0
218,095
0
L
Cerberus
8,030
669
17
1
0
223,368
0
L
Thoth
8,055
671
22
2
0
178,010
0
L
Izanami
9,115
760
41
3
0
211,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role