Player Matchup

Danzaburou
Danzaburou
BlueForcez23
Danzaburou
Level 61
God Stats
34W - 24L
2,002 SR
Queue Stats
168W - 126L
1,721 Elo+
Party 2
Awilix
Awilix
DeathSpear1000
Awilix
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Enochkable
Cerberus
Level 48
God Stats
10W - 3L
1,731 SR
Queue Stats
95W - 66L
1,692 Elo+
Party 2
Chaac
Chaac
KingFundip
Chaac
Level 126
God Stats
8W - 5L
1,881 SR
Queue Stats
158W - 127L
1,692 Elo+
Party 2
Nox
Nox
ZestyBanana
Nox
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 81L
1,743 Elo+
Party 2
Team Averages
Level 77
1,723 SR
1,670 Elo+

VS

Team Averages
Level 60
1,500 SR
1,563 Elo+
Thor
Thor
CheifMantra
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 38L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CircuitWare
Hou Yi
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lowkey Jungle
Tsukuyomi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 44L
1,500 Elo+
Party 1
Nox
Nox
Ragharr
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,692 Elo+
Solo
Cthulhu
Cthulhu
caleb winter
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueForcez23
Danzaburou
14
4 / 3 / 5
8,187
819
6,748
6,928
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 6
8,775
878
6,639
6,674
3,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Enochkable
Cerberus
13
0 / 1 / 9
7,386
739
4,870
8,774
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
15
6 / 2 / 9
8,299
830
9,851
10,972
10,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 8
7,981
798
7,698
6,803
2,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
6,893
689
5,681
10,959
5,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hou Yi
13
1 / 1 / 2
7,043
704
4,382
5,155
1,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Lowkey Jungle
Tsukuyomi
13
3 / 5 / 4
7,326
733
12,409
12,533
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
13
1 / 2 / 4
7,043
704
3,448
4,484
1,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
caleb winter
Cthulhu
13
1 / 3 / 2
6,680
668
5,044
8,441
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
18
Kills
8
8
Deaths
18
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueForcez23
Danzaburou
4
3
5
2.17
L
2
7
4
0.57
L
Hou Yi
1
1
2
2
W
6
0
6
9
W
Cerberus
Enochkable
Cerberus
0
1
9
4.5
W
Chaac
6
2
9
5.25
L
Tsukuyomi
Lowkey Jungle
Tsukuyomi
3
5
4
1
L
Nox
1
2
4
1.5
W
2
2
8
3
L
Cthulhu
caleb winter
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
30,964
40,151
Taken
41,572
25,145
Mitigated
19,345
12,912
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueForcez23
Danzaburou
6,748
3,369
0
1,657
6,928
2,180
996
2,255
4,587
0
21,025
L
5,681
1,219
421
1,066
10,959
5,170
0
2,820
8,139
0
13,441
L
Hou Yi
4,382
2,329
0
490
5,155
1,352
260
2,527
2,628
0
20,156
W
6,639
2,270
0
1,116
6,674
3,338
888
811
5,753
0
30,833
W
Cerberus
Enochkable
Cerberus
4,870
206
515
2,965
8,774
6,431
0
2,078
6,468
11,798
0
W
Chaac
9,851
1,879
636
5,826
10,972
10,735
0
1,793
8,878
0
27,592
L
Tsukuyomi
Lowkey Jungle
Tsukuyomi
12,409
3,161
0
1,680
12,533
5,747
0
3,152
9,381
0
28,815
L
Nox
3,448
39
0
230
4,484
1,471
0
2,176
2,308
12,666
0
W
7,698
1,112
0
197
6,803
2,461
179
1,555
5,100
29,560
0
L
Cthulhu
caleb winter
Cthulhu
5,044
343
252
891
8,441
5,605
0
1,893
6,548
13,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
34,985
198
Minions Killed
133
0
Camps Cleared
0
1,094,244
Distance Traveled
897,077
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,187
819
31
3
0
213,275
1
L
Thor
6,893
689
20
2
0
144,837
0
L
Hou Yi
7,043
704
34
3
0
176,579
0
W
Awilix
8,775
878
51
5
0
204,066
0
W
Cerberus
7,386
739
23
2
0
228,553
3
W
Chaac
8,299
830
41
4
0
237,274
2
L
Tsukuyomi
7,326
733
40
4
0
211,030
0
L
Nox
7,043
704
21
2
0
178,146
1
W
Nox
7,981
798
52
5
0
211,076
0
L
Cthulhu
6,680
668
18
2
0
186,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role