Player Matchup

Set
Set
UltraM1k3
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,319 Elo+
Party 1
Hades
Hades
dante940211
Hades
Level 42
God Stats
0W - 1L
1,168 SR
Queue Stats
2W - 10L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
ultra basuks
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Bakasura
Bakasura
ultra charly145
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,319 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ultra fergel
Kumbhakarna
Level 47
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 12L
1,319 Elo+
Party 1
Team Averages
Level 68
1,473 SR
1,344 Elo+

VS

Team Averages
Level 96
1,502 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
AZRAEL529
Morgan Le Fay
Level 129
God Stats
14W - 15L
1,279 SR
Queue Stats
277W - 294L
1,581 Elo+
Solo
Artemis
Artemis
Hobblett-
Artemis
Level 144
God Stats
1W - 0L
1,723 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 2
Izanami
Izanami
LostCauseCrew
Izanami
Level 23
God Stats
11W - 8L
1,510 SR
Queue Stats
22W - 22L
1,358 Elo+
Solo
Cthulhu
Cthulhu
TheDunch
Cthulhu
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 87L
1,483 Elo+
Party 2
Loki
Loki
x_ThE_KiLLa_x
Loki
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
10,199
729
5,489
14,869
12,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 8 / 3
9,839
703
6,977
19,462
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ultra basuks
Baron Samedi
17
4 / 8 / 3
10,002
714
11,670
17,282
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
3 / 7 / 1
10,429
745
4,805
12,296
5,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ultra fergel
Kumbhakarna
13
0 / 6 / 2
8,266
590
3,682
17,124
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AZRAEL529
Morgan Le Fay
19
7 / 1 / 7
11,664
833
12,020
5,393
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hobblett-
Artemis
18
8 / 1 / 15
11,506
822
21,416
13,464
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
19
7 / 4 / 11
12,061
862
14,501
13,265
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TheDunch
Cthulhu
17
1 / 4 / 18
10,520
751
6,829
14,122
17,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 1 / 9
12,526
895
16,841
8,069
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
10
Kills
34
34
Deaths
11
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AZRAEL529
Morgan Le Fay
7
1
7
10.5
W
Artemis
Hobblett-
Artemis
8
1
15
15.5
W
Izanami
7
4
11
3.13
W
Cthulhu
TheDunch
Cthulhu
1
4
18
2.5
L
2
5
2
0.6
L
1
8
3
0.31
L
Baron Samedi
ultra basuks
Baron Samedi
4
8
3
0.69
L
Bakasura
3
7
1
0.5
L
Kumbhakarna
ultra fergel
Kumbhakarna
0
6
2
0.17
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
71,607
81,033
Taken
54,313
54,784
Mitigated
35,158
11,315
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AZRAEL529
Morgan Le Fay
12,020
1,705
0
751
5,393
2,119
1,147
1,012
4,227
54,533
0
W
Artemis
Hobblett-
Artemis
21,416
14,166
0
5,602
13,464
6,121
2,513
5,568
7,808
0
47,101
W
Izanami
14,501
12,851
0
4,655
13,265
5,719
3,356
7,258
6,007
0
54,497
W
Cthulhu
TheDunch
Cthulhu
6,829
1,153
375
2,948
14,122
17,619
594
4,616
9,046
27,308
0
L
5,489
2,817
0
854
14,869
12,578
0
5,702
8,893
0
36,308
L
6,977
981
33
3,749
19,462
10,703
0
2,860
16,250
25,779
0
L
Baron Samedi
ultra basuks
Baron Samedi
11,670
1,606
2,085
2,698
17,282
8,440
0
1,862
15,386
32,568
0
L
Bakasura
4,805
3,269
0
1,674
12,296
5,532
0
4,281
7,868
0
13,025
L
Kumbhakarna
ultra fergel
Kumbhakarna
3,682
370
0
222
17,124
17,531
0
3,161
13,488
8,403
0
W
16,841
6,505
0
1,204
8,069
3,580
1,274
3,875
4,167
0
53,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
58,277
203
Minions Killed
329
0
Camps Cleared
0
1,061,629
Distance Traveled
1,432,642
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,664
833
80
6
0
273,430
3
W
Artemis
11,506
822
48
3
0
285,381
1
W
Izanami
12,061
862
83
6
0
254,905
3
W
Cthulhu
10,520
751
48
3
0
290,825
1
L
Set
10,199
729
70
5
0
225,300
1
L
Hades
9,839
703
43
3
0
228,242
0
L
Baron Samedi
10,002
714
47
3
0
221,727
0
L
Bakasura
10,429
745
35
3
0
174,666
0
L
Kumbhakarna
8,266
590
8
1
0
211,694
0
W
Loki
12,526
895
70
5
0
328,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role