Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
JorahX
Poseidon
Level 154
God Stats
31W - 38L
1,543 SR
Queue Stats
294W - 280L
1,555 Elo+
Solo
Tyr
Tyr
MammothMatt
Tyr
Level 159
God Stats
2W - 0L
1,733 SR
Queue Stats
249W - 224L
1,514 Elo+
Party 2
Hachiman
Hachiman
SkillzWG
Hachiman
Level 154
God Stats
7W - 13L
1,524 SR
Queue Stats
146W - 132L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
Sleepysteve
Xing Tian
Level 134
God Stats
9W - 6L
1,484 SR
Queue Stats
186W - 193L
1,565 Elo+
Party 2
Team Averages
Level 152
1,557 SR
1,534 Elo+

VS

Team Averages
Level 113
1,445 SR
1,311 Elo+
Heimdallr
Heimdallr
JUANPA_AZ_CR
Heimdallr
Level 57
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Scylla
Scylla
King_Lods
Scylla
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,231 Elo+
Party 1
Pele
Pele
PanaTico09
Pele
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,231 Elo+
Party 1
Olorun
Olorun
WinnieCR
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elfirulais24235
Kumbhakarna
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 214L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 0 / 5
7,606
691
8,266
5,330
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
JorahX
Poseidon
12
6 / 1 / 4
7,299
664
8,586
3,541
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
6,363
578
5,935
11,976
5,317
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
SkillzWG
Hachiman
11
1 / 1 / 3
6,579
598
4,362
4,506
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Sleepysteve
Xing Tian
10
2 / 0 / 4
6,113
556
3,931
9,892
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JUANPA_AZ_CR
Heimdallr
9
1 / 4 / 0
5,648
513
2,143
6,279
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
King_Lods
Scylla
9
0 / 4 / 2
5,381
489
2,428
7,540
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,715
520
3,622
9,365
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
WinnieCR
Olorun
10
2 / 4 / 0
5,986
544
8,806
9,807
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
elfirulais24235
Kumbhakarna
9
0 / 3 / 2
5,472
497
1,766
11,169
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
4
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
5
11.5
L
Heimdallr
JUANPA_AZ_CR
Heimdallr
1
4
0
0.25
W
Poseidon
JorahX
Poseidon
6
1
4
8
L
Scylla
King_Lods
Scylla
0
4
2
0.25
W
1
2
3
1.25
L
1
4
0
0.25
W
Hachiman
SkillzWG
Hachiman
1
1
3
2.5
W
Xing Tian
Sleepysteve
Xing Tian
2
0
4
4
L
Olorun
WinnieCR
Olorun
2
4
0
0.5
L
Kumbhakarna
elfirulais24235
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
18,765
35,245
Taken
44,160
13,930
Mitigated
15,908
15,435
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,266
1,535
0
3,099
5,330
1,943
0
672
4,600
0
34,374
L
Heimdallr
JUANPA_AZ_CR
Heimdallr
2,143
649
0
1,311
6,279
1,754
0
1,166
5,027
0
25,255
W
Poseidon
JorahX
Poseidon
8,586
968
0
1,128
3,541
842
604
693
2,699
42,206
0
L
Scylla
King_Lods
Scylla
2,428
242
0
2,112
7,540
2,235
0
4,301
2,959
26,172
0
W
5,935
679
0
6,224
11,976
5,317
0
6,536
5,440
0
31,623
L
3,622
631
0
1,086
9,365
2,822
0
2,422
6,585
0
35,467
W
Hachiman
SkillzWG
Hachiman
4,362
2,116
0
822
4,506
1,247
572
731
3,775
0
37,144
W
Xing Tian
Sleepysteve
Xing Tian
3,931
473
0
4,162
9,892
4,581
0
4,154
5,626
18,099
0
L
Olorun
WinnieCR
Olorun
8,806
4,999
296
4,387
9,807
3,004
1,095
1,254
8,541
36,840
0
L
Kumbhakarna
elfirulais24235
Kumbhakarna
1,766
386
0
4,221
11,169
6,093
0
2,778
8,315
8,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
28,202
316
Minions Killed
262
0
Camps Cleared
0
1,274,032
Distance Traveled
1,042,130
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,606
691
67
6
0
273,245
2
L
Heimdallr
5,648
513
66
6
0
192,048
3
W
Poseidon
7,299
664
79
7
0
258,536
5
L
Scylla
5,381
489
49
4
0
188,542
1
W
Tyr
6,363
578
58
5
0
280,913
4
L
Pele
5,715
520
70
6
0
239,296
0
W
Hachiman
6,579
598
84
8
0
227,445
4
W
Xing Tian
6,113
556
28
3
0
233,893
1
L
Olorun
5,986
544
72
7
0
193,197
2
L
Kumbhakarna
5,472
497
5
0
0
229,047
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role