Player Matchup

Mulan
Mulan
P0_vm
Mulan
Level 100
God Stats
22W - 32L
1,631 SR
Queue Stats
347W - 379L
1,501 Elo+
Solo
Neith
Neith
TT_AGUSTRON
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
W4L_Nassgul
Poseidon
Level 88
God Stats
21W - 16L
1,684 SR
Queue Stats
125W - 111L
1,645 Elo+
Solo
Loki
Loki
ismxel002
Loki
Level 42
God Stats
8W - 7L
1,757 SR
Queue Stats
55W - 61L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
zPANDORAz
Jormungandr
Level 94
God Stats
4W - 7L
1,394 SR
Queue Stats
403W - 442L
1,602 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,528 Elo+

VS

Team Averages
Level 120
1,500 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kross Mitch
Sobek
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Loki
Loki
Master_Fire
Loki
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 195L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
P0_vm
Mulan
10
3 / 1 / 0
6,240
624
5,605
7,545
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 9 / 1
4,174
417
2,304
7,221
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
W4L_Nassgul
Poseidon
9
1 / 4 / 1
5,570
557
2,145
4,960
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
7
1 / 1 / 0
4,944
494
1,148
5,801
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
zPANDORAz
Jormungandr
5
0 / 4 / 0
4,192
419
2,748
4,872
3,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
12 / 0 / 2
7,458
746
7,198
5,388
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
11
2 / 0 / 3
6,195
620
4,588
2,843
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
9
0 / 1 / 0
5,152
515
4,058
6,883
3,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 9
6,826
683
2,600
6,248
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 4 / 0
4,952
495
1,045
6,894
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
19
19
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
2
13
W
Vulcan
 
Vulcan
2
0
3
3.5
W
Chaac
 
Chaac
0
1
0
0
W
4
0
9
8.5
W
1
4
0
0.25
L
Mulan
P0_vm
Mulan
3
1
0
3
L
0
9
1
0.06
L
Poseidon
W4L_Nassgul
Poseidon
1
4
1
0.38
L
Loki
1
1
0
1
L
Jormungandr
zPANDORAz
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
19,489
30,399
Taken
28,256
10,881
Mitigated
14,265
7,871
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,198
3,343
0
2,271
5,388
2,280
148
1,056
4,332
0
44,521
W
Vulcan
 
Vulcan
4,588
1,591
0
866
2,843
846
52
1,016
1,827
41,450
0
W
Chaac
 
Chaac
4,058
1,044
0
2,276
6,883
3,555
307
613
5,796
0
23,165
W
2,600
459
0
3,105
6,248
5,863
60
1,723
4,489
13,138
0
W
1,045
143
0
1,754
6,894
1,721
0
819
6,041
0
16,398
L
Mulan
P0_vm
Mulan
5,605
1,558
0
3,134
7,545
4,247
0
570
6,975
880
29,582
L
2,304
872
0
533
7,221
1,075
0
1,673
5,548
0
9,810
L
Poseidon
W4L_Nassgul
Poseidon
2,145
438
0
550
4,960
1,210
153
2,679
2,281
32,618
0
L
Loki
1,148
113
0
3,115
5,801
1,082
0
1,024
4,777
0
20,046
L
Jormungandr
zPANDORAz
Jormungandr
2,748
1,034
55
484
4,872
3,267
0
1,242
3,630
14,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
30,583
216
Minions Killed
280
0
Camps Cleared
0
909,246
Distance Traveled
1,015,437
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,458
746
92
9
0
180,466
0
W
Vulcan
6,195
620
79
8
0
208,600
5
W
Chaac
5,152
515
41
4
0
207,688
0
W
Sobek
6,826
683
25
3
0
210,561
4
W
Loki
4,952
495
43
4
0
208,122
0
L
Mulan
6,240
624
62
6
0
186,620
3
L
Neith
4,174
417
15
2
0
193,347
1
L
Poseidon
5,570
557
75
8
0
181,701
4
L
Loki
4,944
494
45
5
0
217,144
1
L
Jormungandr
4,192
419
19
2
0
130,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role