Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ChefAegis
Ra
Level 84
God Stats
3W - 5L
1,176 SR
Queue Stats
21W - 26L
1,300 Elo+
Party 4
Jormungandr
Jormungandr
JMan2098
Jormungandr
Level 44
God Stats
34W - 28L
1,397 SR
Queue Stats
521W - 532L
1,468 Elo+
Party 2
Bellona
Bellona
ShadowLinkX
Bellona
Level 16
God Stats
9W - 5L
1,767 SR
Queue Stats
21W - 23L
1,247 Elo+
Party 4
Cthulhu
Cthulhu
l3ane
Cthulhu
Level 82
God Stats
3W - 5L
1,360 SR
Queue Stats
20W - 23L
1,328 Elo+
Party 4
Team Averages
Level 70
1,440 SR
1,369 Elo+

VS

Team Averages
Level 22
1,535 SR
1,492 Elo+
Geb
Geb
 
Geb
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Amurathurr
Izanami
Level 28
God Stats
7W - 4L
1,673 SR
Queue Stats
82W - 81L
1,578 Elo+
Party 1
Arachne
Arachne
Brandonalvarezz
Arachne
Level 31
God Stats
5W - 5L
1,500 SR
Queue Stats
205W - 248L
1,384 Elo+
Party 3
Tyr
Tyr
MrChillguy
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
TSBCubid
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 1
5,453
545
2,280
4,011
1,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
12 / 0 / 2
8,183
818
6,920
3,931
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
JMan2098
Jormungandr
9
0 / 2 / 0
5,031
503
2,922
5,824
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ShadowLinkX
Bellona
10
3 / 0 / 4
6,313
631
3,803
3,964
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
l3ane
Cthulhu
11
6 / 1 / 3
6,484
648
5,575
4,627
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 1 / 1
5,064
506
3,535
8,142
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Amurathurr
Izanami
10
1 / 1 / 1
5,574
557
2,680
4,774
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
5,904
590
4,079
9,143
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 1
4,792
479
831
5,994
3,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
TSBCubid
Zhong Kui
8
0 / 8 / 0
4,567
457
1,800
6,868
4,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
22
Kills
3
3
Deaths
22
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Geb
 
Geb
1
1
1
1.5
L
Izanami
Amurathurr
Izanami
1
1
1
1.5
L
1
6
0
0.17
W
12
0
2
13
W
Jormungandr
JMan2098
Jormungandr
0
2
0
0
L
0
6
1
0.08
W
Bellona
ShadowLinkX
Bellona
3
0
4
5
L
Zhong Kui
TSBCubid
Zhong Kui
0
8
0
0
W
Cthulhu
l3ane
Cthulhu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
12,925
22,357
Taken
34,921
13,831
Mitigated
14,982
9,793
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,280
1,535
0
2,133
4,011
1,027
0
1,246
2,765
0
25,083
L
Geb
 
Geb
3,535
917
0
2,120
8,142
3,645
0
2,347
5,795
11,099
0
L
Izanami
Amurathurr
Izanami
2,680
1,773
0
1,916
4,774
1,281
0
1,779
2,995
0
37,952
L
4,079
2,810
0
1,680
9,143
2,953
0
4,290
4,550
0
29,345
W
6,920
930
492
2,299
3,931
1,369
1,568
1,408
2,523
46,160
0
W
Jormungandr
JMan2098
Jormungandr
2,922
764
167
1,221
5,824
3,533
0
1,891
3,933
25,839
0
L
831
152
0
418
5,994
3,092
0
2,902
2,842
0
11,292
W
Bellona
ShadowLinkX
Bellona
3,803
1,770
0
2,651
3,964
2,769
0
790
3,174
0
32,240
L
Zhong Kui
TSBCubid
Zhong Kui
1,800
739
0
364
6,868
4,011
374
3,546
3,322
16,803
0
W
Cthulhu
l3ane
Cthulhu
5,575
547
0
830
4,627
5,133
30
0
4,627
21,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
25,901
340
Minions Killed
206
0
Camps Cleared
0
973,083
Distance Traveled
961,007
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,453
545
53
5
0
184,040
0
L
Geb
5,064
506
12
1
0
207,183
3
L
Izanami
5,574
557
82
8
0
196,349
5
L
Arachne
5,904
590
64
6
0
199,950
0
W
Ra
8,183
818
108
11
0
225,168
3
W
Jormungandr
5,031
503
51
5
0
158,896
2
L
Tyr
4,792
479
22
2
0
198,633
0
W
Bellona
6,313
631
71
7
0
215,600
2
L
Zhong Kui
4,567
457
26
3
0
158,892
0
W
Cthulhu
6,484
648
57
6
0
189,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role