Player Matchup

Medusa
Medusa
GIR799
Medusa
Level 44
God Stats
2W - 2L
1,823 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 3
Olorun
Olorun
NinjaDino92
Olorun
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
128W - 139L
1,498 Elo+
Party 2
Sol
Sol
Siegmeyer245
Sol
Level 103
God Stats
3W - 2L
1,823 SR
Queue Stats
11W - 6L
1,518 Elo+
Party 3
Achilles
Achilles
ThiccBoi_Bubbles
Achilles
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 274L
1,523 Elo+
Party 2
Bacchus
Bacchus
spartin90
Bacchus
Level 23
God Stats
2W - 4L
1,644 SR
Queue Stats
26W - 33L
1,182 Elo+
Party 2
Team Averages
Level 72
1,658 SR
1,448 Elo+

VS

Team Averages
Level 42
1,456 SR
1,444 Elo+
Neith
Neith
Cintran
Neith
Level 13
God Stats
1W - 6L
1,280 SR
Queue Stats
14W - 24L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
MADKingBR
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
SuperBlue72
Nike
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 48L
1,444 Elo+
Party 1
Chronos
Chronos
VikingWarrior67
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,435 Elo+
Party 1
Arachne
Arachne
bitt3rswt_
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GIR799
Medusa
16
6 / 0 / 5
9,253
841
8,939
8,852
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
0 / 0 / 6
8,922
811
4,446
3,712
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 4 / 4
9,945
904
20,302
12,696
4,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 1 / 8
9,130
830
7,157
10,033
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
spartin90
Bacchus
14
0 / 1 / 6
8,235
749
4,888
6,069
6,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cintran
Neith
13
0 / 3 / 3
7,250
659
5,347
12,327
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MADKingBR
Baron Samedi
14
2 / 2 / 1
8,093
736
1,700
4,180
2,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 4
8,139
740
8,099
14,615
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 2
8,387
762
8,396
11,568
4,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
bitt3rswt_
Arachne
13
0 / 8 / 3
7,069
643
3,519
12,308
4,454
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
6
6
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Cintran
Neith
0
3
3
0.5
W
Medusa
GIR799
Medusa
6
0
5
8.5
L
Baron Samedi
MADKingBR
Baron Samedi
2
2
1
1.25
W
Olorun
0
0
6
3
W
10
4
4
3
L
2
4
4
1
W
5
1
8
9
L
2
4
2
0.75
L
Arachne
bitt3rswt_
Arachne
0
8
3
0.19
W
Bacchus
spartin90
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
27,061
41,362
Taken
54,998
25,760
Mitigated
24,855
8,144
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cintran
Neith
5,347
2,045
0
1,641
12,327
3,944
0
5,506
6,657
0
19,457
W
Medusa
GIR799
Medusa
8,939
3,217
0
1,728
8,852
3,729
3,340
2,606
6,161
0
29,538
L
Baron Samedi
MADKingBR
Baron Samedi
1,700
72
0
381
4,180
2,568
214
2,273
1,868
12,535
0
W
Olorun
4,446
2,152
0
1,305
3,712
1,645
2,430
876
2,696
38,244
0
W
20,302
6,750
0
4,298
12,696
4,497
1,439
3,450
8,883
47,463
0
L
8,099
462
245
2,182
14,615
9,811
0
7,281
7,087
0
16,749
W
7,157
967
0
813
10,033
8,913
374
2,465
7,279
0
20,712
L
8,396
1,227
0
1,394
11,568
4,078
0
6,997
4,443
29,299
0
L
Arachne
bitt3rswt_
Arachne
3,519
2,909
203
977
12,308
4,454
0
7,579
4,614
0
10,167
W
Bacchus
spartin90
Bacchus
4,888
100
0
0
6,069
6,976
838
699
5,258
23,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
38,938
257
Minions Killed
136
0
Camps Cleared
0
1,188,928
Distance Traveled
1,087,119
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,250
659
29
3
0
212,423
0
W
Medusa
9,253
841
46
4
0
256,080
1
L
Baron Samedi
8,093
736
29
3
0
222,518
0
W
Olorun
8,922
811
81
7
0
206,186
0
W
Sol
9,945
904
70
6
0
248,564
1
L
Nike
8,139
740
19
2
0
223,263
1
W
Achilles
9,130
830
26
2
0
246,994
2
L
Chronos
8,387
762
45
4
0
231,192
0
L
Arachne
7,069
643
14
1
0
197,723
0
W
Bacchus
8,235
749
34
3
0
231,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role