Player Matchup

Arachne
Arachne
BanntheImmortal
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,405 Elo+
Party 2
Hera
Hera
Dray vibes
Hera
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 2
Thor
Thor
JMEK96
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,287 Elo+
Solo
Nike
Nike
Peluche10
Nike
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 120L
1,105 Elo+
Solo
Artio
Artio
deathsdev1ce
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,245 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,275 Elo+

VS

Team Averages
Level 85
1,492 SR
1,488 Elo+
Pele
Pele
QueenNyrine
Pele
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 50L
1,487 Elo+
Party 1
Da Ji
Da Ji
RyogiMana
Da Ji
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 57L
1,487 Elo+
Party 1
Achilles
Achilles
SuperSexySenpai
Achilles
Level 86
God Stats
6W - 0L
1,500 SR
Queue Stats
144W - 117L
1,340 Elo+
Solo
Apollo
Apollo
TheShadowSereph
Apollo
Level 139
God Stats
2W - 0L
1,461 SR
Queue Stats
81W - 17L
1,836 Elo+
Solo
Anubis
Anubis
xiaoxiao09
Anubis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
9,490
678
7,112
17,951
4,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 7 / 4
12,213
872
18,100
10,972
4,448
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
JMEK96
Thor
15
0 / 7 / 10
8,971
641
6,811
15,229
5,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
0 / 7 / 11
8,960
640
9,716
19,366
10,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 7 / 10
12,006
858
17,292
23,205
29,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 20
10,947
782
8,806
14,722
18,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
RyogiMana
Da Ji
19
8 / 6 / 22
11,873
848
20,261
17,320
15,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
20
14 / 3 / 14
13,156
940
15,782
18,702
19,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 11
10,532
752
4,028
11,666
5,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
xiaoxiao09
Anubis
20
4 / 3 / 25
11,528
823
28,618
14,409
8,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
127
22
Kills
35
35
Deaths
22
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
12
7
4
2
L
Thor
JMEK96
Thor
0
7
10
0.71
L
Nike
0
7
11
0.79
W
5
4
20
3.75
W
Da Ji
RyogiMana
Da Ji
8
6
22
3.17
W
Achilles
14
3
14
7
W
4
6
11
1.58
L
9
7
10
2
W
Anubis
xiaoxiao09
Anubis
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,031
Damage
77,495
86,723
Taken
76,819
55,348
Mitigated
68,714
21,632
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,112
4,169
830
3,178
17,951
4,814
1,098
6,325
11,626
0
10,814
L
18,100
4,519
1,038
172
10,972
4,448
1,062
1,432
9,540
34,437
0
L
Thor
JMEK96
Thor
6,811
1,837
424
1,395
15,229
5,317
821
5,713
9,516
0
13,176
L
Nike
9,716
787
1,240
3,710
19,366
10,785
0
7,363
12,003
8,227
12,203
W
8,806
1,448
0
292
14,722
18,926
157
7,431
6,926
0
20,891
W
Da Ji
RyogiMana
Da Ji
20,261
4,912
1,175
4,558
17,320
15,828
372
7,263
9,625
543
30,455
W
Achilles
15,782
4,631
1,017
3,015
18,702
19,802
1,056
9,158
9,325
248
31,736
W
4,028
2,737
1,682
2,272
11,666
5,333
1,360
6,730
4,738
0
17,841
L
17,292
1,429
3,497
6,148
23,205
29,984
71
8,133
15,072
32,181
0
W
Anubis
xiaoxiao09
Anubis
28,618
3,625
2,317
7,684
14,409
8,825
1,251
7,021
7,038
57,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
58,036
115
Minions Killed
168
0
Camps Cleared
0
975,599
Distance Traveled
1,248,058
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,490
678
14
1
0
216,222
1
L
Hera
12,213
872
44
3
0
170,313
0
L
Thor
8,971
641
9
1
0
203,261
0
L
Nike
8,960
640
25
2
0
179,476
1
W
Pele
10,947
782
16
1
0
282,072
0
W
Da Ji
11,873
848
22
2
0
231,827
0
W
Achilles
13,156
940
35
3
0
292,958
0
W
Apollo
10,532
752
32
2
0
227,851
1
L
Artio
12,006
858
23
2
0
206,327
1
W
Anubis
11,528
823
63
5
0
213,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role