Player Matchup

The Morrigan
The Morrigan
Imsaltheg
The Morrigan
Level 153
God Stats
7W - 13L
1,500 SR
Queue Stats
79W - 83L
1,481 Elo+
Party 1
King Arthur
King Arthur
OGRusBus
King Arthur
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 201L
1,687 Elo+
Party 1
Hun Batz
Hun Batz
Pope666
Hun Batz
Level 109
God Stats
1W - 1L
1,783 SR
Queue Stats
148W - 140L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Scottg520
Jormungandr
Level 89
God Stats
0W - 2L
1,306 SR
Queue Stats
102W - 108L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
myjuicylip
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,528 Elo+

VS

Team Averages
Level 143
1,500 SR
1,471 Elo+
Gilgamesh
Gilgamesh
CapillaryAction
Gilgamesh
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 150L
1,254 Elo+
Solo
Izanami
Izanami
Cσnstantine
Izanami
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
237W - 244L
1,689 Elo+
Solo
Ra
Ra
PhoenixBLAZE5
Ra
Level 158
God Stats
10W - 3L
1,500 SR
Queue Stats
103W - 87L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
RobertHIroshima
Erlang Shen
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Solo
Athena
Athena
scaryPlatypus0
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Imsaltheg
The Morrigan
18
3 / 7 / 2
11,434
476
17,382
14,379
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OGRusBus
King Arthur
18
3 / 5 / 2
11,984
499
15,071
26,335
30,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Pope666
Hun Batz
18
3 / 8 / 4
11,192
466
14,189
23,056
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Scottg520
Jormungandr
16
0 / 7 / 5
9,923
413
11,160
30,881
31,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
myjuicylip
Heimdallr
20
4 / 3 / 2
12,103
504
19,235
19,654
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapillaryAction
Gilgamesh
20
6 / 4 / 15
14,407
600
19,437
24,891
10,934
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Cσnstantine
Izanami
20
6 / 4 / 6
15,070
628
18,273
22,339
9,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 2 / 13
15,199
633
24,035
18,042
8,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RobertHIroshima
Erlang Shen
20
8 / 1 / 6
14,933
622
19,349
24,432
28,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 20
14,020
584
8,590
30,689
40,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
13
Kills
30
30
Deaths
13
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CapillaryAction
Gilgamesh
6
4
15
3.38
W
Izanami
Cσnstantine
Izanami
6
4
6
2.25
L
The Morrigan
Imsaltheg
The Morrigan
3
7
2
0.57
L
King Arthur
OGRusBus
King Arthur
3
5
2
0.8
W
7
2
13
6.75
L
Hun Batz
Pope666
Hun Batz
3
8
4
0.63
W
Erlang Shen
RobertHIroshima
Erlang Shen
8
1
6
11
L
Jormungandr
Scottg520
Jormungandr
0
7
5
0.36
L
Heimdallr
myjuicylip
Heimdallr
4
3
2
1.67
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,037
Damage
89,684
114,305
Taken
120,393
84,194
Mitigated
97,833
14,230
Healing
59,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CapillaryAction
Gilgamesh
19,437
4,883
0
8,029
24,891
10,934
1,755
6,180
18,406
0
98,559
W
Izanami
Cσnstantine
Izanami
18,273
13,712
0
9,443
22,339
9,380
8,449
4,523
17,218
0
145,432
L
The Morrigan
Imsaltheg
The Morrigan
17,382
3,231
97
1,203
14,379
4,741
0
5,413
8,828
87,227
4,401
L
King Arthur
OGRusBus
King Arthur
15,071
2,700
120
4,038
26,335
30,286
172
5,974
20,174
0
76,470
W
24,035
2,279
8,671
8,198
18,042
8,378
2,689
6,975
10,742
130,579
1,856
L
Hun Batz
Pope666
Hun Batz
14,189
4,204
0
805
23,056
9,397
0
5,196
17,550
0
99,357
W
Erlang Shen
RobertHIroshima
Erlang Shen
19,349
10,938
0
13,001
24,432
28,578
2,765
1,497
22,935
0
86,733
L
Jormungandr
Scottg520
Jormungandr
11,160
2,192
0
2,904
30,881
31,509
180
12,961
17,587
53,111
0
L
Heimdallr
myjuicylip
Heimdallr
19,235
9,555
0
5,063
19,654
8,261
420
2,127
17,517
0
107,493
W
8,590
2,108
3,703
8,825
30,689
40,563
928
7,428
21,789
23,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,636
Gold Earned
73,629
673
Minions Killed
681
0
Camps Cleared
0
2,252,117
Distance Traveled
2,537,789
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,407
600
128
5
0
515,594
6
W
Izanami
15,070
628
201
8
0
447,371
5
L
The Morrigan
11,434
476
162
7
0
413,859
5
L
King Arthur
11,984
499
122
5
0
469,156
8
W
Ra
15,199
633
206
9
0
503,553
9
L
Hun Batz
11,192
466
140
6
0
470,072
3
W
Erlang Shen
14,933
622
119
5
0
532,392
1
L
Jormungandr
9,923
413
80
3
0
449,936
4
L
Heimdallr
12,103
504
169
7
0
449,094
6
W
Athena
14,020
584
27
1
0
538,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role