Player Matchup

Thanatos
Thanatos
AnimegaTheOG
Thanatos
Level 156
God Stats
4W - 2L
1,731 SR
Queue Stats
284W - 231L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
FinesseCriminal
Heimdallr
Level 124
God Stats
3W - 2L
1,536 SR
Queue Stats
118W - 110L
1,693 Elo+
Party 1
Sobek
Sobek
LR_Keelay
Sobek
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 156L
1,708 Elo+
Party 1
Cthulhu
Cthulhu
Lucid-Hypnotism
Cthulhu
Level 24
God Stats
15W - 10L
1,731 SR
Queue Stats
140W - 87L
1,710 Elo+
Party 1
Anubis
Anubis
NoLettuce-
Anubis
Level 128
God Stats
5W - 2L
1,286 SR
Queue Stats
296W - 250L
1,643 Elo+
Party 1
Team Averages
Level 118
1,557 SR
1,670 Elo+

VS

Team Averages
Level 99
1,562 SR
1,592 Elo+
Ymir
Ymir
Bobaben122
Ymir
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 92L
1,682 Elo+
Party 2
Medusa
Medusa
Ghosted-Void
Medusa
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 53L
1,682 Elo+
Party 2
Scylla
Scylla
TheAdmiredOne
Scylla
Level 143
God Stats
2W - 2L
1,715 SR
Queue Stats
151W - 107L
1,512 Elo+
Party 2
Horus
Horus
UnseenRogue
Horus
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 235L
1,508 Elo+
Party 2
Kali
Kali
xChristiamx
Kali
Level 46
God Stats
1W - 3L
1,593 SR
Queue Stats
428W - 465L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnimegaTheOG
Thanatos
12
9 / 0 / 3
7,239
724
7,665
6,999
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
FinesseCriminal
Heimdallr
11
2 / 0 / 2
6,279
628
3,925
4,876
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sobek
LR_Keelay
Sobek
10
1 / 0 / 7
5,896
590
3,974
7,233
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,485
549
2,439
5,572
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
NoLettuce-
Anubis
11
1 / 1 / 3
5,950
595
3,294
3,965
1,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,645
665
2,322
5,533
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
0 / 2 / 0
5,223
522
4,072
5,363
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,654
565
2,316
4,535
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,015
502
2,806
7,706
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,134
513
1,216
8,613
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AnimegaTheOG
Thanatos
9
0
3
10.5
L
1
0
0
1
W
Heimdallr
FinesseCriminal
Heimdallr
2
0
2
3
L
Medusa
0
2
0
0
W
Sobek
LR_Keelay
Sobek
1
0
7
4.5
W
0
1
0
0
W
Anubis
NoLettuce-
Anubis
1
1
3
2.5
L
1
3
0
0.33
L
0
3
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
12,732
28,645
Taken
31,750
12,883
Mitigated
9,034
19,940
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AnimegaTheOG
Thanatos
7,665
2,554
0
9,902
6,999
2,140
0
126
6,665
0
38,966
L
2,322
883
0
2,304
5,533
3,060
0
2,081
2,953
41,702
0
W
Heimdallr
FinesseCriminal
Heimdallr
3,925
1,720
0
1,498
4,876
1,244
518
0
4,876
0
35,465
L
Medusa
4,072
1,889
0
1,223
5,363
943
0
739
4,624
0
32,797
W
Sobek
LR_Keelay
Sobek
3,974
542
267
4,041
7,233
4,149
0
701
6,532
16,570
1,667
W
2,439
112
0
2,214
5,572
3,803
0
2,080
3,492
27,144
0
W
Anubis
NoLettuce-
Anubis
3,294
181
0
2,018
3,965
1,547
235
1,731
2,234
34,877
0
L
2,316
335
0
458
4,535
669
0
1,410
3,125
31,778
0
L
2,806
1,358
182
1,853
7,706
2,658
0
2,613
5,093
0
11,799
L
1,216
254
0
2,998
8,613
1,704
0
1,699
6,914
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
27,671
296
Minions Killed
318
0
Camps Cleared
0
1,058,714
Distance Traveled
1,023,797
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,239
724
69
7
0
257,581
1
L
Ymir
6,645
665
103
10
0
201,952
2
W
Heimdallr
6,279
628
82
8
0
194,829
1
L
Medusa
5,223
522
69
7
0
226,131
2
W
Sobek
5,896
590
21
2
0
216,210
5
W
Cthulhu
5,485
549
57
6
0
214,910
4
W
Anubis
5,950
595
67
7
0
175,184
5
L
Scylla
5,654
565
77
8
0
182,285
1
L
Horus
5,015
502
8
1
0
224,074
1
L
Kali
5,134
513
61
6
0
189,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role