Player Matchup

Izanami
Izanami
Choccysaurus
Izanami
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,610 Elo+
Party 3
Sun Wukong
Sun Wukong
PatarXD
Sun Wukong
Level 106
God Stats
3W - 4L
1,778 SR
Queue Stats
309W - 299L
1,626 Elo+
Solo
Kali
Kali
TeamMate69
Kali
Level 149
God Stats
0W - 1L
1,816 SR
Queue Stats
69W - 49L
1,629 Elo+
Party 2
Raijin
Raijin
Vote4GebBush
Raijin
Level 153
God Stats
0W - 1L
1,376 SR
Queue Stats
183W - 139L
1,629 Elo+
Party 2
Ganesha
Ganesha
charliebubba21
Ganesha
Level 143
God Stats
11W - 5L
1,731 SR
Queue Stats
25W - 28L
1,610 Elo+
Party 3
Team Averages
Level 142
1,640 SR
1,621 Elo+

VS

Team Averages
Level 110
1,542 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
AyTony
Morgan Le Fay
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
269W - 252L
1,544 Elo+
Solo
Mulan
Mulan
HarlequinTheFool
Mulan
Level 85
God Stats
5W - 4L
1,455 SR
Queue Stats
237W - 200L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
Kloztrofobz
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,767 Elo+
Party 1
Neith
Neith
evantoni
Neith
Level 108
God Stats
4W - 4L
1,755 SR
Queue Stats
65W - 59L
1,452 Elo+
Party 1
Osiris
Osiris
purr3k1ng
Osiris
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 77L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Choccysaurus
Izanami
9
0 / 1 / 0
5,064
633
2,837
3,957
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PatarXD
Sun Wukong
7
1 / 4 / 0
4,603
575
2,241
5,409
2,687
9
1 / 2 / 1
4,968
621
1,059
6,032
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
8
1 / 3 / 1
4,782
598
1,851
5,079
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
4,511
564
1,252
4,939
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyTony
Morgan Le Fay
10
3 / 0 / 1
5,533
692
4,359
2,685
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 1
5,782
723
4,038
5,334
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Kloztrofobz
Kuzenbo
7
0 / 1 / 4
4,605
576
1,864
4,830
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
evantoni
Neith
9
2 / 0 / 2
5,191
649
2,848
2,586
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
purr3k1ng
Osiris
9
3 / 1 / 4
5,272
659
4,882
4,093
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AyTony
Morgan Le Fay
3
0
1
3.5
L
Izanami
Choccysaurus
Izanami
0
1
0
0
W
3
1
1
3.5
W
Kuzenbo
Kloztrofobz
Kuzenbo
0
1
4
2
L
Sun Wukong
PatarXD
Sun Wukong
1
4
0
0.25
L
1
2
1
0.75
L
Raijin
1
3
1
0.5
L
0
1
1
0.5
W
Neith
evantoni
Neith
2
0
2
3
W
Osiris
purr3k1ng
Osiris
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,240
Damage
17,991
25,416
Taken
19,528
9,205
Mitigated
7,750
7,713
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AyTony
Morgan Le Fay
4,359
641
0
868
2,685
738
0
356
2,271
31,588
0
L
Izanami
Choccysaurus
Izanami
2,837
2,048
0
1,887
3,957
920
0
935
2,967
0
40,703
W
4,038
1,186
0
2,055
5,334
2,451
723
0
5,334
0
26,719
W
Kuzenbo
Kloztrofobz
Kuzenbo
1,864
942
78
1,335
4,830
2,154
0
1,266
3,513
10,416
0
L
Sun Wukong
PatarXD
Sun Wukong
2,241
504
0
979
5,409
2,687
0
0
5,067
0
16,839
L
1,059
521
0
2,154
6,032
1,878
0
1,559
4,356
0
23,030
L
Raijin
1,851
343
0
1,186
5,079
1,576
0
2,203
2,674
28,038
0
L
1,252
95
0
1,507
4,939
2,144
0
1,134
3,787
9,109
0
W
Neith
evantoni
Neith
2,848
1,441
0
1,478
2,586
429
0
224
2,362
0
26,483
W
Osiris
purr3k1ng
Osiris
4,882
1,756
0
1,495
4,093
1,978
0
1,050
2,945
0
22,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
26,383
268
Minions Killed
252
0
Camps Cleared
0
806,320
Distance Traveled
861,921
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,533
692
66
8
0
161,540
4
L
Izanami
5,064
633
104
13
0
167,707
3
W
Mulan
5,782
723
66
8
0
164,143
2
W
Kuzenbo
4,605
576
13
2
0
182,574
4
L
Sun Wukong
4,603
575
42
5
0
120,254
1
L
Kali
4,968
621
59
7
0
181,748
3
L
Raijin
4,782
598
61
8
0
164,136
3
L
Ganesha
4,511
564
2
0
0
172,475
5
W
Neith
5,191
649
67
8
0
153,308
2
W
Osiris
5,272
659
40
5
0
200,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role