Player Matchup

Agni
Agni
AleGodsz
Agni
Level 108
God Stats
4W - 0L
1,314 SR
Queue Stats
63W - 75L
1,500 Elo+
Party 3
Artemis
Artemis
ColoradoLiving
Artemis
Level 69
God Stats
3W - 2L
1,737 SR
Queue Stats
35W - 29L
1,576 Elo+
Party 2
Ganesha
Ganesha
Kaabee123
Ganesha
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 38L
1,477 Elo+
Party 3
Nemesis
Nemesis
YaBoiGoodGun9453
Nemesis
Level 103
God Stats
4W - 3L
1,832 SR
Queue Stats
46W - 41L
1,930 Elo+
Party 2
Chaac
Chaac
vizsicko
Chaac
Level 108
God Stats
1W - 4L
1,308 SR
Queue Stats
83W - 76L
1,614 Elo+
Party 2
Team Averages
Level 95
1,538 SR
1,619 Elo+

VS

Team Averages
Level 93
1,457 SR
1,478 Elo+
Ymir
Ymir
AbandonedBM
Ymir
Level 69
God Stats
2W - 1L
1,673 SR
Queue Stats
35W - 44L
1,775 Elo+
Solo
King Arthur
King Arthur
Chunkalicous
King Arthur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 281L
1,367 Elo+
Solo
Mulan
Mulan
DWN4Pound04
Mulan
Level 86
God Stats
18W - 13L
1,330 SR
Queue Stats
94W - 87L
1,439 Elo+
Party 1
Izanami
Izanami
GreenEggNSpam808
Izanami
Level 91
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 14L
1,382 Elo+
Party 1
Nox
Nox
THE_PERV_KING69
Nox
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 56L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 2 / 2
7,404
529
2,063
5,637
1,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 4
8,738
624
14,400
7,858
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Kaabee123
Ganesha
11
0 / 1 / 10
7,518
537
2,987
9,078
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 5
8,786
628
8,557
8,667
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
vizsicko
Chaac
13
5 / 0 / 2
8,142
582
8,253
8,052
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,574
398
2,739
13,699
7,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Chunkalicous
King Arthur
9
0 / 7 / 0
5,941
424
4,107
11,979
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 1 / 0
7,691
549
7,834
7,828
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 3
5,862
419
3,364
11,225
1,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 0
4,467
319
357
1,447
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Agni
2
2
2
1.5
L
King Arthur
Chunkalicous
King Arthur
0
7
0
0
W
8
0
4
10
L
6
1
0
6
L
0
7
3
0.21
W
Ganesha
Kaabee123
Ganesha
0
1
10
5
L
0
1
0
0
W
6
3
5
2.83
W
Chaac
vizsicko
Chaac
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
18,401
39,292
Taken
46,178
17,913
Mitigated
17,982
17,732
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,739
795
233
1,842
13,699
7,156
0
2,300
11,399
12,887
0
W
Agni
2,063
111
0
2,370
5,637
1,515
387
282
5,319
40,259
0
L
King Arthur
Chunkalicous
King Arthur
4,107
1,021
0
2,598
11,979
5,146
0
121
11,190
0
28,943
W
14,400
8,104
0
4,489
7,858
2,615
106
1,425
6,433
0
56,954
L
7,834
1,133
259
3,494
7,828
3,302
0
504
7,288
0
38,270
L
3,364
2,188
0
2,476
11,225
1,988
0
1,490
9,735
0
32,222
W
Ganesha
Kaabee123
Ganesha
2,987
383
2,222
3,047
9,078
5,564
379
831
8,247
26,548
0
L
357
31
0
692
1,447
390
0
635
812
4,572
0
W
8,557
4,167
0
708
8,667
2,548
0
492
8,145
0
58,816
W
Chaac
vizsicko
Chaac
8,253
3,005
0
4,896
8,052
5,671
52
0
8,052
0
45,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
29,535
411
Minions Killed
212
0
Camps Cleared
0
1,390,977
Distance Traveled
1,052,025
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,574
398
17
1
0
247,757
0
W
Agni
7,404
529
78
6
0
276,202
2
L
King Arthur
5,941
424
55
4
0
235,446
0
W
Artemis
8,738
624
117
8
0
251,685
6
L
Mulan
7,691
549
72
5
0
301,361
1
L
Izanami
5,862
419
59
4
0
226,863
2
W
Ganesha
7,518
537
15
1
0
260,212
3
L
Nox
4,467
319
9
1
0
40,598
0
W
Nemesis
8,786
628
95
7
0
303,478
2
W
Chaac
8,142
582
106
8
0
299,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role