Player Matchup

Hun Batz
Hun Batz
ConfinedBeauty
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Freya
Freya
Manaless Mage
Freya
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
973W - 1,053L
1,412 Elo+
Solo
Hera
Hera
Sparticlle
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,730 Elo+
Solo
Thor
Thor
jaaygi01
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
xNorseAmericanx
Cu Chulainn
Level 142
God Stats
1W - 3L
1,285 SR
Queue Stats
14W - 14L
1,411 Elo+
Party 2
Team Averages
Level 134
1,457 SR
1,517 Elo+

VS

Team Averages
Level 124
1,500 SR
1,517 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Aalejaandraa19
Ares
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
324W - 287L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MistressJuvia
Tsukuyomi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 248L
1,425 Elo+
Solo
Khepri
Khepri
iËrü
Khepri
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 109L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 8 / 7
9,234
660
4,712
12,980
9,481
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 6
9,934
710
9,162
11,335
4,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 5 / 10
9,613
687
12,003
10,782
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
17
5 / 7 / 6
11,179
799
9,675
13,918
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
xNorseAmericanx
Cu Chulainn
19
7 / 6 / 7
11,643
832
15,100
26,253
21,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 3 / 13
12,092
864
20,244
10,338
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
19
6 / 2 / 20
11,471
819
15,872
10,499
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 24
11,385
813
9,930
19,391
32,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
MistressJuvia
Tsukuyomi
17
8 / 5 / 9
10,977
784
14,866
13,264
7,173
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
iËrü
Khepri
16
1 / 2 / 16
10,482
749
3,610
11,916
17,521
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
15
Kills
29
31
Deaths
15
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
3
13
6.17
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
20
8
W
2
3
24
4.67
L
Hun Batz
0
8
7
0.44
L
2
5
6
1
W
Tsukuyomi
MistressJuvia
Tsukuyomi
8
5
9
2.5
L
1
5
10
1.2
W
Khepri
iËrü
Khepri
1
2
16
4.5
L
Thor
5
7
6
1.14
L
Cu Chulainn
xNorseAmericanx
Cu Chulainn
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,652
Damage
64,522
75,268
Taken
65,408
44,113
Mitigated
69,199
19,519
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,244
944
915
1,967
10,338
6,064
2,649
2,579
7,697
51,777
0
W
Ah Muzen Cab
 
Ah Muzen Cab
15,872
2,201
1,648
2,810
10,499
5,821
2,029
2,436
7,985
0
40,206
W
9,930
795
1,165
3,865
19,391
32,620
321
7,984
10,911
16,672
0
L
Hun Batz
4,712
642
365
866
12,980
9,481
1,653
6,503
6,477
0
16,228
L
9,162
3,275
534
2,135
11,335
4,315
1,714
5,188
6,147
22,600
0
W
Tsukuyomi
MistressJuvia
Tsukuyomi
14,866
3,646
1,091
2,068
13,264
7,173
187
3,559
9,659
0
25,209
L
12,003
2,442
1,163
2,902
10,782
3,630
1,412
4,699
6,083
25,813
0
W
Khepri
iËrü
Khepri
3,610
84
2,879
2,931
11,916
17,521
125
4,789
6,911
12,127
0
L
Thor
9,675
904
1,658
1,328
13,918
4,835
800
6,994
6,924
0
15,880
L
Cu Chulainn
xNorseAmericanx
Cu Chulainn
15,100
2,331
1,475
7,093
26,253
21,852
96
10,400
15,853
2,569
27,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
56,407
164
Minions Killed
155
0
Camps Cleared
0
1,129,070
Distance Traveled
1,174,112
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,092
864
58
4
0
257,595
1
W
Ah Muzen Cab
11,471
819
54
4
0
258,148
2
W
Ares
11,385
813
10
1
0
245,327
2
L
Hun Batz
9,234
660
28
2
0
227,791
0
L
Freya
9,934
710
44
3
0
204,221
2
W
Tsukuyomi
10,977
784
27
2
0
202,807
4
L
Hera
9,613
687
31
2
0
224,778
2
W
Khepri
10,482
749
6
0
0
210,235
4
L
Thor
11,179
799
14
1
0
231,099
0
L
Cu Chulainn
11,643
832
47
3
0
241,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role