Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
JaxtheLadd
Chernobog
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,497 Elo+
Party 2
Achilles
Achilles
PhoenixEater
Achilles
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 265L
1,741 Elo+
Party 3
Merlin
Merlin
iSiiiN
Merlin
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
177W - 198L
1,480 Elo+
Party 3
Mercury
Mercury
oDivinations
Mercury
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 158L
1,554 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,554 Elo+

VS

Team Averages
Level 93
1,534 SR
1,564 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Spavacado
Bacchus
Level 95
God Stats
11W - 17L
1,582 SR
Queue Stats
144W - 150L
1,555 Elo+
Party 1
Achilles
Achilles
TxB-Ash
Achilles
Level 112
God Stats
6W - 15L
1,347 SR
Queue Stats
366W - 345L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
UndyingUrge
Heimdallr
Level 100
God Stats
8W - 15L
1,623 SR
Queue Stats
338W - 305L
1,591 Elo+
Party 1
Thor
Thor
ZappierMantis2
Thor
Level 18
God Stats
3W - 7L
1,617 SR
Queue Stats
22W - 16L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 4
6,220
565
2,282
6,053
2,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
JaxtheLadd
Chernobog
11
2 / 2 / 2
6,278
571
4,430
4,798
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
PhoenixEater
Achilles
12
4 / 0 / 4
7,370
670
8,545
9,571
5,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
iSiiiN
Merlin
11
2 / 0 / 3
6,743
613
2,077
1,772
683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
oDivinations
Mercury
12
7 / 3 / 4
7,473
679
6,353
8,973
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 0
6,254
569
1,602
4,633
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spavacado
Bacchus
9
2 / 2 / 2
5,405
491
2,885
4,644
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TxB-Ash
Achilles
10
2 / 6 / 0
5,960
542
5,199
11,737
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
UndyingUrge
Heimdallr
10
2 / 2 / 3
5,812
528
3,249
6,557
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
5,162
469
2,728
8,940
5,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
6
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
4
3
L
Agni
 
Agni
0
2
0
0
W
Chernobog
JaxtheLadd
Chernobog
2
2
2
1.5
W
Achilles
PhoenixEater
Achilles
4
0
4
6
L
Bacchus
Spavacado
Bacchus
2
2
2
1.5
L
Achilles
TxB-Ash
Achilles
2
6
0
0.33
L
Heimdallr
UndyingUrge
Heimdallr
2
2
3
1.75
L
0
4
0
0
W
Merlin
iSiiiN
Merlin
2
0
3
3.5
W
Mercury
oDivinations
Mercury
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
15,663
31,167
Taken
36,511
12,909
Mitigated
17,949
10,528
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,282
264
2,138
2,828
6,053
2,731
276
1,804
4,025
14,444
0
L
Agni
 
Agni
1,602
0
0
250
4,633
1,582
189
1,484
3,149
34,700
0
W
Chernobog
JaxtheLadd
Chernobog
4,430
2,063
0
0
4,798
1,186
961
891
3,787
0
31,721
W
Achilles
PhoenixEater
Achilles
8,545
2,342
0
3,397
9,571
5,778
0
0
9,571
0
36,719
L
Bacchus
Spavacado
Bacchus
2,885
355
220
537
4,644
3,753
124
1,590
3,054
8,170
0
L
Achilles
TxB-Ash
Achilles
5,199
1,579
0
1,401
11,737
5,700
0
0
11,737
0
28,615
L
Heimdallr
UndyingUrge
Heimdallr
3,249
1,985
0
2,669
6,557
1,794
766
990
5,567
0
33,150
L
2,728
1,496
0
2,370
8,940
5,120
0
295
8,645
0
22,077
W
Merlin
iSiiiN
Merlin
2,077
283
0
971
1,772
683
0
23
1,749
28,613
0
W
Mercury
oDivinations
Mercury
6,353
3,310
0
1,194
8,973
2,531
0
1,383
7,548
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
28,593
291
Minions Killed
279
0
Camps Cleared
0
1,102,615
Distance Traveled
1,021,942
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,220
565
22
2
0
186,610
1
L
Agni
6,254
569
89
8
0
206,351
3
W
Chernobog
6,278
571
62
6
0
225,470
3
W
Achilles
7,370
670
68
6
0
229,786
3
L
Bacchus
5,405
491
17
2
0
198,534
0
L
Achilles
5,960
542
59
5
0
193,498
0
L
Heimdallr
5,812
528
66
6
0
198,917
0
L
Thor
5,162
469
48
4
0
224,642
0
W
Merlin
6,743
613
71
6
0
215,765
4
W
Mercury
7,473
679
68
6
0
244,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role