Player Matchup

Anhur
Anhur
EngageBLKT
Anhur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 200L
1,382 Elo+
Party 2
Osiris
Osiris
Hecknation
Osiris
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 72L
1,510 Elo+
Party 3
Fenrir
Fenrir
InTheCornLand
Fenrir
Level 66
God Stats
9W - 6L
1,651 SR
Queue Stats
63W - 53L
1,548 Elo+
Party 3
Ymir
Ymir
Lilsudmon44
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 140L
1,438 Elo+
Party 2
Nox
Nox
SquidKidNow
Nox
Level 17
God Stats
6W - 6L
1,440 SR
Queue Stats
26W - 24L
1,438 Elo+
Party 3
Team Averages
Level 71
1,518 SR
1,463 Elo+

VS

Team Averages
Level 56
1,658 SR
1,640 Elo+
Bellona
Bellona
FireScarab56097
Bellona
Level 41
God Stats
16W - 11L
1,863 SR
Queue Stats
266W - 278L
1,562 Elo+
Solo
Cernunnos
Cernunnos
MrCrankyTank
Cernunnos
Level 117
God Stats
19W - 5L
1,611 SR
Queue Stats
428W - 314L
1,583 Elo+
Party 1
Bacchus
Bacchus
micropp
Bacchus
Level 89
God Stats
17W - 8L
1,545 SR
Queue Stats
169W - 138L
1,536 Elo+
Party 1
Merlin
Merlin
ohsdbhag
Merlin
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 32L
1,845 Elo+
Party 1
Ratatoskr
Ratatoskr
xDNx1056
Ratatoskr
Level 6
God Stats
33W - 13L
1,769 SR
Queue Stats
481W - 343L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 2 / 1
5,895
453
4,449
8,128
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Hecknation
Osiris
12
2 / 4 / 0
6,890
530
6,148
11,761
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 2
6,416
494
5,012
11,922
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 3
6,155
473
3,032
9,273
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 3 / 0
6,854
527
3,210
6,474
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,576
583
6,755
9,449
7,993
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
MrCrankyTank
Cernunnos
13
6 / 2 / 4
7,837
603
12,521
10,709
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
micropp
Bacchus
12
4 / 0 / 1
7,280
560
3,877
5,741
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ohsdbhag
Merlin
12
2 / 4 / 0
7,156
550
3,974
5,520
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xDNx1056
Ratatoskr
11
3 / 2 / 5
7,301
562
4,322
7,061
3,390
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
18
18
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
2
1
1.25
W
3
2
2
2
L
Osiris
Hecknation
Osiris
2
4
0
0.5
L
1
5
2
0.4
L
1
4
3
0.63
W
Cernunnos
MrCrankyTank
Cernunnos
6
2
4
4
L
4
3
0
1.33
W
Bacchus
micropp
Bacchus
4
0
1
4.5
W
Merlin
ohsdbhag
Merlin
2
4
0
0.5
W
Ratatoskr
xDNx1056
Ratatoskr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
31,449
47,558
Taken
38,480
20,123
Mitigated
19,183
13,826
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,449
2,146
0
1,758
8,128
1,947
0
393
7,735
0
29,086
W
6,755
1,935
0
1,379
9,449
7,993
782
0
8,730
0
36,413
L
Osiris
Hecknation
Osiris
6,148
2,066
0
2,645
11,761
6,293
0
2,528
9,233
0
37,638
L
5,012
1,198
0
4,043
11,922
3,302
0
1,147
10,775
0
27,919
L
3,032
788
384
3,389
9,273
6,346
0
899
8,374
17,552
0
W
Cernunnos
MrCrankyTank
Cernunnos
12,521
6,561
0
6,381
10,709
3,392
1,078
1,487
9,111
0
57,120
L
3,210
345
0
1,607
6,474
2,235
0
2,884
3,590
32,664
0
W
Bacchus
micropp
Bacchus
3,877
455
0
3,379
5,741
3,189
0
66
5,599
38,621
0
W
Merlin
ohsdbhag
Merlin
3,974
151
0
505
5,520
1,219
750
3,457
1,758
43,026
0
W
Ratatoskr
xDNx1056
Ratatoskr
4,322
1,189
140
1,386
7,061
3,390
0
1,232
5,650
0
17,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
37,150
259
Minions Killed
353
0
Camps Cleared
0
1,167,107
Distance Traveled
1,208,869
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,895
453
50
4
0
218,289
3
W
Bellona
7,576
583
76
6
0
226,322
3
L
Osiris
6,890
530
81
6
0
221,050
1
L
Fenrir
6,416
494
44
3
0
257,706
3
L
Ymir
6,155
473
24
2
0
230,404
2
W
Cernunnos
7,837
603
92
7
0
241,026
4
L
Nox
6,854
527
60
5
0
239,658
0
W
Bacchus
7,280
560
74
6
0
263,135
5
W
Merlin
7,156
550
82
6
0
222,736
1
W
Ratatoskr
7,301
562
29
2
0
255,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role