Player Matchup

Raijin
Raijin
HeyStepBro
Raijin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 6L
2,132 Elo+
Party 1
Medusa
Medusa
IºLoveºSnuffy
Medusa
Level 88
God Stats
1W - 0L
1,906 SR
Queue Stats
17W - 5L
1,753 Elo+
Party 1
Ymir
Ymir
botchy_weevil
Ymir
Level 142
God Stats
20W - 4L
1,861 SR
Queue Stats
24W - 8L
1,803 Elo+
Party 1
Team Averages
Level 86
1,756 SR
1,896 Elo+

VS

Team Averages
Level 67
1,461 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Acidrain93
Sun Wukong
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Anhur
Anhur
Chrissnipe
Anhur
Level 46
God Stats
4W - 5L
1,377 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 2
He Bo
He Bo
TalontedTank
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HeyStepBro
Raijin
12
5 / 1 / 6
7,829
870
4,919
3,542
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 4
8,638
960
9,531
3,934
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 1 / 11
7,946
883
1,410
7,734
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acidrain93
Sun Wukong
11
1 / 3 / 1
6,588
732
3,570
6,900
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
0 / 5 / 0
5,810
646
2,335
7,569
2,371
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
6,060
673
2,876
6,575
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
2
2
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Acidrain93
Sun Wukong
1
3
1
0.5
L
Anhur
0
5
0
0
W
Raijin
HeyStepBro
Raijin
5
1
6
8
W
8
0
4
10
L
1
5
0
0.2
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
8,781
15,210
Taken
21,044
9,545
Mitigated
7,992
4,984
Healing
2,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Acidrain93
Sun Wukong
3,570
371
0
986
6,900
3,757
0
2,304
4,354
0
17,314
L
Anhur
2,335
767
0
645
7,569
2,371
0
1,767
5,642
0
10,661
W
Raijin
HeyStepBro
Raijin
4,919
148
0
439
3,542
1,197
491
191
3,212
15,267
0
W
9,531
3,594
0
1,147
3,934
1,362
2,098
936
2,861
0
41,212
L
2,876
96
0
474
6,575
1,864
0
2,010
4,375
15,253
0
W
1,410
135
292
3,106
7,734
6,986
0
1,542
5,589
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
18,458
124
Minions Killed
80
7
Camps Cleared
2
532,306
Distance Traveled
495,526
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,588
732
18
2
0
183,097
4
L
Anhur
5,810
646
27
3
0
162,651
4
W
Raijin
7,829
870
42
5
3
173,867
3
W
Medusa
8,638
960
60
7
4
171,758
4
L
He Bo
6,060
673
35
4
2
149,778
4
W
Ymir
7,946
883
22
2
0
186,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role