Player Matchup

Ah Puch
Ah Puch
ItsCopper Wey
Ah Puch
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
164W - 192L
1,340 Elo+
Solo
Khepri
Khepri
MegLance DannyB
Khepri
Level 62
God Stats
5W - 9L
1,442 SR
Queue Stats
127W - 192L
1,400 Elo+
Solo
Chernobog
Chernobog
alec4477
Chernobog
Level 69
God Stats
4W - 4L
1,663 SR
Queue Stats
99W - 137L
1,411 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,384 Elo+

VS

Team Averages
Level 66
1,541 SR
1,422 Elo+
Hera
Hera
AntisocialXE
Hera
Level 47
God Stats
0W - 1L
1,612 SR
Queue Stats
53W - 64L
1,437 Elo+
Party 1
Mulan
Mulan
Pyrotechnix99
Mulan
Level 125
God Stats
50W - 68L
1,656 SR
Queue Stats
246W - 304L
1,507 Elo+
Solo
Jing Wei
Jing Wei
srcycld
Jing Wei
Level 25
God Stats
3W - 5L
1,353 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
7 / 1 / 6
8,476
848
13,717
5,343
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 8
8,528
853
3,530
7,688
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
alec4477
Chernobog
12
2 / 1 / 9
7,415
742
5,689
4,582
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,009
701
3,896
8,635
2,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 5 / 0
5,902
590
2,483
10,631
5,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
srcycld
Jing Wei
11
2 / 5 / 1
7,165
717
4,998
8,478
2,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ah Puch
7
1
6
10
W
4
1
8
8
L
0
5
0
0
W
Chernobog
alec4477
Chernobog
2
1
9
6.5
L
Jing Wei
srcycld
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
11,377
17,613
Taken
27,744
9,003
Mitigated
10,043
4,910
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,896
1,086
0
440
8,635
2,068
0
6,792
1,843
20,496
0
W
Ah Puch
13,717
287
0
2,437
5,343
2,081
86
1,407
3,936
38,848
0
W
3,530
235
77
1,890
7,688
4,907
23
890
6,798
8,599
0
L
2,483
160
0
809
10,631
5,561
56
5,652
4,979
0
10,981
W
Chernobog
alec4477
Chernobog
5,689
3,627
0
506
4,582
2,015
912
1,714
2,868
0
22,456
L
Jing Wei
srcycld
Jing Wei
4,998
3,407
0
367
8,478
2,414
0
5,255
3,223
0
18,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
20,076
108
Minions Killed
108
4
Camps Cleared
5
583,917
Distance Traveled
490,838
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,009
701
50
5
2
147,986
1
W
Ah Puch
8,476
848
51
5
2
197,641
3
W
Khepri
8,528
853
9
1
0
201,629
3
L
Mulan
5,902
590
22
2
1
170,187
1
W
Chernobog
7,415
742
48
5
2
184,647
2
L
Jing Wei
7,165
717
36
4
2
172,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role