Player Matchup

Neith
Neith
JeRs3y BEAR
Neith
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 6L
1,272 Elo+
Party 2
Yemoja
Yemoja
Juggernaut200
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Horus
Horus
ViRuS Complex
Horus
Level 107
God Stats
3W - 3L
1,492 SR
Queue Stats
53W - 47L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xgrimes18
Morgan Le Fay
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 123L
1,905 Elo+
Party 2
Thor
Thor
samec91
Thor
Level 47
God Stats
39W - 46L
1,500 SR
Queue Stats
220W - 243L
1,526 Elo+
Solo
Team Averages
Level 70
1,498 SR
1,540 Elo+

VS

Team Averages
Level 75
1,525 SR
1,386 Elo+
Chaac
Chaac
Antixsocial_Nat
Chaac
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,320 Elo+
Party 1
Thor
Thor
MANNYxG20
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,506 Elo+
Party 1
Vulcan
Vulcan
UziUniversity
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,177 Elo+
Party 1
Izanami
Izanami
anatheema_x
Izanami
Level 67
God Stats
3W - 8L
1,393 SR
Queue Stats
50W - 54L
1,433 Elo+
Party 1
Freya
Freya
chuy_34023
Freya
Level 62
God Stats
1W - 1L
1,731 SR
Queue Stats
86W - 83L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 22
14,192
1,290
19,198
16,872
9,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 0 / 27
14,596
1,327
8,704
16,768
27,879
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 0 / 25
14,090
1,281
12,379
18,882
26,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Xgrimes18
Morgan Le Fay
20
15 / 4 / 18
15,386
1,399
33,605
16,164
9,938
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
samec91
Thor
19
9 / 4 / 11
13,509
1,228
12,803
14,987
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
11,716
1,065
12,369
20,306
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
18
1 / 10 / 4
12,017
1,092
9,070
20,565
7,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 9 / 5
12,069
1,097
16,714
16,712
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
anatheema_x
Izanami
18
2 / 8 / 5
12,578
1,143
25,047
16,558
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
18
5 / 7 / 3
13,517
1,229
15,653
17,529
6,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
42
Kills
9
9
Deaths
42
103
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
7
1
22
18
W
5
0
27
18.5
L
Thor
1
10
4
0.3
L
1
9
5
0.39
W
6
0
25
18.5
W
Morgan Le Fay
Xgrimes18
Morgan Le Fay
15
4
18
6
L
Izanami
anatheema_x
Izanami
2
8
5
0.56
L
Freya
5
7
3
0.93
W
Thor
samec91
Thor
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,689
Damage
78,853
83,673
Taken
91,670
81,580
Mitigated
40,944
33,713
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,369
2,804
0
4,627
20,306
16,059
0
9,118
10,954
0
32,698
W
19,198
15,082
747
2,609
16,872
9,279
0
6,360
10,469
0
33,864
W
8,704
2,867
8,211
4,485
16,768
27,879
0
5,046
11,436
19,102
0
L
Thor
9,070
960
0
247
20,565
7,228
0
8,274
11,717
0
15,315
L
16,714
4,822
0
960
16,712
5,849
0
8,086
8,418
39,573
0
W
12,379
6,071
5,671
6,606
18,882
26,491
0
5,919
12,674
0
20,777
W
Morgan Le Fay
Xgrimes18
Morgan Le Fay
33,605
4,213
1,174
4,168
16,164
9,938
0
7,371
8,631
61,307
0
L
Izanami
anatheema_x
Izanami
25,047
13,337
0
0
16,558
5,793
0
7,155
9,317
0
50,431
L
Freya
15,653
4,709
246
3,316
17,529
6,015
0
8,626
8,611
33,719
0
W
Thor
samec91
Thor
12,803
1,436
0
42
14,987
7,993
0
7,671
6,743
0
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,773
Gold Earned
61,897
177
Minions Killed
207
8
Camps Cleared
5
1,069,742
Distance Traveled
1,031,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,716
1,065
40
4
1
197,066
0
W
Neith
14,192
1,290
32
3
3
216,615
0
W
Yemoja
14,596
1,327
24
2
0
187,055
0
L
Thor
12,017
1,092
14
1
0
217,323
0
L
Vulcan
12,069
1,097
45
4
2
227,964
0
W
Horus
14,090
1,281
22
2
0
246,859
0
W
Morgan Le Fay
15,386
1,399
68
6
3
212,599
2
L
Izanami
12,578
1,143
73
7
2
179,784
0
L
Freya
13,517
1,229
35
3
0
209,330
0
W
Thor
13,509
1,228
31
3
2
206,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role