Player Matchup

Atlas
Atlas
Aviorr
Atlas
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
142W - 135L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Kravë
Danzaburou
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 17L
1,047 Elo+
Party 1
Thanatos
Thanatos
PuntYoMomma
Thanatos
Level 29
God Stats
2W - 3L
1,186 SR
Queue Stats
12W - 17L
1,047 Elo+
Party 1
Tiamat
Tiamat
RemyBoyss
Tiamat
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,047 Elo+
Party 1
Anubis
Anubis
dmonay
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,047 Elo+
Party 1
Team Averages
Level 32
1,437 SR
1,152 Elo+

VS

Team Averages
Level 51
1,491 SR
1,493 Elo+
Bakasura
Bakasura
Dundermif
Bakasura
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Bellona
Bellona
JosuJLE17
Bellona
Level 105
God Stats
13W - 14L
1,453 SR
Queue Stats
850W - 917L
1,466 Elo+
Solo
Ares
Ares
MrStratton
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
Savatti
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
VarsityCamper
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aviorr
Atlas
9
1 / 1 / 4
5,977
543
2,655
9,132
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Kravë
Danzaburou
11
2 / 2 / 3
6,481
589
4,520
5,468
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PuntYoMomma
Thanatos
12
6 / 0 / 5
7,331
666
5,580
9,407
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RemyBoyss
Tiamat
11
2 / 2 / 1
6,288
572
4,859
6,269
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
dmonay
Anubis
14
8 / 1 / 3
8,185
744
6,179
5,792
2,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dundermif
Bakasura
11
3 / 3 / 0
6,234
567
5,639
7,312
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JosuJLE17
Bellona
10
1 / 3 / 1
5,804
528
4,335
7,686
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 2
4,835
440
2,137
6,868
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
5,203
473
2,345
5,514
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 2
4,904
446
3,097
4,882
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
6
6
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aviorr
Atlas
1
1
4
3
L
Bakasura
Dundermif
Bakasura
3
3
0
1
L
Bellona
JosuJLE17
Bellona
1
3
1
0.5
W
Danzaburou
Kravë
Danzaburou
2
2
3
1.75
L
1
4
2
0.5
W
Thanatos
PuntYoMomma
Thanatos
6
0
5
8.5
W
Tiamat
RemyBoyss
Tiamat
2
2
1
1.25
L
0
6
1
0.08
L
1
3
2
0.67
W
Anubis
dmonay
Anubis
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
17,553
36,068
Taken
32,262
15,199
Mitigated
12,836
20,992
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aviorr
Atlas
2,655
1,084
1,385
2,608
9,132
4,406
0
1,511
7,193
13,378
0
L
Bakasura
Dundermif
Bakasura
5,639
3,114
0
2,638
7,312
2,538
0
1,718
5,582
0
38,047
L
Bellona
JosuJLE17
Bellona
4,335
769
0
2,776
7,686
5,085
0
3,879
3,395
0
25,327
W
Danzaburou
Kravë
Danzaburou
4,520
2,040
0
1,209
5,468
1,680
272
438
4,915
0
39,649
L
2,137
327
0
343
6,868
2,935
0
2,093
4,775
5,418
0
W
Thanatos
PuntYoMomma
Thanatos
5,580
2,434
0
9,433
9,407
3,224
436
323
8,721
0
35,294
W
Tiamat
RemyBoyss
Tiamat
4,859
1,090
33
2,386
6,269
3,172
611
0
6,167
26,929
0
L
2,345
337
0
283
5,514
1,237
0
2,777
2,737
22,619
0
L
3,097
1,212
0
469
4,882
1,041
0
2,802
2,080
0
15,114
W
Anubis
dmonay
Anubis
6,179
336
0
3,938
5,792
2,717
228
1,988
3,357
54,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
26,980
359
Minions Killed
228
0
Camps Cleared
0
967,844
Distance Traveled
1,104,335
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,977
543
21
2
0
190,941
3
L
Bakasura
6,234
567
88
8
0
252,956
3
L
Bellona
5,804
528
51
5
0
233,602
0
W
Danzaburou
6,481
589
91
8
0
181,029
1
L
Ares
4,835
440
9
1
0
192,447
1
W
Thanatos
7,331
666
65
6
0
224,512
0
W
Tiamat
6,288
572
65
6
0
175,899
1
L
Ra
5,203
473
57
5
0
194,769
0
L
Medusa
4,904
446
23
2
0
230,561
1
W
Anubis
8,185
744
117
11
0
195,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role