Player Matchup

Ganesha
Ganesha
Billyblasters
Ganesha
Level 126
God Stats
8W - 10L
1,413 SR
Queue Stats
116W - 102L
1,739 Elo+
Party 1
Amaterasu
Amaterasu
EnterSandwich
Amaterasu
Level 126
God Stats
10W - 5L
1,728 SR
Queue Stats
288W - 262L
1,732 Elo+
Party 1
Olorun
Olorun
Exscape
Olorun
Level 133
God Stats
6W - 3L
1,693 SR
Queue Stats
125W - 104L
1,744 Elo+
Party 1
Nu Wa
Nu Wa
GoldnDior
Nu Wa
Level 27
God Stats
6W - 0L
1,973 SR
Queue Stats
23W - 9L
1,852 Elo+
Party 1
Cliodhna
Cliodhna
Pdood
Cliodhna
Level 156
God Stats
13W - 9L
1,778 SR
Queue Stats
232W - 197L
1,760 Elo+
Party 1
Team Averages
Level 114
1,717 SR
1,766 Elo+

VS

Team Averages
Level 100
1,505 SR
1,563 Elo+
Set
Set
 
Set
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Howlinwolf21
Cerberus
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 225L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
McBoatFace
Nu Wa
Level 113
God Stats
61W - 46L
1,526 SR
Queue Stats
385W - 312L
1,610 Elo+
Party 2
Charybdis
Charybdis
Shisseki
Charybdis
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 120L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 3 / 10
7,786
556
3,482
11,111
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
EnterSandwich
Amaterasu
14
4 / 0 / 3
8,889
635
9,182
11,080
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Exscape
Olorun
14
5 / 3 / 4
8,817
630
6,828
9,474
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
GoldnDior
Nu Wa
13
2 / 1 / 4
7,781
556
5,050
4,683
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Pdood
Cliodhna
12
4 / 1 / 6
7,575
541
5,637
8,523
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 2 / 4
7,253
518
2,584
8,510
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
 
Fenrir
11
1 / 1 / 3
6,582
470
2,489
8,934
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Howlinwolf21
Cerberus
12
1 / 5 / 1
6,851
489
4,795
14,299
9,510
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
12
2 / 2 / 4
7,389
528
5,600
5,063
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Shisseki
Charybdis
11
1 / 5 / 3
6,496
464
4,483
9,838
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
7
8
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
4
2
L
Fenrir
 
Fenrir
1
1
3
2.5
W
Ganesha
0
3
10
1.67
W
Amaterasu
EnterSandwich
Amaterasu
4
0
3
5.5
W
Olorun
Exscape
Olorun
5
3
4
2.33
W
Nu Wa
GoldnDior
Nu Wa
2
1
4
4
L
Cerberus
Howlinwolf21
Cerberus
1
5
1
0.3
L
Nu Wa
2
2
4
2
W
Cliodhna
Pdood
Cliodhna
4
1
6
7
L
Charybdis
Shisseki
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
19,951
44,871
Taken
46,644
19,682
Mitigated
21,423
19,034
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,584
733
0
2,810
8,510
2,876
0
1,980
6,448
0
44,717
L
Fenrir
 
Fenrir
2,489
481
117
3,515
8,934
5,432
0
3,713
5,115
0
17,292
W
Ganesha
3,482
429
993
3,116
11,111
6,607
0
1,496
9,441
26,164
5,008
W
Amaterasu
EnterSandwich
Amaterasu
9,182
4,473
0
7,341
11,080
6,833
0
4,264
6,285
0
48,091
W
Olorun
Exscape
Olorun
6,828
4,052
68
3,073
9,474
2,471
1,586
1,324
7,548
54,644
0
W
Nu Wa
GoldnDior
Nu Wa
5,050
861
0
353
4,683
1,446
240
1,806
2,729
45,655
0
L
Cerberus
Howlinwolf21
Cerberus
4,795
589
0
4,040
14,299
9,510
0
2,164
12,043
36,476
0
L
Nu Wa
5,600
1,224
0
1,013
5,063
842
169
2,567
2,290
45,917
0
W
Cliodhna
Pdood
Cliodhna
5,637
792
0
4,090
8,523
2,325
102
872
7,212
0
46,108
L
Charybdis
Shisseki
Charybdis
4,483
1,740
0
2,708
9,838
2,763
0
4,216
5,530
0
42,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
34,571
404
Minions Killed
402
0
Camps Cleared
0
1,472,557
Distance Traveled
1,387,159
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,253
518
81
6
0
305,999
0
L
Fenrir
6,582
470
26
2
0
293,453
7
W
Ganesha
7,786
556
28
2
0
287,127
8
W
Amaterasu
8,889
635
99
7
0
295,608
3
W
Olorun
8,817
630
109
8
0
248,152
4
W
Nu Wa
7,781
556
102
7
0
290,430
8
L
Cerberus
6,851
489
115
8
0
251,580
2
L
Nu Wa
7,389
528
109
8
0
277,341
3
W
Cliodhna
7,575
541
66
5
0
351,240
5
L
Charybdis
6,496
464
71
5
0
258,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role