Player Matchup

Osiris
Osiris
 
Osiris
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DocterDallas
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,429 Elo+
Solo
Scylla
Scylla
redwallmoss
Scylla
Level 89
God Stats
8W - 9L
1,438 SR
Queue Stats
19W - 22L
1,465 Elo+
Solo
Hachiman
Hachiman
syeltn
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,154 Elo+
Party 2
Team Averages
Level 93
1,488 SR
1,410 Elo+

VS

Team Averages
Level 87
1,491 SR
1,392 Elo+
Medusa
Medusa
Cornelious89
Medusa
Level 66
God Stats
5W - 5L
1,545 SR
Queue Stats
50W - 64L
1,407 Elo+
Party 1
Loki
Loki
Joker2489
Loki
Level 97
God Stats
20W - 17L
1,649 SR
Queue Stats
117W - 146L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Steelpelt
Cthulhu
Level 54
God Stats
3W - 2L
1,751 SR
Queue Stats
61W - 71L
1,372 Elo+
Solo
Bacchus
Bacchus
table4too
Bacchus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,304 Elo+
Solo
Baba Yaga
Baba Yaga
ºPAWG
Baba Yaga
Level 147
God Stats
4W - 8L
1,007 SR
Queue Stats
32W - 33L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 6
6,740
674
5,750
5,508
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
8
1 / 1 / 3
5,329
533
3,224
7,310
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
DocterDallas
Bellona
11
5 / 0 / 0
6,680
668
3,759
5,094
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
10
3 / 1 / 1
6,245
625
1,812
4,420
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
syeltn
Hachiman
11
3 / 1 / 3
6,103
610
5,415
3,356
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 4 / 2
4,828
483
4,007
7,263
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
2 / 2 / 0
5,757
576
2,158
6,620
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Steelpelt
Cthulhu
7
1 / 2 / 1
4,834
483
2,522
7,587
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
table4too
Bacchus
8
0 / 5 / 0
4,844
484
2,443
6,221
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
ºPAWG
Baba Yaga
7
0 / 2 / 0
4,396
440
2,034
3,315
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
6
6
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Medusa
0
4
2
0.25
W
Bellona
DocterDallas
Bellona
5
0
0
5
L
Loki
2
2
0
1
L
Cthulhu
Steelpelt
Cthulhu
1
2
1
0.75
W
Scylla
3
1
1
3.5
W
Hachiman
syeltn
Hachiman
3
1
3
4.5
L
Bacchus
table4too
Bacchus
0
5
0
0
L
Baba Yaga
ºPAWG
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
13,164
25,688
Taken
31,006
16,168
Mitigated
11,371
12,111
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,750
2,152
0
3,075
5,508
3,173
0
988
4,330
0
42,226
W
Bacchus
 
Bacchus
3,224
780
0
3,115
7,310
8,307
0
1,575
5,735
12,394
0
L
Medusa
4,007
1,475
0
2,022
7,263
1,951
0
1,684
5,579
0
25,976
W
Bellona
DocterDallas
Bellona
3,759
1,294
0
2,422
5,094
2,581
0
1,563
3,258
0
35,865
L
Loki
2,158
611
0
2,295
6,620
1,612
0
870
5,712
0
27,493
L
Cthulhu
Steelpelt
Cthulhu
2,522
513
323
1,573
7,587
2,808
0
1,428
6,159
11,941
0
W
Scylla
1,812
155
0
1,657
4,420
1,318
651
1,944
2,476
25,676
0
W
Hachiman
syeltn
Hachiman
5,415
3,293
0
1,842
3,356
789
49
620
2,736
0
30,448
L
Bacchus
table4too
Bacchus
2,443
204
0
1,040
6,221
4,118
0
298
5,885
16,413
0
L
Baba Yaga
ºPAWG
Baba Yaga
2,034
86
0
1,104
3,315
882
0
554
2,635
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
24,659
315
Minions Killed
200
0
Camps Cleared
0
1,064,116
Distance Traveled
918,096
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,740
674
81
8
0
229,442
4
W
Bacchus
5,329
533
22
2
0
187,434
1
L
Medusa
4,828
483
52
5
0
190,055
0
W
Bellona
6,680
668
93
9
0
248,858
4
L
Loki
5,757
576
65
7
0
230,263
4
L
Cthulhu
4,834
483
24
2
0
189,164
0
W
Scylla
6,245
625
50
5
0
208,223
3
W
Hachiman
6,103
610
69
7
0
190,159
1
L
Bacchus
4,844
484
33
3
0
180,870
3
L
Baba Yaga
4,396
440
26
3
0
127,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role