Player Matchup

Athena
Athena
 
Athena
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
The_Void33
Mercury
Level 101
God Stats
0W - 4L
1,297 SR
Queue Stats
181W - 214L
1,224 Elo+
Party 1
Hercules
Hercules
ZaiDHakkii
Hercules
Level 45
God Stats
6W - 3L
1,413 SR
Queue Stats
259W - 251L
1,332 Elo+
Party 1
Sol
Sol
ahmed24j
Sol
Level 24
God Stats
6W - 12L
1,284 SR
Queue Stats
123W - 124L
1,195 Elo+
Party 1
Hou Yi
Hou Yi
yellow16
Hou Yi
Level 78
God Stats
24W - 25L
1,500 SR
Queue Stats
105W - 108L
1,500 Elo+
Solo
Team Averages
Level 76
1,399 SR
1,350 Elo+

VS

Team Averages
Level 99
1,510 SR
1,494 Elo+
King Arthur
King Arthur
BREEZESEA
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Stalagmiit
Khepri
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 106L
1,379 Elo+
Solo
Nemesis
Nemesis
XtiniCt
Nemesis
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 55L
1,565 Elo+
Solo
Hou Yi
Hou Yi
aXXoTiVo
Hou Yi
Level 106
God Stats
9W - 6L
1,549 SR
Queue Stats
114W - 109L
1,448 Elo+
Solo
Anubis
Anubis
djaxau29
Anubis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 1
6,481
463
4,120
10,571
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
The_Void33
Mercury
13
3 / 5 / 0
7,267
519
3,133
12,070
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
ZaiDHakkii
Hercules
12
2 / 3 / 0
7,643
546
7,513
11,282
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 7 / 0
6,297
450
1,865
9,531
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
yellow16
Hou Yi
11
0 / 4 / 0
6,617
473
7,049
7,877
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BREEZESEA
King Arthur
13
3 / 3 / 2
7,637
546
4,886
10,498
7,084
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Stalagmiit
Khepri
12
1 / 0 / 3
7,291
521
2,365
5,315
3,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
XtiniCt
Nemesis
14
2 / 1 / 8
8,229
588
9,688
7,693
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
aXXoTiVo
Hou Yi
13
2 / 1 / 2
7,231
517
5,076
8,752
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
djaxau29
Anubis
16
13 / 0 / 1
9,840
703
12,056
6,565
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
21
21
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
King Arthur
BREEZESEA
King Arthur
3
3
2
1.33
W
Khepri
Stalagmiit
Khepri
1
0
3
2.5
L
Mercury
The_Void33
Mercury
3
5
0
0.6
W
Nemesis
XtiniCt
Nemesis
2
1
8
6
L
Hercules
ZaiDHakkii
Hercules
2
3
0
0.67
W
Hou Yi
aXXoTiVo
Hou Yi
2
1
2
3
L
0
7
0
0
W
Anubis
djaxau29
Anubis
13
0
1
13.5
L
Hou Yi
yellow16
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
34,071
51,331
Taken
38,823
22,182
Mitigated
20,230
10,143
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,120
886
202
3,227
10,571
6,525
0
3,196
7,277
23,126
0
W
King Arthur
BREEZESEA
King Arthur
4,886
706
0
2,370
10,498
7,084
0
0
10,033
0
37,017
W
Khepri
Stalagmiit
Khepri
2,365
297
2,158
1,926
5,315
3,880
78
1,565
3,750
17,234
0
L
Mercury
The_Void33
Mercury
3,133
687
0
760
12,070
3,827
0
3,813
8,013
0
46,644
W
Nemesis
XtiniCt
Nemesis
9,688
5,071
0
2,100
7,693
3,408
0
561
7,092
0
53,664
L
Hercules
ZaiDHakkii
Hercules
7,513
2,347
0
2,538
11,282
7,597
23
0
11,282
0
44,573
W
Hou Yi
aXXoTiVo
Hou Yi
5,076
2,312
0
3,179
8,752
2,647
0
1,356
7,396
0
49,363
L
1,865
467
0
1,572
9,531
2,058
0
5,504
3,697
36,495
0
W
Anubis
djaxau29
Anubis
12,056
807
0
4,142
6,565
3,211
1,190
2,503
4,062
62,330
0
L
Hou Yi
yellow16
Hou Yi
7,049
1,524
0
1,844
7,877
2,175
0
1,236
6,641
0
40,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
40,228
375
Minions Killed
413
0
Camps Cleared
0
1,365,883
Distance Traveled
1,407,234
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,481
463
35
3
0
288,000
1
W
King Arthur
7,637
546
69
5
0
263,244
0
W
Khepri
7,291
521
29
2
0
319,055
4
L
Mercury
7,267
519
79
6
0
318,282
0
W
Nemesis
8,229
588
85
6
0
311,563
5
L
Hercules
7,643
546
107
8
0
262,558
2
W
Hou Yi
7,231
517
109
8
0
252,952
5
L
Sol
6,297
450
67
5
0
250,232
0
W
Anubis
9,840
703
121
9
0
260,420
3
L
Hou Yi
6,617
473
87
6
0
246,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role