Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
 
Thoth
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Exemtionzzz
Neith
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Sol
Sol
Redwh33l
Sol
Level 23
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 4
Fenrir
Fenrir
Renegade3131
Fenrir
Level 35
God Stats
11W - 5L
1,187 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 4
Team Averages
Level 60
1,421 SR
1,500 Elo+

VS

Team Averages
Level 72
1,502 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mattfh
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,453 Elo+
Party 1
Hachiman
Hachiman
RipTravv
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,386 Elo+
Solo
Zeus
Zeus
Wolverine1296
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 2
Freya
Freya
defro152
Freya
Level 10
God Stats
51W - 27L
1,509 SR
Queue Stats
268W - 229L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 4 / 22
9,112
911
10,547
13,519
10,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
14
2 / 4 / 7
7,674
767
4,523
6,733
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 2 / 16
8,223
822
11,366
6,257
2,311
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 14
8,978
898
7,486
5,005
1,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
11 / 1 / 16
9,487
949
14,077
11,158
8,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
7 / 5 / 4
8,288
829
5,148
11,117
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Mattfh
Cthulhu
13
1 / 5 / 8
7,195
720
8,028
12,350
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
RipTravv
Hachiman
13
2 / 6 / 2
7,717
772
4,627
9,589
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 9 / 6
7,090
709
6,674
10,361
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
defro152
Freya
12
3 / 6 / 2
7,153
715
6,666
10,203
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
31
Kills
13
14
Deaths
31
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
22
4
W
Thoth
 
Thoth
2
4
7
1.38
L
Erlang Shen
 
Erlang Shen
7
5
4
1.8
W
4
2
16
6
L
Cthulhu
Mattfh
Cthulhu
1
5
8
1
W
9
3
14
5.33
W
Fenrir
11
1
16
19
L
Hachiman
RipTravv
Hachiman
2
6
2
0.5
L
0
9
6
0.33
L
Freya
defro152
Freya
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
31,143
42,672
Taken
53,620
25,057
Mitigated
22,474
8,659
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,547
2,085
0
3,213
13,519
10,717
47
7,564
5,679
0
26,747
W
Thoth
 
Thoth
4,523
26
1,214
1,038
6,733
2,210
552
3,310
3,329
23,602
0
L
Erlang Shen
 
Erlang Shen
5,148
2,542
0
2,032
11,117
4,793
279
1,683
9,393
0
14,810
W
11,366
3,861
706
1,116
6,257
2,311
311
2,440
3,754
0
20,213
L
Cthulhu
Mattfh
Cthulhu
8,028
494
0
2,112
12,350
8,996
145
4,815
7,355
14,622
0
W
7,486
917
0
258
5,005
1,504
427
2,676
2,216
19,308
0
W
Fenrir
14,077
3,084
0
1,114
11,158
8,315
0
4,567
6,326
226
23,006
L
Hachiman
RipTravv
Hachiman
4,627
3,308
0
270
9,589
2,663
0
2,103
7,406
0
19,570
L
6,674
2,123
51
841
10,361
2,878
0
1,816
8,399
20,609
0
L
Freya
defro152
Freya
6,666
2,138
0
1,053
10,203
3,144
145
1,251
8,832
11,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
37,443
163
Minions Killed
118
0
Camps Cleared
0
1,068,481
Distance Traveled
972,746
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,112
911
47
5
0
224,889
3
W
Thoth
7,674
767
36
4
0
199,287
3
L
Erlang Shen
8,288
829
19
2
0
200,157
0
W
Neith
8,223
822
23
2
0
206,250
0
L
Cthulhu
7,195
720
22
2
0
218,257
2
W
Sol
8,978
898
33
3
0
201,614
0
W
Fenrir
9,487
949
24
2
0
236,441
0
L
Hachiman
7,717
772
33
3
0
192,263
1
L
Zeus
7,090
709
36
4
0
156,755
1
L
Freya
7,153
715
8
1
0
205,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role