Player Matchup

Skadi
Skadi
GeraGabo
Skadi
Level 28
God Stats
13W - 14L
1,766 SR
Queue Stats
82W - 91L
1,821 Elo+
Party 2
Cthulhu
Cthulhu
XxEfraínxX
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 86L
1,815 Elo+
Party 2
Olorun
Olorun
elpanajuancarlos
Olorun
Level 28
God Stats
3W - 1L
1,702 SR
Queue Stats
19W - 15L
1,821 Elo+
Party 2
Team Averages
Level 61
1,656 SR
1,819 Elo+

VS

Team Averages
Level 48
1,572 SR
1,365 Elo+
Hercules
Hercules
Gavburger
Hercules
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,333 Elo+
Party 1
Thanatos
Thanatos
IcedZ28
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
Illumino414
Kukulkan
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
22W - 46L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GeraGabo
Skadi
15
4 / 5 / 4
11,547
770
14,780
13,984
5,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
XxEfraínxX
Cthulhu
15
3 / 4 / 6
11,687
779
9,466
15,539
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 4 / 3
11,691
779
12,370
11,137
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gavburger
Hercules
15
2 / 2 / 9
10,307
687
6,101
17,447
19,551
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
IcedZ28
Thanatos
17
8 / 5 / 4
11,824
788
11,266
19,161
7,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Illumino414
Kukulkan
15
2 / 5 / 5
10,009
667
10,971
12,426
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
12
13
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gavburger
Hercules
2
2
9
3.25
W
Skadi
GeraGabo
Skadi
4
5
4
1.2
L
Thanatos
IcedZ28
Thanatos
8
5
4
2
L
Kukulkan
Illumino414
Kukulkan
2
5
5
0.9
W
Cthulhu
XxEfraínxX
Cthulhu
3
4
6
1.5
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,616
Damage
28,338
40,660
Taken
49,034
28,002
Mitigated
31,704
8,846
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gavburger
Hercules
6,101
1,934
0
4,930
17,447
19,551
0
6,903
10,544
0
19,270
W
Skadi
GeraGabo
Skadi
14,780
7,173
0
1,599
13,984
5,033
645
4,615
9,369
0
49,654
L
Thanatos
IcedZ28
Thanatos
11,266
1,874
0
10,492
19,161
7,471
0
7,117
12,044
0
40,614
L
Kukulkan
Illumino414
Kukulkan
10,971
777
0
491
12,426
4,682
0
6,960
5,466
50,405
0
W
Cthulhu
XxEfraínxX
Cthulhu
9,466
264
247
2,096
15,539
17,699
0
2,303
13,236
29,619
0
W
12,370
5,099
1,103
3,801
11,137
5,270
3,348
4,417
6,720
41,838
5,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
32,140
159
Minions Killed
128
11
Camps Cleared
3
831,264
Distance Traveled
796,794
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,307
687
19
1
0
276,740
0
W
Skadi
11,547
770
65
4
5
250,108
3
L
Thanatos
11,824
788
47
3
0
254,346
5
L
Kukulkan
10,009
667
62
4
3
265,708
6
W
Cthulhu
11,687
779
30
2
1
313,184
7
W
Olorun
11,691
779
64
4
5
267,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role