Player Matchup

Freya
Freya
Damocles16
Freya
Level 80
God Stats
218W - 204L
1,550 SR
Queue Stats
613W - 611L
1,600 Elo+
Party 1
Bellona
Bellona
Danty22
Bellona
Level 35
God Stats
4W - 10L
1,441 SR
Queue Stats
48W - 68L
1,516 Elo+
Solo
Artio
Artio
Meeuu
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2
Charybdis
Charybdis
Walle555556
Charybdis
Level 103
God Stats
9W - 8L
1,285 SR
Queue Stats
63W - 61L
1,736 Elo+
Party 2
Loki
Loki
sakhamidov
Loki
Level 48
God Stats
53W - 59L
1,488 SR
Queue Stats
377W - 402L
1,373 Elo+
Party 1
Team Averages
Level 59
1,453 SR
1,537 Elo+

VS

Team Averages
Level 81
1,544 SR
1,470 Elo+
Poseidon
Poseidon
 
Poseidon
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EverSoSlightly
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,031 Elo+
Solo
Athena
Athena
Foscil
Athena
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
329W - 260L
1,483 Elo+
Solo
Arachne
Arachne
ProBro12
Arachne
Level 47
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo
Achilles
Achilles
p1ut01337
Achilles
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 200L
1,979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
12 / 1 / 6
11,300
665
13,112
9,749
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Danty22
Bellona
16
2 / 3 / 7
9,736
573
9,607
10,305
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Meeuu
Artio
13
4 / 4 / 8
9,212
542
4,216
16,025
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Walle555556
Charybdis
17
5 / 2 / 5
10,509
618
10,620
12,741
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 8
9,537
561
7,607
11,602
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 5 / 4
9,601
565
11,068
8,375
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
9,185
540
5,764
9,777
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Foscil
Athena
11
2 / 6 / 7
8,118
478
5,128
18,877
13,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ProBro12
Arachne
12
4 / 7 / 6
8,358
492
6,441
14,438
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
p1ut01337
Achilles
15
2 / 3 / 3
9,593
564
8,031
15,091
11,370
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
26
Kills
15
15
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
5
4
1.2
W
Freya
12
1
6
15
W
Bellona
Danty22
Bellona
2
3
7
1.83
L
3
5
4
1
L
Athena
Foscil
Athena
2
6
7
0.92
W
Artio
Meeuu
Artio
4
4
8
2
L
Arachne
ProBro12
Arachne
4
7
6
1
W
Charybdis
Walle555556
Charybdis
5
2
5
3.75
L
Achilles
p1ut01337
Achilles
2
3
3
1.17
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
36,432
60,422
Taken
66,558
38,331
Mitigated
34,345
24,679
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,068
2,340
0
415
8,375
1,134
59
693
7,682
56,008
0
W
Freya
13,112
3,837
215
5,269
9,749
3,958
184
6,560
3,131
56,266
0
W
Bellona
Danty22
Bellona
9,607
3,011
80
3,816
10,305
11,577
0
590
9,715
0
59,446
L
5,764
458
0
2,009
9,777
2,671
0
2,709
7,068
50,906
0
L
Athena
Foscil
Athena
5,128
1,252
1,556
3,713
18,877
13,448
0
7,636
11,195
26,902
0
W
Artio
Meeuu
Artio
4,216
453
1,168
3,681
16,025
14,289
54
6,851
8,933
13,865
3,885
L
Arachne
ProBro12
Arachne
6,441
4,049
0
3,368
14,438
5,722
0
4,739
9,476
0
44,523
W
Charybdis
Walle555556
Charybdis
10,620
6,457
0
7,365
12,741
4,580
3,842
5,267
6,692
0
86,518
L
Achilles
p1ut01337
Achilles
8,031
2,400
175
2,698
15,091
11,370
0
1,634
12,881
0
62,735
W
7,607
1,416
0
3,085
11,602
3,927
0
2,637
8,885
0
64,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
44,855
517
Minions Killed
468
0
Camps Cleared
0
1,686,021
Distance Traveled
1,676,224
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,601
565
121
7
0
322,403
2
W
Freya
11,300
665
105
6
0
344,405
4
W
Bellona
9,736
573
132
8
0
365,618
8
L
Thoth
9,185
540
84
5
0
318,732
4
L
Athena
8,118
478
45
3
0
322,576
5
W
Artio
9,212
542
27
2
0
328,937
2
L
Arachne
8,358
492
65
4
0
382,224
1
W
Charybdis
10,509
618
154
9
0
308,610
3
L
Achilles
9,593
564
153
9
0
330,289
5
W
Loki
9,537
561
99
6
0
338,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role