Player Matchup

Hercules
Hercules
Gold II
LordNM
Hercules
Gold II
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 133L
1,557 MMR
Party 3
Bastet
Bastet
Platinum III
ResetDiff
Bastet
Platinum III
Level 124
God Stats
3W - 3L
1,573 SR
Queue Stats
31W - 33L
1,704 MMR
Party 3
Ullr
Ullr
Gold III
Reveilarc
Ullr
Gold III
Level 149
God Stats
15W - 11L
1,777 SR
Queue Stats
355W - 328L
1,731 MMR
Party 1
Chronos
Chronos
Silver I
TTrizle
Chronos
Silver I
Level 86
God Stats
15W - 6L
1,789 SR
Queue Stats
427W - 404L
1,511 MMR
Party 1
Geb
Geb
Gold V
terrajvc
Geb
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,628 SR
1,619 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,657 SR
1,599 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Absolry
Achilles
Gold V
Level 109
God Stats
8W - 5L
1,920 SR
Queue Stats
114W - 100L
1,633 MMR
Party 4
Gilgamesh
Gilgamesh
Gold V
Cijdebre
Gilgamesh
Gold V
Level 160
God Stats
14W - 18L
1,719 SR
Queue Stats
657W - 658L
1,632 MMR
Party 2
Heimdallr
Heimdallr
Silver I
WeezerConundrum
Heimdallr
Silver I
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 139L
1,590 MMR
Party 4
Thoth
Thoth
Silver I
choji400
Thoth
Silver I
Level 80
God Stats
11W - 6L
1,646 SR
Queue Stats
80W - 69L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordNM
Hercules
13
2 / 0 / 2
7,185
653
5,730
8,116
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
ResetDiff
Bastet
12
5 / 1 / 5
7,002
637
6,720
6,149
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
13
5 / 0 / 1
7,368
670
5,954
4,277
1,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TTrizle
Chronos
12
2 / 1 / 5
6,997
636
3,694
5,896
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 4
6,370
579
1,699
3,837
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
FenrirLokiCamazotz

VS

Bans
MulanNikeAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,721
429
1,147
5,156
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Absolry
Achilles
10
0 / 3 / 0
5,718
520
4,586
10,291
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Cijdebre
Gilgamesh
10
1 / 3 / 0
5,719
520
3,345
7,966
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
WeezerConundrum
Heimdallr
8
0 / 4 / 0
4,943
449
1,945
7,059
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
choji400
Thoth
10
0 / 6 / 2
5,898
536
2,343
6,146
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
1
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Achilles
Absolry
Achilles
0
3
0
0
L
Gilgamesh
Cijdebre
Gilgamesh
1
3
0
0.33
W
Hercules
LordNM
Hercules
2
0
2
3
W
Bastet
ResetDiff
Bastet
5
1
5
7.5
W
Ullr
5
0
1
5.5
W
Chronos
TTrizle
Chronos
2
1
5
4.5
L
Heimdallr
WeezerConundrum
Heimdallr
0
4
0
0
L
Thoth
choji400
Thoth
0
6
2
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
13,366
28,275
Taken
36,618
15,197
Mitigated
14,474
13,165
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,147
117
136
1,444
5,156
3,100
0
762
4,394
5,221
0
L
Achilles
Absolry
Achilles
4,586
486
0
3,397
10,291
5,357
0
110
9,631
0
32,890
L
Gilgamesh
Cijdebre
Gilgamesh
3,345
728
0
1,898
7,966
3,042
0
2,507
5,416
0
30,600
W
Hercules
LordNM
Hercules
5,730
1,844
0
5,668
8,116
7,324
0
0
7,585
0
45,219
W
Bastet
ResetDiff
Bastet
6,720
2,552
0
2,929
6,149
1,861
0
769
5,340
0
34,068
W
Ullr
5,954
2,545
0
2,077
4,277
1,433
788
213
4,064
0
51,738
W
Chronos
TTrizle
Chronos
3,694
1,385
0
942
5,896
2,101
902
2,133
3,763
39,378
4,011
L
Heimdallr
WeezerConundrum
Heimdallr
1,945
829
0
987
7,059
1,442
0
562
6,497
0
25,841
L
Thoth
choji400
Thoth
2,343
60
0
244
6,146
1,533
0
1,086
5,060
36,541
0
W
1,699
260
230
1,319
3,837
2,478
0
375
3,462
8,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
26,999
379
Minions Killed
297
0
Camps Cleared
0
1,206,457
Distance Traveled
987,656
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,721
429
7
1
0
155,379
1
L
Achilles
5,718
520
68
6
0
229,204
3
L
Gilgamesh
5,719
520
83
8
0
231,087
2
W
Hercules
7,185
653
99
9
0
215,249
4
W
Bastet
7,002
637
58
5
0
256,934
3
W
Ullr
7,368
670
102
9
0
251,459
4
W
Chronos
6,997
636
103
9
0
236,147
4
L
Heimdallr
4,943
449
61
6
0
181,878
3
L
Thoth
5,898
536
78
7
0
190,108
1
W
Geb
6,370
579
17
2
0
246,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role